Player Matchup

Loki
Loki
IIstaffy0306II
Loki
Level 12
God Stats
11W - 13L
1,384 SR
Queue Stats
14W - 20L
1,276 Elo+
Party 1
Neith
Neith
JasJay2017
Neith
Level 27
God Stats
47W - 27L
1,604 SR
Queue Stats
81W - 67L
1,498 Elo+
Solo
Cthulhu
Cthulhu
Killafletch6138
Cthulhu
Level 7
God Stats
9W - 7L
1,513 SR
Queue Stats
28W - 25L
1,328 Elo+
Party 1
Thanatos
Thanatos
iistaffy82ii
Thanatos
Level 13
God Stats
15W - 13L
1,419 SR
Queue Stats
69W - 62L
1,336 Elo+
Party 1
Odin
Odin
sheiiitane-666
Odin
Level 14
God Stats
6W - 7L
1,537 SR
Queue Stats
161W - 176L
1,439 Elo+
Solo
Team Averages
Level 15
1,492 SR
1,376 Elo+

VS

Team Averages
Level 9
1,444 SR
1,322 Elo+
Thor
Thor
Acorgi99
Thor
Level 4
God Stats
0W - 2L
1,264 SR
Queue Stats
1W - 3L
1,251 Elo+
Solo
Cerberus
Cerberus
FierceDragonUK
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,386 Elo+
Solo
Scylla
Scylla
GeneralSundew
Scylla
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 17L
1,297 Elo+
Solo
Sun Wukong
Sun Wukong
NoahNinou
Sun Wukong
Level 15
God Stats
0W - 2L
1,262 SR
Queue Stats
4W - 8L
1,298 Elo+
Solo
Zeus
Zeus
lokislaw
Zeus
Level 5
God Stats
1W - 1L
1,696 SR
Queue Stats
1W - 4L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 14
10,186
1,132
13,233
9,499
4,437
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Neith
19
20 / 0 / 16
12,304
1,367
27,947
8,410
3,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 0 / 20
9,934
1,104
6,870
8,096
6,059
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
iistaffy82ii
Thanatos
18
18 / 0 / 19
12,543
1,394
16,333
7,561
3,963
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 2 / 22
10,482
1,165
6,062
5,886
6,246
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

340

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
3 / 15 / 2
8,699
967
8,330
18,057
6,084
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
14
0 / 9 / 6
8,470
941
4,653
18,710
24,904
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 3 / 4
8,815
979
9,998
6,602
2,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
NoahNinou
Sun Wukong
14
0 / 11 / 4
8,022
891
5,891
19,506
10,143
Zeus
14
1 / 14 / 1
8,148
905
2,595
14,577
4,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
23
52
Kills
6
7
Deaths
52
91
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
3
15
2
0.27
L
Cerberus
0
9
6
0.33
L
2
3
4
1.33
W
6
5
14
2.6
W
Neith
20
0
16
28
W
5
0
20
15
L
Sun Wukong
NoahNinou
Sun Wukong
0
11
4
0.18
W
Thanatos
iistaffy82ii
Thanatos
18
0
19
27.5
L
Zeus
1
14
1
0.11
W
3
2
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,445
Damage
31,467
39,452
Taken
77,452
23,957
Mitigated
47,701
14,631
Healing
2,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
8,330
4,062
0
0
18,057
6,084
0
1,852
16,205
0
16,812
L
Cerberus
4,653
776
0
2,144
18,710
24,904
0
1,063
17,647
15,574
0
L
9,998
1,095
0
0
6,602
2,155
0
1,050
5,552
23,615
0
W
13,233
5,511
673
994
9,499
4,437
0
3,462
6,037
0
23,344
W
Neith
27,947
16,099
0
3,776
8,410
3,252
0
3,549
4,861
0
44,925
W
6,870
640
465
35
8,096
6,059
0
3,613
4,483
17,433
0
L
Sun Wukong
NoahNinou
Sun Wukong
5,891
1,023
0
647
19,506
10,143
0
2,416
17,090
0
13,936
W
Thanatos
iistaffy82ii
Thanatos
16,333
5,152
0
8,688
7,561
3,963
0
3,261
4,300
2,073
21,833
L
Zeus
2,595
516
0
0
14,577
4,415
0
1,727
12,850
15,236
0
W
6,062
2,665
0
0
5,886
6,246
0
3,361
2,525
0
15,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,449
Gold Earned
42,154
130
Minions Killed
102
5
Camps Cleared
2
893,535
Distance Traveled
766,902
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,699
967
9
1
0
133,173
0
L
Cerberus
8,470
941
26
3
1
153,543
0
L
Scylla
8,815
979
33
4
0
175,579
0
W
Loki
10,186
1,132
30
3
1
135,172
0
W
Neith
12,304
1,367
38
4
1
184,256
0
W
Cthulhu
9,934
1,104
28
3
1
208,428
0
L
Sun Wukong
8,022
891
10
1
1
170,278
1
W
Thanatos
12,543
1,394
16
2
2
220,350
1
L
Zeus
8,148
905
24
3
0
134,329
3
W
Odin
10,482
1,165
18
2
0
145,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role