Player Matchup

Neith
Neith
GoDzY32
Neith
Level 14
God Stats
2W - 1L
1,431 SR
Queue Stats
2W - 4L
1,524 Elo+
Party 3
Bellona
Bellona
GoRiLlaBleach
Bellona
Level 18
God Stats
1W - 1L
1,681 SR
Queue Stats
3W - 5L
1,355 Elo+
Party 4
Cthulhu
Cthulhu
MorkarChakai
Cthulhu
Level 8
God Stats
22W - 27L
1,321 SR
Queue Stats
39W - 43L
1,184 Elo+
Solo
Kukulkan
Kukulkan
juicemonk33
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Nemesis
Nemesis
qweters
Nemesis
Level 2
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 10
1,448 SR
1,413 Elo+

VS

Team Averages
Level 29
1,543 SR
1,457 Elo+
Ymir
Ymir
AdmiralNRU
Ymir
Level 25
God Stats
7W - 6L
1,834 SR
Queue Stats
15W - 11L
1,637 Elo+
Solo
Zeus
Zeus
Corvusignis
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Merlin
Merlin
JellyUop8621
Merlin
Level 14
God Stats
3W - 5L
1,409 SR
Queue Stats
8W - 13L
1,303 Elo+
Party 1
Ratatoskr
Ratatoskr
Lokomofeilov
Ratatoskr
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
289W - 253L
1,540 Elo+
Party 2
Anubis
Anubis
M1rr0RP
Anubis
Level 14
God Stats
4W - 3L
1,474 SR
Queue Stats
9W - 15L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GoDzY32
Neith
13
1 / 3 / 2
8,045
473
2,829
7,407
2,012
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
11
0 / 5 / 1
6,757
397
3,061
11,022
5,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
MorkarChakai
Cthulhu
5
1 / 6 / 0
5,632
331
2,064
5,295
910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
juicemonk33
Kukulkan
11
2 / 7 / 0
7,143
420
4,940
7,075
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
qweters
Nemesis
12
3 / 7 / 0
7,702
453
4,163
14,530
4,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 8
9,850
579
6,044
7,106
5,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 4 / 4
8,039
473
1,648
8,351
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
15
10 / 1 / 3
9,850
579
11,914
8,263
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
Lokomofeilov
Ratatoskr
16
6 / 0 / 4
10,161
598
3,336
8,223
4,439
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
M1rr0RP
Anubis
13
3 / 3 / 8
8,747
515
6,924
7,118
7,736
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
7
Kills
27
28
Deaths
8
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
W
1
4
4
0.75
L
Neith
GoDzY32
Neith
1
3
2
0.67
L
Bellona
0
5
1
0.1
W
Merlin
10
1
3
11.5
W
Ratatoskr
Lokomofeilov
Ratatoskr
6
0
4
8
W
Anubis
M1rr0RP
Anubis
3
3
8
2.33
L
Cthulhu
MorkarChakai
Cthulhu
1
6
0
0.17
L
Kukulkan
juicemonk33
Kukulkan
2
7
0
0.29
L
Nemesis
qweters
Nemesis
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,057
Damage
29,866
45,329
Taken
39,061
15,333
Mitigated
23,038
9,453
Healing
5,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,044
1,134
0
1,656
7,106
5,559
1,032
2,269
4,648
23,795
0
W
1,648
419
0
266
8,351
2,692
928
4,269
4,082
32,453
0
L
Neith
GoDzY32
Neith
2,829
627
0
1,915
7,407
2,012
546
4,501
2,744
0
30,221
L
Bellona
3,061
693
0
2,779
11,022
5,387
110
7,727
2,855
0
26,683
W
Merlin
11,914
1,114
61
2,053
8,263
2,612
1,408
1,087
7,176
46,429
0
W
Ratatoskr
Lokomofeilov
Ratatoskr
3,336
449
0
250
8,223
4,439
1,866
1,063
7,160
0
64,294
W
Anubis
M1rr0RP
Anubis
6,924
1,096
0
1,477
7,118
7,736
1,781
953
5,963
43,227
0
L
Cthulhu
MorkarChakai
Cthulhu
2,064
384
0
0
5,295
910
0
3,618
1,677
9,396
0
L
Kukulkan
juicemonk33
Kukulkan
4,940
755
0
245
7,075
2,189
0
4,032
2,803
26,414
0
L
Nemesis
qweters
Nemesis
4,163
2,137
0
4,514
14,530
4,835
0
7,173
7,197
0
47,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,279
Gold Earned
46,647
271
Minions Killed
389
0
Camps Cleared
0
1,208,918
Distance Traveled
1,475,451
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,850
579
29
2
0
323,418
0
W
Zeus
8,039
473
72
4
0
259,196
0
L
Neith
8,045
473
68
4
0
253,070
2
L
Bellona
6,757
397
56
3
0
337,935
1
W
Merlin
9,850
579
85
5
0
278,311
0
W
Ratatoskr
10,161
598
128
8
0
356,147
2
W
Anubis
8,747
515
75
4
0
258,379
0
L
Cthulhu
5,632
331
15
1
0
101,558
0
L
Kukulkan
7,143
420
49
3
0
235,089
2
L
Nemesis
7,702
453
83
5
0
281,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role