Player Matchup

Tsukuyomi
Tsukuyomi
DK Marcianito
Tsukuyomi
Level 108
God Stats
23W - 21L
1,562 SR
Queue Stats
440W - 421L
1,643 Elo+
Solo
Sylvanus
Sylvanus
HolyBibleIsLife
Sylvanus
Level 128
God Stats
14W - 9L
1,568 SR
Queue Stats
161W - 152L
1,611 Elo+
Solo
Artemis
Artemis
SpeedyMcJingles
Artemis
Level 159
God Stats
25W - 13L
1,808 SR
Queue Stats
175W - 142L
1,609 Elo+
Party 1
Ratatoskr
Ratatoskr
T O Nacho1371
Ratatoskr
Level 147
God Stats
39W - 24L
1,583 SR
Queue Stats
369W - 263L
1,649 Elo+
Party 1
Thoth
Thoth
bonkpatrol
Thoth
Level 137
God Stats
20W - 11L
1,530 SR
Queue Stats
334W - 250L
1,617 Elo+
Party 1
Team Averages
Level 136
1,610 SR
1,626 Elo+

VS

Team Averages
Level 135
1,528 SR
1,625 Elo+
Zhong Kui
Zhong Kui
AGNSteven
Zhong Kui
Level 107
God Stats
4W - 5L
1,418 SR
Queue Stats
309W - 278L
1,733 Elo+
Solo
Da Ji
Da Ji
Big Team Rush
Da Ji
Level 157
God Stats
10W - 15L
1,511 SR
Queue Stats
457W - 458L
1,650 Elo+
Solo
Ao Kuang
Ao Kuang
MikeAlex1
Ao Kuang
Level 125
God Stats
9W - 7L
1,500 SR
Queue Stats
399W - 406L
1,579 Elo+
Solo
Chaac
Chaac
Sodenizer
Chaac
Level 129
God Stats
1W - 2L
1,480 SR
Queue Stats
198W - 122L
1,623 Elo+
Solo
Chang'e
Chang'e
rebelmaul
Chang'e
Level 158
God Stats
5W - 4L
1,730 SR
Queue Stats
600W - 601L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DK Marcianito
Tsukuyomi
15
5 / 2 / 8
9,712
571
10,990
12,746
5,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
13
5 / 3 / 11
8,863
521
8,782
14,720
13,428
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 4 / 9
10,331
608
12,611
15,446
6,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ratatoskr
T O Nacho1371
Ratatoskr
18
7 / 1 / 2
10,943
644
12,666
14,132
10,934
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
16
6 / 2 / 2
9,946
585
13,021
8,848
3,279
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AGNSteven
Zhong Kui
13
1 / 10 / 1
7,883
464
5,743
13,975
7,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 5 / 2
8,601
506
8,505
13,039
8,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
MikeAlex1
Ao Kuang
13
3 / 7 / 2
8,339
491
4,470
16,908
4,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Sodenizer
Chaac
16
8 / 4 / 3
10,441
614
16,789
20,722
13,425
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
rebelmaul
Chang'e
13
0 / 4 / 1
7,683
452
10,966
14,240
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
30
Kills
12
12
Deaths
30
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AGNSteven
Zhong Kui
1
10
1
0.15
L
0
5
2
0.2
W
Tsukuyomi
DK Marcianito
Tsukuyomi
5
2
8
4.5
W
Sylvanus
5
3
11
3.5
L
Ao Kuang
MikeAlex1
Ao Kuang
3
7
2
0.57
L
Chaac
Sodenizer
Chaac
8
4
3
2.38
W
7
4
9
2.88
W
Ratatoskr
T O Nacho1371
Ratatoskr
7
1
2
8
W
Thoth
6
2
2
3.5
L
Chang'e
rebelmaul
Chang'e
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,070
Damage
46,473
65,892
Taken
78,884
39,820
Mitigated
37,947
23,255
Healing
24,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AGNSteven
Zhong Kui
5,743
1,344
0
3,394
13,975
7,744
0
990
12,894
45,348
8,281
L
8,505
2,465
0
4,489
13,039
8,472
0
803
12,219
0
51,943
W
Tsukuyomi
DK Marcianito
Tsukuyomi
10,990
3,592
0
3,485
12,746
5,358
0
3,206
9,540
0
58,961
W
Sylvanus
8,782
1,990
3,925
5,173
14,720
13,428
52
4,786
9,934
23,493
0
L
Ao Kuang
MikeAlex1
Ao Kuang
4,470
756
0
2,425
16,908
4,836
0
3,938
12,925
44,851
0
L
Chaac
Sodenizer
Chaac
16,789
2,433
0
6,924
20,722
13,425
0
8,253
11,931
0
55,853
W
12,611
7,800
0
4,255
15,446
6,821
3,871
5,882
9,564
0
69,053
W
Ratatoskr
T O Nacho1371
Ratatoskr
12,666
3,604
0
4,847
14,132
10,934
488
2,376
11,756
0
80,270
W
Thoth
13,021
749
0
1,570
8,848
3,279
0
4,276
4,572
71,325
0
L
Chang'e
rebelmaul
Chang'e
10,966
545
1,171
5,674
14,240
3,470
0
7,228
6,950
60,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,795
Gold Earned
42,947
558
Minions Killed
478
0
Camps Cleared
0
1,672,045
Distance Traveled
1,597,657
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,883
464
98
6
0
295,179
4
L
Da Ji
8,601
506
109
6
0
315,993
5
W
Tsukuyomi
9,712
571
89
5
0
384,507
4
W
Sylvanus
8,863
521
35
2
0
311,422
6
L
Ao Kuang
8,339
491
79
5
0
314,974
1
L
Chaac
10,441
614
91
5
0
331,882
0
W
Artemis
10,331
608
124
7
0
296,625
1
W
Ratatoskr
10,943
644
174
10
0
353,937
3
W
Thoth
9,946
585
136
8
0
325,554
4
L
Chang'e
7,683
452
101
6
0
339,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role