Player Matchup

Mercury
Mercury
Bouba-_68
Mercury
Level 37
God Stats
27W - 16L
1,559 SR
Queue Stats
89W - 73L
1,459 Elo+
Party 1
Fafnir
Fafnir
Diucanteo_forse
Fafnir
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 45L
1,544 Elo+
Solo
Janus
Janus
Piola_65
Janus
Level 24
God Stats
2W - 5L
1,440 SR
Queue Stats
171W - 187L
1,355 Elo+
Party 1
King Arthur
King Arthur
Sollony4
King Arthur
Level 26
God Stats
5W - 5L
1,618 SR
Queue Stats
63W - 50L
1,545 Elo+
Solo
Danzaburou
Danzaburou
Worst_-Support
Danzaburou
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
230W - 180L
1,686 Elo+
Solo
Team Averages
Level 25
1,523 SR
1,518 Elo+

VS

Team Averages
Level 23
1,532 SR
1,500 Elo+
Sol
Sol
Aurum Aka Gold
Sol
Level 26
God Stats
7W - 5L
1,500 SR
Queue Stats
92W - 74L
1,622 Elo+
Solo
Anubis
Anubis
Bl4ckgh05t1
Anubis
Level 29
God Stats
12W - 17L
1,332 SR
Queue Stats
114W - 131L
1,382 Elo+
Solo
Apollo
Apollo
Hertzi11
Apollo
Level 25
God Stats
148W - 77L
1,720 SR
Queue Stats
204W - 121L
1,650 Elo+
Solo
Geb
Geb
Keqing7_
Geb
Level 17
God Stats
8W - 4L
1,695 SR
Queue Stats
36W - 38L
1,459 Elo+
Solo
Loki
Loki
goose93_
Loki
Level 16
God Stats
7W - 11L
1,413 SR
Queue Stats
24W - 36L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bouba-_68
Mercury
15
3 / 5 / 0
9,755
465
6,248
13,372
4,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 1 / 4
11,426
544
8,477
18,599
19,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Janus
Piola_65
Janus
15
2 / 8 / 4
10,102
481
11,095
17,242
5,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Sollony4
King Arthur
14
0 / 6 / 4
8,923
425
12,235
22,754
11,177
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Worst_-Support
Danzaburou
18
2 / 6 / 0
11,752
560
11,250
18,669
6,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 4
11,893
566
16,665
15,453
5,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
16
2 / 6 / 2
10,277
489
8,286
17,286
9,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Hertzi11
Apollo
20
15 / 0 / 1
14,381
685
25,042
15,225
7,217
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
1 / 2 / 7
10,382
494
7,724
21,233
21,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
17
1 / 0 / 3
10,050
479
3,221
10,468
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
9
Kills
26
26
Deaths
9
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
W
Anubis
2
6
2
0.5
L
Mercury
Bouba-_68
Mercury
3
5
0
0.6
L
2
1
4
4
W
Apollo
Hertzi11
Apollo
15
0
1
15.5
W
1
2
7
2.25
L
Janus
Piola_65
Janus
2
8
4
0.5
L
King Arthur
Sollony4
King Arthur
0
6
4
0.33
L
Danzaburou
Worst_-Support
Danzaburou
2
6
0
0.33
W
Loki
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,305
Damage
60,938
90,636
Taken
79,665
47,232
Mitigated
47,339
29,045
Healing
36,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,665
5,290
0
9,508
15,453
5,593
3,458
3,784
11,637
99,671
0
W
Anubis
8,286
1,210
0
6,707
17,286
9,108
312
7,009
10,035
61,216
0
L
Mercury
Bouba-_68
Mercury
6,248
4,007
0
4,119
13,372
4,309
0
4,833
8,539
0
59,981
L
8,477
1,888
0
4,769
18,599
19,510
2
8,828
9,771
32,502
0
W
Apollo
Hertzi11
Apollo
25,042
16,822
0
10,000
15,225
7,217
862
2,788
12,371
0
112,843
W
7,724
1,341
544
4,465
21,233
21,639
246
4,852
16,236
31,484
0
L
Janus
Piola_65
Janus
11,095
2,558
286
4,289
17,242
5,271
844
6,393
10,849
62,904
0
L
King Arthur
Sollony4
King Arthur
12,235
830
0
8,058
22,754
11,177
78
5,457
17,297
0
45,932
L
Danzaburou
Worst_-Support
Danzaburou
11,250
6,711
0
7,524
18,669
6,965
484
7,341
11,328
0
103,661
W
Loki
3,221
281
0
4,832
10,468
3,782
0
887
9,581
0
69,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,958
Gold Earned
56,983
508
Minions Killed
608
0
Camps Cleared
0
1,878,122
Distance Traveled
1,874,854
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,893
566
152
7
0
360,526
0
W
Anubis
10,277
489
110
5
0
314,563
5
L
Mercury
9,755
465
95
5
0
392,755
2
L
Fafnir
11,426
544
49
2
0
416,249
1
W
Apollo
14,381
685
194
9
0
387,536
1
W
Geb
10,382
494
32
2
0
375,287
2
L
Janus
10,102
481
112
5
0
333,311
2
L
King Arthur
8,923
425
86
4
0
392,140
0
L
Danzaburou
11,752
560
166
8
0
343,667
1
W
Loki
10,050
479
120
6
0
436,942
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role