Player Matchup

Hun Batz
Hun Batz
AetheriaPrism
Hun Batz
Level 149
God Stats
2W - 1L
1,860 SR
Queue Stats
272W - 299L
1,512 Elo+
Solo
Bellona
Bellona
Barakius
Bellona
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,514 Elo+
Solo
Sol
Sol
ZonaBorsuka
Sol
Level 129
God Stats
4W - 8L
1,492 SR
Queue Stats
89W - 105L
1,593 Elo+
Solo
Raijin
Raijin
bigbob920
Raijin
Level 78
God Stats
0W - 1L
1,594 SR
Queue Stats
6W - 11L
1,485 Elo+
Solo
Scylla
Scylla
jojo89140
Scylla
Level 109
God Stats
24W - 24L
1,534 SR
Queue Stats
35W - 41L
1,500 Elo+
Solo
Team Averages
Level 107
1,596 SR
1,521 Elo+

VS

Team Averages
Level 81
1,681 SR
1,607 Elo+
Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BrutezZ
Cabrakan
Level 110
God Stats
36W - 19L
1,883 SR
Queue Stats
437W - 419L
1,652 Elo+
Party 1
Zhong Kui
Zhong Kui
MarekIsTrashAdc
Zhong Kui
Level 29
God Stats
2W - 0L
1,904 SR
Queue Stats
36W - 1L
2,085 Elo+
Party 1
Tyr
Tyr
idontknowit
Tyr
Level 62
God Stats
1W - 1L
1,475 SR
Queue Stats
12W - 13L
1,327 Elo+
Solo
Merlin
Merlin
ksaxv0
Merlin
Level 135
God Stats
21W - 13L
1,644 SR
Queue Stats
39W - 37L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AetheriaPrism
Hun Batz
15
2 / 2 / 1
8,844
737
4,779
9,225
7,308
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Barakius
Bellona
13
0 / 4 / 2
7,415
618
3,674
10,634
6,254
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
0 / 8 / 0
6,850
571
6,228
10,767
2,635
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
bigbob920
Raijin
14
3 / 8 / 1
9,330
778
7,920
14,059
3,797
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
jojo89140
Scylla
15
0 / 7 / 1
7,918
660
6,304
12,265
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 0 / 8
8,677
723
1,924
5,967
2,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cabrakan
BrutezZ
Cabrakan
16
6 / 1 / 12
10,404
867
9,847
12,293
13,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
MarekIsTrashAdc
Zhong Kui
19
14 / 0 / 8
12,382
1,032
21,543
14,532
11,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 2 / 15
8,547
712
3,005
12,756
12,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
ksaxv0
Merlin
16
8 / 2 / 12
10,547
879
14,931
9,273
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
84
5
Kills
29
29
Deaths
5
5
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
8
4
L
Hun Batz
AetheriaPrism
Hun Batz
2
2
1
1.25
L
Bellona
Barakius
Bellona
0
4
2
0.25
W
Cabrakan
BrutezZ
Cabrakan
6
1
12
12
W
Zhong Kui
MarekIsTrashAdc
Zhong Kui
14
0
8
18
L
0
8
0
0
L
Raijin
bigbob920
Raijin
3
8
1
0.44
W
1
2
15
4.25
L
Scylla
jojo89140
Scylla
0
7
1
0.07
W
Merlin
ksaxv0
Merlin
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,905
Damage
51,250
56,950
Taken
54,821
23,184
Mitigated
43,001
6,894
Healing
20,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,924
251
557
2,425
5,967
2,346
3,175
2,274
3,535
0
33,996
L
Hun Batz
AetheriaPrism
Hun Batz
4,779
666
0
1,494
9,225
7,308
0
7,251
1,882
198
21,587
L
Bellona
Barakius
Bellona
3,674
472
0
1,788
10,634
6,254
0
8,527
1,976
0
11,659
W
Cabrakan
BrutezZ
Cabrakan
9,847
1,385
0
3,540
12,293
13,684
1,027
3,640
8,615
25,933
0
W
Zhong Kui
MarekIsTrashAdc
Zhong Kui
21,543
2,830
0
8,406
14,532
11,055
1,116
5,583
8,783
58,646
0
L
6,228
1,921
0
812
10,767
2,635
1,519
8,225
2,399
15,411
0
L
Raijin
bigbob920
Raijin
7,920
514
0
784
14,059
3,797
1
12,559
1,412
22,848
0
W
3,005
392
195
3,426
12,756
12,687
0
3,351
9,340
0
9,665
L
Scylla
jojo89140
Scylla
6,304
259
0
2,016
12,265
3,190
0
10,399
1,772
29,030
0
W
Merlin
ksaxv0
Merlin
14,931
279
130
2,199
9,273
3,229
0
5,423
3,724
38,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,357
Gold Earned
50,557
186
Minions Killed
281
8
Camps Cleared
8
987,837
Distance Traveled
1,190,523
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,677
723
85
7
2
217,654
2
L
Hun Batz
8,844
737
38
3
4
223,213
1
L
Bellona
7,415
618
22
2
0
180,582
1
W
Cabrakan
10,404
867
41
3
1
257,638
2
W
Zhong Kui
12,382
1,032
93
8
3
253,497
2
L
Sol
6,850
571
28
2
0
185,005
2
L
Raijin
9,330
778
31
3
1
193,162
3
W
Tyr
8,547
712
15
1
1
252,696
1
L
Scylla
7,918
660
67
6
3
205,875
0
W
Merlin
10,547
879
47
4
1
209,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role