Player Matchup

Izanami
Izanami
 
Izanami
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ArthurVaz10
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,312 Elo+
Solo
Yemoja
Yemoja
Silverwolf785
Yemoja
Level 13
God Stats
72W - 49L
1,451 SR
Queue Stats
72W - 59L
1,323 Elo+
Solo
Eset
Eset
d4kr3v1ll
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,507 Elo+
Solo
Loki
Loki
hufflepuff_nerd
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 62L
1,288 Elo+
Solo
Team Averages
Level 12
1,490 SR
1,386 Elo+

VS

Team Averages
Level 21
1,557 SR
1,512 Elo+
Athena
Athena
Covmex
Athena
Level 16
God Stats
18W - 15L
1,863 SR
Queue Stats
798W - 880L
1,346 Elo+
Solo
Loki
Loki
ElasticCoyote73
Loki
Level 20
God Stats
10W - 8L
1,422 SR
Queue Stats
16W - 12L
1,424 Elo+
Solo
Jing Wei
Jing Wei
FLAMEING_ZOMBIEZ
Jing Wei
Level 23
God Stats
33W - 30L
1,491 SR
Queue Stats
38W - 42L
1,345 Elo+
Solo
Nox
Nox
Rz Enable
Nox
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,847 Elo+
Solo
Chaac
Chaac
SnrDinoSnore
Chaac
Level 28
God Stats
4W - 3L
1,510 SR
Queue Stats
382W - 281L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 9 / 3
7,474
1,068
5,846
14,933
5,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ArthurVaz10
Bellona
13
1 / 11 / 4
7,479
1,068
5,513
16,911
10,138
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+75
Health

14
0 / 5 / 4
7,551
1,079
3,781
17,514
12,990
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
12
0 / 1 / 1
6,551
936
1,522
2,892
680
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 10 / 1
8,822
1,260
5,682
13,110
4,508
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

158

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Covmex
Athena
15
3 / 0 / 15
8,475
1,211
3,565
3,039
2,495
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 4 / 15
7,980
1,140
5,506
5,962
2,482
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
12 / 1 / 10
9,723
1,389
13,761
4,498
1,857
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
12 / 1 / 16
10,729
1,533
13,633
4,912
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 1 / 20
10,053
1,436
21,899
10,557
13,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
111
7
Kills
35
36
Deaths
7
13
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
9
3
0.28
L
Bellona
ArthurVaz10
Bellona
1
11
4
0.27
W
Athena
Covmex
Athena
3
0
15
10.5
W
0
4
15
1.88
W
12
1
10
17
W
12
1
16
20
L
0
5
4
0.4
W
8
1
20
18
L
Eset
0
1
1
0.5
L
5
10
1
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,344
Damage
58,364
65,360
Taken
28,968
33,486
Mitigated
22,458
3,726
Healing
5,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,846
3,752
212
855
14,933
5,170
0
3,472
11,106
0
18,531
L
Bellona
ArthurVaz10
Bellona
5,513
1,676
0
125
16,911
10,138
0
4,118
12,294
0
13,048
W
Athena
Covmex
Athena
3,565
830
0
0
3,039
2,495
0
1,033
2,006
8,595
0
W
5,506
2,508
0
0
5,962
2,482
0
916
5,046
0
14,953
W
13,761
9,268
0
0
4,498
1,857
0
785
3,713
0
18,352
W
13,633
2,374
0
1,164
4,912
2,096
0
849
4,063
30,534
0
L
3,781
582
943
1,208
17,514
12,990
0
4,473
12,718
23,924
0
W
21,899
5,354
0
4,223
10,557
13,528
0
1,720
8,837
0
35,559
L
Eset
1,522
393
28
355
2,892
680
0
44
2,728
4,147
0
L
5,682
1,066
0
0
13,110
4,508
0
5,091
7,893
0
17,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,877
Gold Earned
46,960
96
Minions Killed
123
0
Camps Cleared
6
593,084
Distance Traveled
759,691
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,474
1,068
21
3
0
120,005
0
L
Bellona
7,479
1,068
9
1
0
148,079
1
W
Athena
8,475
1,211
8
1
2
117,686
1
W
Loki
7,980
1,140
27
4
0
152,943
0
W
Jing Wei
9,723
1,389
8
1
1
181,898
3
W
Nox
10,729
1,533
38
5
3
139,160
0
L
Yemoja
7,551
1,079
39
6
0
119,649
2
W
Chaac
10,053
1,436
42
6
0
168,004
0
L
Eset
6,551
936
8
1
0
62,975
0
L
Loki
8,822
1,260
19
3
0
142,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role