Player Matchup

Skadi
Skadi
ForesttGumpJV
Skadi
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
292W - 349L
1,363 Elo+
Party 1
Ah Puch
Ah Puch
Pheonix__inK
Ah Puch
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 73L
1,474 Elo+
Party 1
Hera
Hera
d4kr3v1ll
Hera
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 23L
1,483 Elo+
Solo
Da Ji
Da Ji
jcbeland77
Da Ji
Level 25
God Stats
6W - 9L
1,340 SR
Queue Stats
52W - 48L
1,466 Elo+
Solo
Cthulhu
Cthulhu
metalslime123
Cthulhu
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 24L
1,452 Elo+
Solo
Team Averages
Level 38
1,468 SR
1,448 Elo+

VS

Team Averages
Level 10
1,544 SR
1,487 Elo+
Zeus
Zeus
JayUpNxxt
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 58L
1,500 Elo+
Solo
Thor
Thor
Midas9592
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,683 Elo+
Solo
Chaac
Chaac
SnrDinoSnore
Chaac
Level 28
God Stats
4W - 3L
1,733 SR
Queue Stats
382W - 281L
1,614 Elo+
Solo
Raijin
Raijin
WonkiestCoast57
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
おにかず
Ares
Level 4
God Stats
0W - 3L
1,485 SR
Queue Stats
0W - 4L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 10
9,561
956
4,302
8,797
3,295
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
Pheonix__inK
Ah Puch
17
9 / 2 / 12
11,403
1,140
14,370
9,453
4,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
16
5 / 2 / 9
10,374
1,037
10,002
7,484
2,487
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
18
9 / 2 / 13
10,961
1,096
13,924
8,724
4,133
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
17
5 / 4 / 11
10,455
1,046
12,609
10,814
9,184
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

267

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
0 / 4 / 3
8,630
863
2,917
3,390
1,074
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
15
0 / 8 / 2
8,690
869
1,492
11,923
4,346
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
13 / 1 / 0
13,955
1,396
30,103
20,198
29,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 6 / 4
9,193
919
2,419
8,121
2,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 12 / 6
9,335
934
5,184
19,150
19,995
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
28
30
Kills
13
13
Deaths
31
55
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
L
Zeus
0
4
3
0.38
L
Thor
0
8
2
0.13
W
Ah Puch
Pheonix__inK
Ah Puch
9
2
12
7.5
L
13
1
0
13
L
0
6
4
0.33
W
Hera
5
2
9
4.75
W
Da Ji
9
2
13
7.75
W
Cthulhu
5
4
11
2.63
L
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,207
Damage
42,115
45,272
Taken
62,782
23,878
Mitigated
57,863
6,650
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,302
2,425
0
998
8,797
3,295
0
1,930
6,533
0
12,123
L
Zeus
2,917
694
0
0
3,390
1,074
0
1,842
1,548
8,494
0
L
Thor
1,492
1,144
0
0
11,923
4,346
0
7,381
4,542
0
3,906
W
Ah Puch
Pheonix__inK
Ah Puch
14,370
2,162
363
3,015
9,453
4,779
0
1,550
7,521
37,948
0
L
30,103
5,973
0
6,971
20,198
29,700
0
12,246
7,952
371
63,429
L
2,419
793
0
0
8,121
2,748
0
5,560
2,561
10,911
0
W
Hera
10,002
3,896
230
881
7,484
2,487
0
647
6,377
26,148
0
W
Da Ji
13,924
4,660
0
463
8,724
4,133
0
2,329
6,174
0
20,300
W
Cthulhu
12,609
2,209
700
0
10,814
9,184
0
4,435
6,053
18,269
0
L
5,184
1,102
0
0
19,150
19,995
0
9,952
9,198
14,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,754
Gold Earned
49,803
135
Minions Killed
145
4
Camps Cleared
1
926,682
Distance Traveled
728,410
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,561
956
13
1
1
162,670
2
L
Zeus
8,630
863
16
2
0
60,262
2
L
Thor
8,690
869
8
1
0
165,980
0
W
Ah Puch
11,403
1,140
65
7
2
183,670
0
L
Chaac
13,955
1,396
96
10
1
232,595
0
L
Raijin
9,193
919
14
1
0
117,124
0
W
Hera
10,374
1,037
39
4
0
170,675
0
W
Da Ji
10,961
1,096
11
1
1
212,825
0
W
Cthulhu
10,455
1,046
7
1
0
196,842
1
L
Ares
9,335
934
11
1
0
152,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role