Player Matchup

Achilles
Achilles
 
Achilles
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Bistay
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,543 Elo+
Party 2
Ao Kuang
Ao Kuang
Hakita
Ao Kuang
Level 124
God Stats
11W - 7L
1,604 SR
Queue Stats
218W - 167L
1,469 Elo+
Party 1
He Bo
He Bo
Huguette31
He Bo
Level 28
God Stats
1W - 1L
1,287 SR
Queue Stats
98W - 88L
1,410 Elo+
Party 1
Geb
Geb
TastyBool
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,423 Elo+
Party 2
Team Averages
Level 63
1,478 SR
1,469 Elo+

VS

Team Averages
Level 63
1,551 SR
1,471 Elo+
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
Lexmr
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
MaRKuSRus
Gilgamesh
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,454 Elo+
Party 3
Achilles
Achilles
loix925
Achilles
Level 85
God Stats
2W - 2L
1,753 SR
Queue Stats
193W - 203L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
7 / 3 / 11
9,904
900
7,358
11,578
11,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
Bistay
Cthulhu
16
4 / 3 / 18
9,386
853
12,359
14,934
16,339
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Hakita
Ao Kuang
19
17 / 4 / 10
11,319
1,029
19,620
13,591
5,940
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
16
2 / 4 / 14
8,686
790
9,392
8,009
3,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 3 / 18
8,259
751
5,133
12,062
10,657
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 4 / 9
8,897
809
12,319
11,459
6,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Freya
 
Freya
14
2 / 7 / 9
7,949
723
8,250
12,091
5,404
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Lexmr
Discordia
12
2 / 7 / 7
7,656
696
8,202
8,346
3,415
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
MaRKuSRus
Gilgamesh
15
6 / 8 / 6
8,652
787
14,533
13,842
6,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
loix925
Achilles
13
4 / 4 / 7
7,801
709
6,842
14,449
19,521
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
54
30
Kills
16
17
Deaths
30
71
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
3
11
4.17
L
Sol
 
Sol
2
4
9
1.63
L
Freya
 
Freya
2
7
9
0.93
W
Cthulhu
Bistay
Cthulhu
4
3
18
4.33
W
Ao Kuang
Hakita
Ao Kuang
17
4
10
5.5
W
He Bo
2
4
14
2.25
L
Discordia
Lexmr
Discordia
2
7
7
0.79
L
Gilgamesh
MaRKuSRus
Gilgamesh
6
8
6
1.13
W
0
3
18
3
L
Achilles
loix925
Achilles
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,862
Damage
50,146
60,174
Taken
60,187
47,347
Mitigated
41,496
21,782
Healing
15,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,358
1,324
1,897
2,486
11,578
11,036
0
6,138
5,440
0
10,180
L
Sol
 
Sol
12,319
3,274
1,209
4,488
11,459
6,372
0
8,905
2,554
27,763
0
L
Freya
 
Freya
8,250
2,449
0
2,305
12,091
5,404
62
10,976
1,115
14,253
0
W
Cthulhu
Bistay
Cthulhu
12,359
366
1,607
2,112
14,934
16,339
87
8,433
6,501
22,563
0
W
Ao Kuang
Hakita
Ao Kuang
19,620
6,833
1,433
5,523
13,591
5,940
1,878
6,426
7,165
30,519
0
W
He Bo
9,392
469
2,071
1,123
8,009
3,375
621
2,823
5,186
18,469
0
L
Discordia
Lexmr
Discordia
8,202
882
384
634
8,346
3,415
35
6,379
1,967
17,133
0
L
Gilgamesh
MaRKuSRus
Gilgamesh
14,533
4,131
239
717
13,842
6,784
0
10,361
3,481
0
20,033
W
5,133
589
2,121
1,409
12,062
10,657
386
4,951
7,111
13,853
0
L
Achilles
loix925
Achilles
6,842
854
1,034
4,984
14,449
19,521
0
9,883
4,566
0
10,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,554
Gold Earned
40,955
90
Minions Killed
80
0
Camps Cleared
0
1,091,211
Distance Traveled
963,302
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,904
900
7
1
0
227,107
1
L
Sol
8,897
809
30
3
0
201,136
1
L
Freya
7,949
723
9
1
0
173,968
0
W
Cthulhu
9,386
853
23
2
0
233,914
0
W
Ao Kuang
11,319
1,029
30
3
0
210,464
2
W
He Bo
8,686
790
20
2
0
202,629
0
L
Discordia
7,656
696
22
2
0
182,598
0
L
Gilgamesh
8,652
787
13
1
0
189,904
0
W
Geb
8,259
751
10
1
0
217,097
0
L
Achilles
7,801
709
6
1
0
215,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role