Player Matchup

Amaterasu
Amaterasu
Chains Of Zero
Amaterasu
Level 102
God Stats
12W - 10L
1,510 SR
Queue Stats
477W - 421L
1,526 Elo+
Party 1
Hou Yi
Hou Yi
HaleDr flames
Hou Yi
Level 29
God Stats
10W - 4L
1,700 SR
Queue Stats
150W - 232L
1,217 Elo+
Solo
Scylla
Scylla
NineTailFoxI
Scylla
Level 102
God Stats
16W - 15L
1,556 SR
Queue Stats
444W - 364L
1,536 Elo+
Party 1
Team Averages
Level 78
1,589 SR
1,426 Elo+

VS

Team Averages
Level 89
1,475 SR
1,388 Elo+
Vulcan
Vulcan
KaptainKuddlezz
Vulcan
Level 122
God Stats
39W - 43L
1,500 SR
Queue Stats
336W - 350L
1,544 Elo+
Solo
Neith
Neith
STY_LEZ
Neith
Level 83
God Stats
9W - 21L
1,431 SR
Queue Stats
124W - 161L
1,329 Elo+
Party 2
Odin
Odin
sammadness_23
Odin
Level 63
God Stats
2W - 3L
1,494 SR
Queue Stats
87W - 135L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chains Of Zero
Amaterasu
14
2 / 5 / 12
10,800
675
11,345
19,416
18,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 5 / 9
11,240
703
7,115
9,402
2,974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
17
10 / 2 / 5
12,344
772
15,034
10,951
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 7
11,612
726
14,087
9,916
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
STY_LEZ
Neith
13
4 / 6 / 5
10,238
640
9,439
14,778
6,066
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
3 / 5 / 7
11,257
704
6,118
16,157
16,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
16
Kills
11
12
Deaths
16
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Chains Of Zero
Amaterasu
2
5
12
1.6
W
4
5
9
1.7
L
4
5
7
1.5
W
Scylla
10
2
5
6.25
L
Neith
STY_LEZ
Neith
4
6
5
1.08
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,494
Damage
29,644
39,769
Taken
40,851
24,702
Mitigated
26,526
4,783
Healing
10,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Chains Of Zero
Amaterasu
11,345
4,534
0
4,558
19,416
18,110
1,349
5,257
14,159
0
32,718
W
7,115
4,348
0
0
9,402
2,974
918
4,066
5,336
0
24,592
L
14,087
6,874
487
1,502
9,916
3,947
887
4,159
5,566
59,999
0
W
Scylla
15,034
994
0
225
10,951
3,618
1,185
4,764
6,187
67,888
0
L
Neith
STY_LEZ
Neith
9,439
2,972
679
3,681
14,778
6,066
1,109
4,538
9,940
0
28,354
L
6,118
1,671
0
4,468
16,157
16,513
508
5,473
10,311
0
19,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,384
Gold Earned
33,107
158
Minions Killed
168
0
Camps Cleared
0
765,787
Distance Traveled
807,933
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,800
675
29
2
0
281,064
2
W
Hou Yi
11,240
703
23
1
0
219,178
1
L
Vulcan
11,612
726
89
6
0
273,974
4
W
Scylla
12,344
772
106
7
0
265,545
0
L
Neith
10,238
640
52
3
0
244,154
0
L
Odin
11,257
704
27
2
0
289,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role