Player Matchup

Kukulkan
Kukulkan
AAmber1098
Kukulkan
Level 125
God Stats
1W - 2L
1,528 SR
Queue Stats
41W - 59L
1,310 Elo+
Solo
The Morrigan
The Morrigan
Bumper Clop
The Morrigan
Level 22
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Decypha
Ra
Level 119
God Stats
3W - 3L
1,619 SR
Queue Stats
235W - 244L
1,431 Elo+
Solo
Hou Yi
Hou Yi
Smitty__Ballz
Hou Yi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,576 Elo+
Solo
Susano
Susano
SniperShot73
Susano
Level 72
God Stats
0W - 2L
1,242 SR
Queue Stats
43W - 52L
1,425 Elo+
Solo
Team Averages
Level 81
1,432 SR
1,448 Elo+

VS

Team Averages
Level 87
1,494 SR
1,455 Elo+
Poseidon
Poseidon
Bandit Durango
Poseidon
Level 86
God Stats
3W - 1L
1,627 SR
Queue Stats
52W - 55L
1,451 Elo+
Party 1
Thor
Thor
Sandybal2mrb
Thor
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 86L
1,412 Elo+
Solo
Khepri
Khepri
TWS69
Khepri
Level 48
God Stats
2W - 1L
1,326 SR
Queue Stats
38W - 38L
1,397 Elo+
Party 1
Ganesha
Ganesha
WellSeeYee
Ganesha
Level 128
God Stats
6W - 5L
1,475 SR
Queue Stats
172W - 193L
1,454 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XManPiece
Tsukuyomi
Level 120
God Stats
7W - 2L
1,541 SR
Queue Stats
371W - 356L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AAmber1098
Kukulkan
17
3 / 10 / 7
10,504
808
13,503
12,669
4,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
Bumper Clop
The Morrigan
8
0 / 1 / 1
6,549
504
1,732
1,797
366
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 6 / 4
10,810
832
9,599
10,695
4,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 5 / 6
9,257
712
8,873
11,332
4,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
16
1 / 9 / 7
8,841
680
10,997
14,857
4,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
7 / 1 / 10
10,141
780
9,318
6,699
2,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 5 / 12
11,330
872
9,463
14,578
7,031
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
TWS69
Khepri
17
3 / 3 / 17
10,057
774
3,377
17,713
12,968
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
WellSeeYee
Ganesha
16
0 / 4 / 22
9,436
726
9,730
11,725
10,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
XManPiece
Tsukuyomi
18
13 / 4 / 10
11,787
907
15,306
13,742
9,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
102
14
Kills
31
31
Deaths
17
25
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AAmber1098
Kukulkan
3
10
7
0.65
W
Poseidon
7
1
10
12
L
The Morrigan
Bumper Clop
The Morrigan
0
1
1
0.5
L
6
6
4
1.33
W
8
5
12
2.8
L
4
5
6
1.4
L
Susano
1
9
7
0.5
W
Khepri
TWS69
Khepri
3
3
17
3.83
W
Ganesha
WellSeeYee
Ganesha
0
4
22
2.75
W
Tsukuyomi
XManPiece
Tsukuyomi
13
4
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,704
Damage
47,194
51,350
Taken
64,457
18,827
Mitigated
42,205
8,995
Healing
23,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AAmber1098
Kukulkan
13,503
585
54
50
12,669
4,937
228
4,283
8,030
31,616
0
W
Poseidon
9,318
748
1,000
2,249
6,699
2,554
468
2,672
4,027
23,982
0
L
The Morrigan
Bumper Clop
The Morrigan
1,732
1,020
0
277
1,797
366
0
190
1,523
2,332
0
L
9,599
296
1,648
1,492
10,695
4,221
123
4,974
5,476
35,244
0
W
9,463
2,165
1,453
4,076
14,578
7,031
2,496
5,505
9,073
0
24,414
L
8,873
3,004
231
1,149
11,332
4,416
0
5,462
5,537
0
13,977
L
Susano
10,997
2,611
1,213
2,881
14,857
4,887
0
7,516
6,941
0
16,522
W
Khepri
TWS69
Khepri
3,377
224
624
6,688
17,713
12,968
395
5,708
12,005
11,958
0
W
Ganesha
WellSeeYee
Ganesha
9,730
731
875
1,861
11,725
10,425
1,253
4,911
6,814
18,835
0
W
Tsukuyomi
XManPiece
Tsukuyomi
15,306
3,264
1,787
2,748
13,742
9,227
510
6,038
7,704
0
29,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,961
Gold Earned
52,751
109
Minions Killed
124
0
Camps Cleared
0
878,647
Distance Traveled
1,214,010
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,504
808
36
3
0
179,263
0
W
Poseidon
10,141
780
30
2
0
265,701
1
L
The Morrigan
6,549
504
4
0
0
90,132
1
L
Ra
10,810
832
41
3
0
196,027
0
W
Thor
11,330
872
48
4
0
219,363
0
L
Hou Yi
9,257
712
19
1
0
198,771
0
L
Susano
8,841
680
9
1
0
214,454
1
W
Khepri
10,057
774
21
2
0
250,430
0
W
Ganesha
9,436
726
0
0
0
206,122
0
W
Tsukuyomi
11,787
907
25
2
0
272,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role