Player Matchup

Fenrir
Fenrir
Dr_Pain58
Fenrir
Level 25
God Stats
42W - 51L
1,421 SR
Queue Stats
84W - 95L
1,301 Elo+
Solo
Medusa
Medusa
Eclipse-Diable
Medusa
Level 24
God Stats
70W - 88L
1,374 SR
Queue Stats
124W - 163L
1,236 Elo+
Solo
Apollo
Apollo
HotYup15
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,418 Elo+
Solo
Jormungandr
Jormungandr
VolarMinotaur58
Jormungandr
Level 24
God Stats
5W - 5L
1,500 SR
Queue Stats
178W - 220L
1,343 Elo+
Solo
Neith
Neith
shiroyasha228
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,459 SR
1,359 Elo+

VS

Team Averages
Level 21
1,510 SR
1,301 Elo+
Chang'e
Chang'e
C0rked
Chang'e
Level 21
God Stats
2W - 1L
1,577 SR
Queue Stats
5W - 5L
1,268 Elo+
Solo
Sun Wukong
Sun Wukong
N1m0385ideal
Sun Wukong
Level 27
God Stats
21W - 15L
1,425 SR
Queue Stats
38W - 36L
1,230 Elo+
Solo
Ao Kuang
Ao Kuang
ONEZZ_YT
Ao Kuang
Level 17
God Stats
10W - 5L
1,560 SR
Queue Stats
34W - 25L
1,438 Elo+
Party 1
Skadi
Skadi
Thundergod1337
Skadi
Level 33
God Stats
4W - 5L
1,500 SR
Queue Stats
283W - 326L
1,465 Elo+
Party 1
Hachiman
Hachiman
cieno_timido
Hachiman
Level 7
God Stats
4W - 6L
1,490 SR
Queue Stats
93W - 120L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dr_Pain58
Fenrir
18
2 / 14 / 1
12,447
415
15,858
29,335
13,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
14 / 8 / 2
16,057
535
25,779
25,641
13,864
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
HotYup15
Apollo
17
1 / 6 / 0
13,173
439
8,357
24,320
21,793
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
VolarMinotaur58
Jormungandr
19
1 / 3 / 3
12,020
401
13,435
19,445
16,890
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 5 / 0
9,086
303
1,785
7,746
2,176
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
C0rked
Chang'e
20
5 / 3 / 8
14,063
469
17,412
23,853
28,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
N1m0385ideal
Sun Wukong
20
11 / 1 / 13
16,463
549
20,856
25,748
40,093
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ao Kuang
ONEZZ_YT
Ao Kuang
20
10 / 5 / 8
14,714
490
15,259
23,643
10,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 3 / 3
16,896
563
24,537
19,921
9,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hachiman
cieno_timido
Hachiman
15
1 / 8 / 1
11,616
387
4,259
18,075
6,968
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
18
Kills
35
36
Deaths
20
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chang'e
C0rked
Chang'e
5
3
8
3
L
Fenrir
Dr_Pain58
Fenrir
2
14
1
0.18
L
14
8
2
1.88
L
Apollo
HotYup15
Apollo
1
6
0
0.17
W
Sun Wukong
N1m0385ideal
Sun Wukong
11
1
13
17.5
W
Ao Kuang
ONEZZ_YT
Ao Kuang
10
5
8
2.8
W
8
3
3
3.17
L
Jormungandr
VolarMinotaur58
Jormungandr
1
3
3
0.83
W
Hachiman
cieno_timido
Hachiman
1
8
1
0.19
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,214
Damage
82,323
106,487
Taken
111,240
68,675
Mitigated
94,564
13,806
Healing
37,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
C0rked
Chang'e
17,412
1,677
3,685
10,877
23,853
28,109
2,909
4,037
19,816
77,159
0
L
Fenrir
Dr_Pain58
Fenrir
15,858
4,865
0
7,818
29,335
13,952
158
8,795
20,540
0
74,235
L
25,779
12,488
0
5,232
25,641
13,864
3,019
6,349
19,292
0
120,541
L
Apollo
HotYup15
Apollo
8,357
2,408
0
0
24,320
21,793
1,323
5,409
18,911
592
57,503
W
Sun Wukong
N1m0385ideal
Sun Wukong
20,856
3,683
1,068
6,010
25,748
40,093
2,570
3,878
21,870
0
93,050
W
Ao Kuang
ONEZZ_YT
Ao Kuang
15,259
6,124
0
8,995
23,643
10,209
128
2,090
20,803
50,958
0
W
24,537
18,564
0
6,117
19,921
9,185
10,434
2,957
16,964
0
152,535
L
Jormungandr
VolarMinotaur58
Jormungandr
13,435
1,999
0
54
19,445
16,890
91
10,139
9,306
60,201
0
W
Hachiman
cieno_timido
Hachiman
4,259
1,202
0
567
18,075
6,968
0
473
17,602
0
49,745
L
1,785
736
0
702
7,746
2,176
1,320
1,979
5,767
0
22,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,783
Gold Earned
73,752
533
Minions Killed
585
0
Camps Cleared
0
2,220,130
Distance Traveled
2,641,970
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,063
469
123
4
0
532,599
2
L
Fenrir
12,447
415
109
4
0
501,195
0
L
Medusa
16,057
535
187
6
0
437,439
2
L
Apollo
13,173
439
91
3
0
513,422
5
W
Sun Wukong
16,463
549
135
5
0
600,543
9
W
Ao Kuang
14,714
490
56
2
0
598,582
2
W
Skadi
16,896
563
205
7
0
517,587
0
L
Jormungandr
12,020
401
98
3
0
532,675
0
W
Hachiman
11,616
387
66
2
0
392,659
1
L
Neith
9,086
303
48
2
0
235,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role