Player Matchup

Morgan Le Fay
Morgan Le Fay
Charmed By Ahri
Morgan Le Fay
Level 158
God Stats
25W - 16L
1,837 SR
Queue Stats
216W - 166L
1,659 Elo+
Solo
Tsukuyomi
Tsukuyomi
PeanutButterCupz
Tsukuyomi
Level 121
God Stats
2W - 2L
1,484 SR
Queue Stats
6W - 8L
1,475 Elo+
Solo
Hercules
Hercules
ProKrAstAnAtion
Hercules
Level 84
God Stats
5W - 5L
1,266 SR
Queue Stats
141W - 124L
1,530 Elo+
Solo
Sylvanus
Sylvanus
Rhynno26
Sylvanus
Level 113
God Stats
18W - 43L
1,323 SR
Queue Stats
250W - 256L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
ecc
Baron Samedi
Level 100
God Stats
50W - 47L
1,461 SR
Queue Stats
637W - 655L
1,489 Elo+
Solo
Team Averages
Level 115
1,474 SR
1,534 Elo+

VS

Team Averages
Level 114
1,457 SR
1,520 Elo+
Persephone
Persephone
DILGEWHIP
Persephone
Level 119
God Stats
0W - 4L
1,288 SR
Queue Stats
24W - 24L
1,443 Elo+
Solo
Cu Chulainn
Cu Chulainn
LEAL 11chuck
Cu Chulainn
Level 112
God Stats
8W - 8L
1,440 SR
Queue Stats
47W - 40L
1,530 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
R3aperWolf00
Morgan Le Fay
Level 107
God Stats
2W - 2L
1,617 SR
Queue Stats
168W - 107L
1,539 Elo+
Solo
Medusa
Medusa
amwlethal
Medusa
Level 104
God Stats
37W - 39L
1,555 SR
Queue Stats
245W - 255L
1,559 Elo+
Solo
Da Ji
Da Ji
fhbobadilla
Da Ji
Level 127
God Stats
8W - 8L
1,387 SR
Queue Stats
143W - 146L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Charmed By Ahri
Morgan Le Fay
19
14 / 2 / 7
14,290
1,299
30,120
16,963
6,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
18
8 / 7 / 10
12,280
1,116
20,864
14,229
6,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
18
4 / 2 / 13
10,987
999
10,186
19,531
20,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sylvanus
Rhynno26
Sylvanus
18
0 / 2 / 17
10,649
968
7,292
15,341
19,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
ecc
Baron Samedi
18
2 / 3 / 11
10,696
972
8,259
13,302
5,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

203

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DILGEWHIP
Persephone
16
0 / 4 / 8
10,128
921
9,743
12,391
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
LEAL 11chuck
Cu Chulainn
18
3 / 1 / 8
11,926
1,084
18,833
20,197
22,903
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Morgan Le Fay
R3aperWolf00
Morgan Le Fay
16
3 / 7 / 7
10,185
926
13,276
9,984
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
amwlethal
Medusa
17
3 / 8 / 9
10,990
999
17,896
22,051
7,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 8 / 5
11,763
1,069
11,318
18,587
8,486
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
53
28
Kills
16
16
Deaths
28
58
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Charmed By Ahri
Morgan Le Fay
14
2
7
8.75
L
Persephone
DILGEWHIP
Persephone
0
4
8
1
L
Cu Chulainn
LEAL 11chuck
Cu Chulainn
3
1
8
7
W
Tsukuyomi
8
7
10
1.86
W
Hercules
4
2
13
5.25
L
Morgan Le Fay
R3aperWolf00
Morgan Le Fay
3
7
7
0.93
W
Sylvanus
Rhynno26
Sylvanus
0
2
17
4.25
L
Medusa
amwlethal
Medusa
3
8
9
0.94
W
Baron Samedi
ecc
Baron Samedi
2
3
11
2.5
L
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,721
Damage
71,066
79,366
Taken
83,210
59,017
Mitigated
46,585
28,099
Healing
10,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Charmed By Ahri
Morgan Le Fay
30,120
1,424
353
5,453
16,963
6,894
0
5,179
11,784
56,303
0
L
Persephone
DILGEWHIP
Persephone
9,743
906
0
942
12,391
3,904
0
7,211
5,148
36,592
0
L
Cu Chulainn
LEAL 11chuck
Cu Chulainn
18,833
2,941
0
5,140
20,197
22,903
0
9,744
10,102
3,882
55,013
W
Tsukuyomi
20,864
4,371
0
303
14,229
6,012
0
2,874
11,355
0
47,426
W
Hercules
10,186
3,162
0
4,001
19,531
20,992
0
5,186
14,345
0
19,252
L
Morgan Le Fay
R3aperWolf00
Morgan Le Fay
13,276
1,239
0
218
9,984
3,817
0
6,426
3,512
19,049
0
W
Sylvanus
Rhynno26
Sylvanus
7,292
1,178
4,920
6,223
15,341
19,399
0
6,430
8,911
15,381
0
L
Medusa
amwlethal
Medusa
17,896
7,455
430
4,034
22,051
7,475
0
11,079
10,784
0
28,444
W
Baron Samedi
ecc
Baron Samedi
8,259
1,170
4,285
2,561
13,302
5,720
0
5,030
8,272
30,959
0
L
11,318
2,619
0
45
18,587
8,486
0
10,467
7,990
0
18,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,902
Gold Earned
54,992
201
Minions Killed
206
8
Camps Cleared
5
1,109,864
Distance Traveled
972,875
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,290
1,299
57
5
3
230,218
4
L
Persephone
10,128
921
72
7
0
184,194
0
L
Cu Chulainn
11,926
1,084
86
8
0
230,230
0
W
Tsukuyomi
12,280
1,116
46
4
3
212,847
0
W
Hercules
10,987
999
18
2
1
244,068
0
L
Morgan Le Fay
10,185
926
12
1
0
159,830
0
W
Sylvanus
10,649
968
18
2
0
204,962
0
L
Medusa
10,990
999
21
2
3
200,780
1
W
Baron Samedi
10,696
972
62
6
1
217,769
0
L
Da Ji
11,763
1,069
15
1
2
197,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role