Player Matchup

Tiamat
Tiamat
Josuke Pyle
Tiamat
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,607 Elo+
Solo
Danzaburou
Danzaburou
OathKeeperRoxes
Danzaburou
Level 121
God Stats
6W - 5L
1,496 SR
Queue Stats
151W - 205L
1,396 Elo+
Solo
Gilgamesh
Gilgamesh
Thyme2RollHerb
Gilgamesh
Level 48
God Stats
6W - 8L
1,577 SR
Queue Stats
443W - 382L
1,456 Elo+
Solo
Team Averages
Level 99
1,524 SR
1,486 Elo+

VS

Team Averages
Level 83
1,485 SR
1,458 Elo+
Loki
Loki
Monkey888
Loki
Level 127
God Stats
8W - 7L
1,396 SR
Queue Stats
197W - 221L
1,423 Elo+
Party 1
Baron Samedi
Baron Samedi
Nod schlecki
Baron Samedi
Level 107
God Stats
38W - 30L
1,560 SR
Queue Stats
670W - 764L
1,467 Elo+
Party 1
Ares
Ares
jeffersonkbssa
Ares
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 83L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
9 / 4 / 7
10,905
779
9,027
9,393
6,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
OathKeeperRoxes
Danzaburou
14
1 / 3 / 14
10,317
737
6,606
10,224
4,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Thyme2RollHerb
Gilgamesh
15
8 / 2 / 8
11,194
800
18,858
17,555
10,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
4 / 7 / 3
10,224
730
10,591
14,882
6,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Nod schlecki
Baron Samedi
10
0 / 5 / 3
8,097
578
5,577
8,276
4,683
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 6 / 1
10,078
720
5,376
18,444
19,527
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
18
Kills
8
9
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
9
4
7
3.13
L
Loki
4
7
3
0.79
L
Baron Samedi
Nod schlecki
Baron Samedi
0
5
3
0.3
W
Danzaburou
OathKeeperRoxes
Danzaburou
1
3
14
2.67
W
Gilgamesh
Thyme2RollHerb
Gilgamesh
8
2
8
6
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,491
Damage
21,544
37,172
Taken
41,602
22,002
Mitigated
30,509
6,311
Healing
4,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
9,027
1,147
0
2,402
9,393
6,627
664
3,110
6,283
27,179
0
L
Loki
10,591
1,736
475
850
14,882
6,299
0
3,498
11,384
0
51,562
L
Baron Samedi
Nod schlecki
Baron Samedi
5,577
537
622
1,752
8,276
4,683
0
2,094
6,182
22,116
0
W
Danzaburou
OathKeeperRoxes
Danzaburou
6,606
2,075
362
1,776
10,224
4,895
1,083
2,639
7,585
0
37,732
W
Gilgamesh
Thyme2RollHerb
Gilgamesh
18,858
7,323
0
1,771
17,555
10,480
732
5,204
12,351
0
47,283
L
5,376
463
0
657
18,444
19,527
0
3,435
15,009
11,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,416
Gold Earned
28,399
136
Minions Killed
110
0
Camps Cleared
0
787,342
Distance Traveled
603,957
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,905
779
25
2
0
259,672
0
L
Loki
10,224
730
63
5
0
249,064
2
L
Baron Samedi
8,097
578
31
2
0
120,038
1
W
Danzaburou
10,317
737
57
4
0
242,319
0
W
Gilgamesh
11,194
800
54
4
0
285,351
1
L
Ares
10,078
720
16
1
0
234,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role