Player Matchup

Bakasura
Bakasura
FINSKIP
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,673 Elo+
Solo
Thanatos
Thanatos
ST_Zaco
Thanatos
Level 13
God Stats
4W - 14L
1,179 SR
Queue Stats
70W - 109L
1,154 Elo+
Party 1
Aphrodite
Aphrodite
Shimadax974
Aphrodite
Level 11
God Stats
35W - 49L
1,231 SR
Queue Stats
75W - 118L
1,183 Elo+
Party 1
Artemis
Artemis
ShugaRage
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Olorun
Olorun
SpaanseSletjes
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,199 Elo+
Solo
Team Averages
Level 8
1,382 SR
1,342 Elo+

VS

Team Averages
Level 17
1,279 SR
1,213 Elo+
Cerberus
Cerberus
gayboyoli
Cerberus
Level 18
God Stats
4W - 6L
1,301 SR
Queue Stats
57W - 61L
1,241 Elo+
Solo
Medusa
Medusa
kermitoyunda
Medusa
Level 7
God Stats
2W - 0L
1,248 SR
Queue Stats
2W - 3L
1,045 Elo+
Party 3
King Arthur
King Arthur
minyonizm
King Arthur
Level 10
God Stats
1W - 2L
1,118 SR
Queue Stats
15W - 26L
980 Elo+
Party 3
Hel
Hel
wertixvost56
Hel
Level 28
God Stats
1W - 1L
1,228 SR
Queue Stats
14W - 20L
1,386 Elo+
Party 2
Pele
Pele
xprox2
Pele
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FINSKIP
Bakasura
12
6 / 5 / 1
7,648
588
5,723
8,292
3,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
ST_Zaco
Thanatos
9
2 / 5 / 0
5,495
423
5,393
9,781
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Shimadax974
Aphrodite
9
0 / 3 / 1
6,075
467
2,027
8,559
4,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
ShugaRage
Artemis
8
0 / 8 / 2
5,306
408
3,279
8,019
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 5 / 1
6,038
464
4,405
8,450
2,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
gayboyoli
Cerberus
11
4 / 1 / 6
6,719
517
5,443
8,428
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
10
2 / 2 / 3
6,121
471
4,021
5,377
1,497
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
minyonizm
King Arthur
12
3 / 5 / 7
7,057
543
4,700
8,700
5,586
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
5 / 0 / 5
7,493
576
6,458
3,940
1,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Pele
xprox2
Pele
13
12 / 3 / 5
8,690
668
12,218
10,556
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
9
Kills
26
26
Deaths
11
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bakasura
FINSKIP
Bakasura
6
5
1
1.3
L
Thanatos
ST_Zaco
Thanatos
2
5
0
0.4
L
Aphrodite
Shimadax974
Aphrodite
0
3
1
0.17
L
Artemis
ShugaRage
Artemis
0
8
2
0.13
L
1
5
1
0.3
W
Cerberus
gayboyoli
Cerberus
4
1
6
7
W
Medusa
2
2
3
1.75
W
King Arthur
minyonizm
King Arthur
3
5
7
1.3
W
5
0
5
7.5
W
Pele
xprox2
Pele
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,827
Damage
32,840
43,101
Taken
37,001
15,581
Mitigated
15,030
11,691
Healing
12,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
FINSKIP
Bakasura
5,723
3,508
0
1,892
8,292
3,893
576
823
7,469
0
30,441
L
Thanatos
ST_Zaco
Thanatos
5,393
732
0
3,164
9,781
2,886
0
2,940
6,841
0
16,443
L
Aphrodite
Shimadax974
Aphrodite
2,027
971
2,348
2,614
8,559
4,078
186
2,473
6,086
18,049
0
L
Artemis
ShugaRage
Artemis
3,279
1,643
0
548
8,019
1,825
92
3,063
4,956
0
12,657
L
4,405
2,377
130
995
8,450
2,899
1,035
2,602
5,848
25,206
2,826
W
Cerberus
gayboyoli
Cerberus
5,443
314
59
1,704
8,428
3,214
0
2,519
5,704
25,709
0
W
Medusa
4,021
1,777
0
853
5,377
1,497
640
1,116
4,261
0
27,266
W
King Arthur
minyonizm
King Arthur
4,700
691
0
531
8,700
5,586
451
239
7,828
0
24,901
W
6,458
621
1,966
2,732
3,940
1,385
253
513
3,427
18,998
0
W
Pele
xprox2
Pele
12,218
3,647
0
5,038
10,556
3,348
0
1,362
9,054
0
50,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,562
Gold Earned
36,080
213
Minions Killed
237
0
Camps Cleared
0
1,141,480
Distance Traveled
1,296,444
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,648
588
81
6
0
262,466
2
L
Thanatos
5,495
423
16
1
0
246,187
0
L
Aphrodite
6,075
467
34
3
0
196,597
6
L
Artemis
5,306
408
20
2
0
211,487
0
L
Olorun
6,038
464
62
5
0
224,743
0
W
Cerberus
6,719
517
52
4
0
239,588
2
W
Medusa
6,121
471
47
4
0
228,541
1
W
King Arthur
7,057
543
42
3
0
267,656
0
W
Hel
7,493
576
24
2
0
265,954
3
W
Pele
8,690
668
72
6
0
294,705
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role