Player Matchup

Osiris
Osiris
CrazyCandy97
Osiris
Level 78
God Stats
3W - 4L
1,560 SR
Queue Stats
88W - 88L
1,505 Elo+
Solo
Zeus
Zeus
maceskyoda
Zeus
Level 23
God Stats
24W - 36L
1,409 SR
Queue Stats
85W - 133L
1,294 Elo+
Solo
Chiron
Chiron
nastuxi
Chiron
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,490 Elo+
Solo
Team Averages
Level 65
1,490 SR
1,430 Elo+

VS

Team Averages
Level 68
1,502 SR
1,438 Elo+
Fenrir
Fenrir
Mr_Mad_Decent2k
Fenrir
Level 155
God Stats
4W - 5L
1,479 SR
Queue Stats
538W - 566L
1,568 Elo+
Solo
Anubis
Anubis
Remulak
Anubis
Level 27
God Stats
6W - 2L
1,526 SR
Queue Stats
21W - 38L
1,243 Elo+
Solo
Cthulhu
Cthulhu
roomnorules
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
4 / 3 / 0
5,852
836
5,990
7,299
5,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 5 / 2
5,603
800
2,184
5,190
1,148
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
nastuxi
Chiron
3
0 / 0 / 0
4,284
612
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 4
6,289
898
4,090
5,500
3,972
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Remulak
Anubis
9
2 / 5 / 3
5,862
837
1,700
4,372
2,238
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
roomnorules
Cthulhu
10
3 / 0 / 4
6,283
898
3,321
4,278
1,918
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
5
Kills
8
8
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
4
3
0
1.33
W
3
0
4
5
W
Anubis
Remulak
Anubis
2
5
3
0.7
L
1
5
2
0.4
L
Chiron
nastuxi
Chiron
0
0
0
0
W
Cthulhu
roomnorules
Cthulhu
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,174
Damage
9,111
12,489
Taken
14,150
6,494
Mitigated
8,128
251
Healing
1,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
5,990
2,096
0
120
7,299
5,346
0
3,647
3,490
0
16,133
W
4,090
866
0
1,189
5,500
3,972
0
405
5,095
0
11,886
W
Anubis
Remulak
Anubis
1,700
33
0
13
4,372
2,238
130
1,117
3,255
9,840
0
L
2,184
235
0
131
5,190
1,148
0
1,374
3,587
14,355
0
L
Chiron
nastuxi
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
roomnorules
Cthulhu
3,321
502
81
352
4,278
1,918
58
662
3,616
13,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,739
Gold Earned
18,434
48
Minions Killed
60
0
Camps Cleared
0
236,821
Distance Traveled
399,106
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,852
836
22
3
0
129,304
0
W
Fenrir
6,289
898
17
2
0
149,629
2
W
Anubis
5,862
837
22
3
0
99,908
0
L
Zeus
5,603
800
26
4
0
107,517
0
L
Chiron
4,284
612
0
0
0
0
0
W
Cthulhu
6,283
898
21
3
0
149,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role