Player Matchup

Tsukuyomi
Tsukuyomi
KomodoSuko
Tsukuyomi
Level 148
God Stats
1W - 1L
1,275 SR
Queue Stats
163W - 173L
1,466 Elo+
Solo
Chiron
Chiron
Lawrence_1108
Chiron
Level 86
God Stats
5W - 5L
1,582 SR
Queue Stats
288W - 320L
1,473 Elo+
Party 1
Scylla
Scylla
ProstagmaEtimos
Scylla
Level 68
God Stats
2W - 3L
1,312 SR
Queue Stats
354W - 364L
1,375 Elo+
Solo
Gilgamesh
Gilgamesh
pato55460245
Gilgamesh
Level 67
God Stats
5W - 3L
1,539 SR
Queue Stats
41W - 39L
1,490 Elo+
Solo
Tyr
Tyr
pepepei888
Tyr
Level 85
God Stats
3W - 4L
1,252 SR
Queue Stats
342W - 311L
1,490 Elo+
Party 1
Team Averages
Level 91
1,392 SR
1,459 Elo+

VS

Team Averages
Level 84
1,369 SR
1,441 Elo+
Serqet
Serqet
Artanis7856
Serqet
Level 108
God Stats
0W - 3L
1,055 SR
Queue Stats
333W - 326L
1,482 Elo+
Solo
Olorun
Olorun
MarlyG932
Olorun
Level 43
God Stats
14W - 26L
1,549 SR
Queue Stats
217W - 281L
1,247 Elo+
Solo
Hercules
Hercules
Tiklemunster
Hercules
Level 46
God Stats
0W - 5L
1,291 SR
Queue Stats
86W - 83L
1,551 Elo+
Solo
Hou Yi
Hou Yi
Tortius
Hou Yi
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
607W - 636L
1,470 Elo+
Solo
Anubis
Anubis
icypurpp
Anubis
Level 95
God Stats
8W - 14L
1,448 SR
Queue Stats
15W - 21L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KomodoSuko
Tsukuyomi
17
4 / 3 / 6
10,301
572
7,957
12,167
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 2 / 4
9,936
552
8,379
9,304
3,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

17
6 / 0 / 6
10,414
579
12,825
8,113
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
pato55460245
Gilgamesh
17
7 / 0 / 4
10,449
581
11,716
14,530
8,681
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 3 / 5
9,843
547
7,315
14,205
10,947
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
0 / 4 / 3
8,792
488
2,198
12,837
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
MarlyG932
Olorun
14
2 / 7 / 1
8,427
468
5,072
14,523
5,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
Tiklemunster
Hercules
12
2 / 3 / 3
8,852
492
5,476
15,672
12,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Tortius
Hou Yi
16
3 / 5 / 2
9,888
549
6,293
13,695
4,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Anubis
icypurpp
Anubis
12
0 / 9 / 1
7,395
411
6,571
11,601
4,313
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
28
Kills
7
8
Deaths
28
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
4
3
0.38
W
Tsukuyomi
KomodoSuko
Tsukuyomi
4
3
6
2.33
W
3
2
4
2.5
L
Olorun
MarlyG932
Olorun
2
7
1
0.36
W
6
0
6
9
L
Hercules
Tiklemunster
Hercules
2
3
3
1.17
L
Hou Yi
Tortius
Hou Yi
3
5
2
0.8
L
Anubis
icypurpp
Anubis
0
9
1
0.06
W
Gilgamesh
pato55460245
Gilgamesh
7
0
4
9
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,192
Damage
25,610
58,319
Taken
68,328
30,401
Mitigated
31,714
16,404
Healing
17,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
2,198
143
0
4,900
12,837
4,637
0
1,873
10,864
0
58,394
W
Tsukuyomi
KomodoSuko
Tsukuyomi
7,957
2,057
0
5,154
12,167
4,612
1,666
2,087
10,080
0
73,638
W
8,379
3,090
290
3,424
9,304
3,365
449
294
9,010
0
66,103
L
Olorun
MarlyG932
Olorun
5,072
1,227
246
3,427
14,523
5,559
342
6,037
8,174
34,342
3,593
W
12,825
1,197
0
3,251
8,113
2,796
407
2,435
5,216
55,589
0
L
Hercules
Tiklemunster
Hercules
5,476
952
0
2,666
15,672
12,952
0
4,168
11,290
0
31,817
L
Hou Yi
Tortius
Hou Yi
6,293
3,203
0
4,090
13,695
4,253
447
332
13,363
0
65,106
L
Anubis
icypurpp
Anubis
6,571
140
0
2,041
11,601
4,313
0
1,452
10,083
36,552
0
W
Gilgamesh
pato55460245
Gilgamesh
11,716
2,334
0
2,823
14,530
8,681
1,354
6,014
7,928
5,758
52,692
W
7,315
647
0
1,462
14,205
10,947
162
694
13,511
0
46,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,943
Gold Earned
43,354
548
Minions Killed
425
0
Camps Cleared
0
1,810,106
Distance Traveled
1,550,505
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,792
488
123
7
0
375,132
4
W
Tsukuyomi
10,301
572
122
7
0
371,172
2
W
Chiron
9,936
552
137
8
0
336,229
1
L
Olorun
8,427
468
71
4
0
289,403
1
W
Scylla
10,414
579
106
6
0
344,939
7
L
Hercules
8,852
492
52
3
0
325,128
7
L
Hou Yi
9,888
549
115
6
0
300,867
1
L
Anubis
7,395
411
64
4
0
259,975
1
W
Gilgamesh
10,449
581
115
6
0
339,460
2
W
Tyr
9,843
547
68
4
0
418,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role