Player Matchup

Heimdallr
Heimdallr
ArcticFoxXlll
Heimdallr
Level 29
God Stats
63W - 72L
1,482 SR
Queue Stats
237W - 299L
1,406 Elo+
Solo
Ao Kuang
Ao Kuang
StorMSalyeR
Ao Kuang
Level 17
God Stats
23W - 14L
1,512 SR
Queue Stats
46W - 41L
1,400 Elo+
Solo
Neith
Neith
T-Wesst
Neith
Level 29
God Stats
11W - 1L
1,769 SR
Queue Stats
24W - 13L
1,470 Elo+
Solo
Serqet
Serqet
cero_oviparo_2
Serqet
Level 27
God Stats
5W - 5L
1,445 SR
Queue Stats
59W - 65L
1,417 Elo+
Solo
Zeus
Zeus
reaver1993
Zeus
Level 27
God Stats
111W - 130L
1,447 SR
Queue Stats
134W - 173L
1,406 Elo+
Solo
Team Averages
Level 26
1,531 SR
1,420 Elo+

VS

Team Averages
Level 14
1,601 SR
1,361 Elo+
Ra
Ra
Kenichi98
Ra
Level 16
God Stats
1W - 1L
1,865 SR
Queue Stats
59W - 51L
1,579 Elo+
Solo
Vulcan
Vulcan
Toxic_Fearlesss
Vulcan
Level 21
God Stats
5W - 10L
1,414 SR
Queue Stats
6W - 10L
1,788 Elo+
Solo
Thanatos
Thanatos
bbswouto
Thanatos
Level 16
God Stats
1W - 3L
1,509 SR
Queue Stats
22W - 28L
1,051 Elo+
Party 1
Ymir
Ymir
leoleo73
Ymir
Level 12
God Stats
0W - 1L
1,719 SR
Queue Stats
12W - 19L
1,271 Elo+
Party 1
Fenrir
Fenrir
rearward-rent6
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,119 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArcticFoxXlll
Heimdallr
20
5 / 0 / 22
13,864
990
16,635
10,697
4,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
StorMSalyeR
Ao Kuang
20
22 / 1 / 9
17,051
1,218
23,930
19,312
12,466
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
T-Wesst
Neith
20
3 / 5 / 19
13,764
983
23,388
21,357
6,821
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 8 / 15
13,630
974
8,589
16,371
5,802
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
8 / 12 / 13
13,851
989
17,249
18,360
6,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

52

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 12
14,906
1,065
33,854
19,018
8,440
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 4 / 11
14,369
1,026
22,143
10,149
4,111
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
bbswouto
Thanatos
20
4 / 10 / 10
13,270
948
11,505
20,948
10,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
19
8 / 9 / 9
13,801
986
11,623
25,121
34,552
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 17 / 5
11,423
816
2,091
24,139
10,525

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
73
44
Kills
26
26
Deaths
45
78
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ArcticFoxXlll
Heimdallr
5
0
22
16
L
7
5
12
2.6
W
Ao Kuang
StorMSalyeR
Ao Kuang
22
1
9
26.5
W
Neith
T-Wesst
Neith
3
5
19
2.5
L
6
4
11
2.88
L
Thanatos
bbswouto
Thanatos
4
10
10
0.9
W
6
8
15
1.69
L
Ymir
8
9
9
1.39
L
1
17
5
0.21
W
8
12
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,791
Damage
81,216
86,097
Taken
99,375
35,301
Mitigated
67,725
19,905
Healing
13,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ArcticFoxXlll
Heimdallr
16,635
11,136
648
1,239
10,697
4,096
0
6,316
4,381
0
45,290
L
33,854
2,996
3,659
5,300
19,018
8,440
0
10,357
7,977
79,268
0
W
Ao Kuang
StorMSalyeR
Ao Kuang
23,930
5,793
0
7,302
19,312
12,466
0
16,346
2,966
41,415
0
W
Neith
T-Wesst
Neith
23,388
10,001
562
9,474
21,357
6,821
0
17,234
4,123
0
72,550
L
22,143
7,339
0
122
10,149
4,111
0
5,955
4,194
72,241
0
L
Thanatos
bbswouto
Thanatos
11,505
3,523
0
4,620
20,948
10,097
0
4,892
15,672
0
27,733
W
8,589
2,052
0
0
16,371
5,802
0
12,445
3,926
0
19,284
L
Ymir
11,623
2,648
0
0
25,121
34,552
0
7,097
17,166
22,671
0
L
2,091
66
0
53
24,139
10,525
0
12,878
11,261
0
9,072
W
17,249
1,819
0
680
18,360
6,116
0
15,279
3,081
42,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,160
Gold Earned
67,769
284
Minions Killed
277
13
Camps Cleared
7
1,158,165
Distance Traveled
1,232,699
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,864
990
54
4
4
235,483
0
L
Ra
14,906
1,065
112
8
1
274,497
0
W
Ao Kuang
17,051
1,218
32
2
4
239,211
2
W
Neith
13,764
983
114
8
0
241,175
0
L
Vulcan
14,369
1,026
90
6
2
260,506
2
L
Thanatos
13,270
948
43
3
0
231,362
1
W
Serqet
13,630
974
21
2
3
266,795
1
L
Ymir
13,801
986
21
2
1
255,732
0
L
Fenrir
11,423
816
11
1
3
210,602
0
W
Zeus
13,851
989
63
5
2
175,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role