Player Matchup

Amaterasu
Amaterasu
DenStartChannel
Amaterasu
Level 16
God Stats
3W - 0L
1,823 SR
Queue Stats
4W - 0L
1,804 Elo+
Party 4
Thor
Thor
GodDenis11
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 64L
1,378 Elo+
Party 2
Medusa
Medusa
OSaRyO
Medusa
Level 82
God Stats
3W - 1L
2,043 SR
Queue Stats
44W - 34L
1,568 Elo+
Party 4
Geb
Geb
Sh1nozaki
Geb
Level 13
God Stats
1W - 2L
1,297 SR
Queue Stats
10W - 9L
1,568 Elo+
Party 4
Zhong Kui
Zhong Kui
nikiyrito
Zhong Kui
Level 29
God Stats
3W - 0L
1,920 SR
Queue Stats
100W - 94L
1,496 Elo+
Party 2
Team Averages
Level 31
1,717 SR
1,563 Elo+

VS

Team Averages
Level 20
1,556 SR
1,424 Elo+
Osiris
Osiris
Hodgey201
Osiris
Level 10
God Stats
10W - 7L
1,598 SR
Queue Stats
26W - 25L
1,415 Elo+
Party 1
Fenrir
Fenrir
Raptormad
Fenrir
Level 24
God Stats
3W - 3L
1,663 SR
Queue Stats
82W - 86L
1,477 Elo+
Party 1
He Bo
He Bo
pilokoko
He Bo
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 33L
1,387 Elo+
Solo
Susano
Susano
wertixvost56
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,408 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
xprox2
Morgan Le Fay
Level 24
God Stats
1W - 2L
1,518 SR
Queue Stats
14W - 18L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DenStartChannel
Amaterasu
16
4 / 3 / 12
9,695
485
6,167
9,669
6,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
4 / 7 / 13
9,665
483
8,759
15,028
5,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
OSaRyO
Medusa
18
18 / 2 / 10
11,742
587
23,186
12,355
5,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 2 / 26
10,258
513
6,207
13,975
17,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
nikiyrito
Zhong Kui
18
15 / 4 / 9
11,650
583
16,935
16,591
12,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Hodgey201
Osiris
12
4 / 8 / 6
8,614
431
7,012
18,604
10,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
Raptormad
Fenrir
10
0 / 7 / 5
7,433
372
3,954
14,396
5,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

He Bo
pilokoko
He Bo
16
9 / 10 / 4
11,449
572
19,048
15,936
5,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
11
1 / 8 / 3
7,192
360
4,659
12,145
3,991
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
xprox2
Morgan Le Fay
14
3 / 9 / 3
8,736
437
10,258
13,962
5,553
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
38
42
Kills
17
18
Deaths
42
70
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DenStartChannel
Amaterasu
4
3
12
3.33
W
4
7
13
1.5
L
Osiris
Hodgey201
Osiris
4
8
6
0.88
W
Medusa
OSaRyO
Medusa
18
2
10
11.5
L
Fenrir
Raptormad
Fenrir
0
7
5
0.36
W
1
2
26
7
W
Zhong Kui
nikiyrito
Zhong Kui
15
4
9
4.88
L
He Bo
pilokoko
He Bo
9
10
4
1.1
L
Susano
1
8
3
0.31
L
Morgan Le Fay
xprox2
Morgan Le Fay
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,254
Damage
44,931
67,618
Taken
75,043
47,347
Mitigated
31,683
19,136
Healing
9,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DenStartChannel
Amaterasu
6,167
2,143
0
1,437
9,669
6,990
1,016
1,041
8,606
0
23,034
W
8,759
1,659
0
3,407
15,028
5,393
0
5,081
9,869
0
51,511
L
Osiris
Hodgey201
Osiris
7,012
2,795
0
2,852
18,604
10,843
41
5,332
13,272
0
25,536
W
Medusa
OSaRyO
Medusa
23,186
11,298
0
3,862
12,355
5,072
3,167
7,118
5,237
0
85,308
L
Fenrir
Raptormad
Fenrir
3,954
1,238
0
1,822
14,396
5,848
0
2,487
11,909
0
36,681
W
6,207
1,587
832
2,802
13,975
17,552
419
6,834
7,141
19,038
0
W
Zhong Kui
nikiyrito
Zhong Kui
16,935
2,553
0
6,796
16,591
12,340
2,330
9,344
7,247
54,790
0
L
He Bo
pilokoko
He Bo
19,048
805
0
2,237
15,936
5,448
277
6,873
9,063
52,915
0
L
Susano
4,659
625
111
675
12,145
3,991
220
3,308
8,837
0
15,688
L
Morgan Le Fay
xprox2
Morgan Le Fay
10,258
1,211
0
1,545
13,962
5,553
441
5,142
8,820
52,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,010
Gold Earned
43,424
369
Minions Killed
269
0
Camps Cleared
0
1,803,949
Distance Traveled
1,689,117
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,695
485
42
2
0
375,577
0
W
Thor
9,665
483
74
4
0
367,832
3
L
Osiris
8,614
431
42
2
0
343,929
0
W
Medusa
11,742
587
149
7
0
382,789
4
L
Fenrir
7,433
372
61
3
0
370,758
0
W
Geb
10,258
513
17
1
0
362,399
2
W
Zhong Kui
11,650
583
87
4
0
315,352
2
L
He Bo
11,449
572
72
4
0
290,369
2
L
Susano
7,192
360
13
1
0
360,804
4
L
Morgan Le Fay
8,736
437
81
4
0
323,257
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role