Player Matchup

Geb
Geb
PrinceDelamour
Geb
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 32L
1,382 Elo+
Solo
Anhur
Anhur
kukuruz61
Anhur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 24L
1,383 Elo+
Solo
Fenrir
Fenrir
spjjres
Fenrir
Level 16
God Stats
1W - 1L
1,322 SR
Queue Stats
30W - 38L
1,244 Elo+
Solo
Guan Yu
Guan Yu
拾光里的bb机
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,292 Elo+
Solo
Zeus
Zeus
求同存异神魔一统
Zeus
Level 26
God Stats
1W - 0L
1,685 SR
Queue Stats
36W - 39L
1,399 Elo+
Solo
Team Averages
Level 19
1,501 SR
1,340 Elo+

VS

Team Averages
Level 15
1,377 SR
1,342 Elo+
Thanatos
Thanatos
PykstPokst112
Thanatos
Level 7
God Stats
1W - 3L
1,395 SR
Queue Stats
23W - 24L
1,315 Elo+
Solo
Fenrir
Fenrir
VLADOS335586
Fenrir
Level 8
God Stats
3W - 4L
1,307 SR
Queue Stats
5W - 10L
1,235 Elo+
Solo
Anubis
Anubis
WalnutRocket598
Anubis
Level 29
God Stats
1W - 4L
1,309 SR
Queue Stats
71W - 33L
1,652 Elo+
Solo
Vulcan
Vulcan
leaderwin
Vulcan
Level 29
God Stats
3W - 6L
1,376 SR
Queue Stats
73W - 97L
1,326 Elo+
Solo
Jing Wei
Jing Wei
zegnp
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 12
9,686
461
4,623
15,031
9,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
kukuruz61
Anhur
17
5 / 7 / 7
11,112
529
9,504
15,985
3,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
spjjres
Fenrir
16
6 / 7 / 6
11,169
532
8,960
21,279
8,384
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
4 / 6 / 6
10,535
502
4,724
13,744
11,999
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
10 / 6 / 11
11,288
538
15,047
15,282
5,074
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
PykstPokst112
Thanatos
10
4 / 3 / 8
8,418
401
5,009
7,102
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
6
0 / 2 / 0
6,559
312
504
2,426
606
18
23 / 7 / 4
12,524
596
39,161
23,756
12,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
leaderwin
Vulcan
13
1 / 8 / 12
9,002
429
8,317
11,599
3,099
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
zegnp
Jing Wei
13
3 / 7 / 4
8,684
414
4,183
12,228
4,279
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
59
26
Kills
31
31
Deaths
27
42
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
5
12
1.4
L
Thanatos
PykstPokst112
Thanatos
4
3
8
2.67
L
Fenrir
0
2
0
0
L
23
7
4
3.57
W
Anhur
kukuruz61
Anhur
5
7
7
1.21
L
Vulcan
leaderwin
Vulcan
1
8
12
0.88
W
Fenrir
spjjres
Fenrir
6
7
6
1.29
L
Jing Wei
zegnp
Jing Wei
3
7
4
0.71
W
4
6
6
1.17
W
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,858
Damage
57,174
81,321
Taken
57,111
39,213
Mitigated
22,085
17,665
Healing
19,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,623
188
0
0
15,031
9,909
0
10,912
3,995
9,018
0
L
Thanatos
PykstPokst112
Thanatos
5,009
1,178
0
5,797
7,102
1,902
115
1,367
5,735
0
23,906
L
Fenrir
504
354
0
355
2,426
606
550
0
2,426
0
11,213
L
39,161
3,263
0
12,027
23,756
12,199
268
8,354
15,174
89,844
0
W
Anhur
kukuruz61
Anhur
9,504
2,646
0
4,740
15,985
3,847
5,938
9,780
6,093
0
64,718
L
Vulcan
leaderwin
Vulcan
8,317
2,300
147
881
11,599
3,099
554
4,444
7,155
25,064
0
W
Fenrir
spjjres
Fenrir
8,960
3,099
0
6,822
21,279
8,384
621
10,572
10,683
0
64,860
L
Jing Wei
zegnp
Jing Wei
4,183
3,268
0
0
12,228
4,279
347
5,194
6,951
0
30,708
W
4,724
415
1,665
2,248
13,744
11,999
1,678
6,809
6,722
0
29,036
W
15,047
1,786
0
2,190
15,282
5,074
1,197
8,800
6,350
55,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,790
Gold Earned
45,187
349
Minions Killed
258
0
Camps Cleared
0
1,829,564
Distance Traveled
1,395,124
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,686
461
7
0
0
364,171
1
L
Thanatos
8,418
401
45
2
0
258,608
0
L
Fenrir
6,559
312
26
1
0
101,610
0
L
Anubis
12,524
596
97
5
0
299,221
2
W
Anhur
11,112
529
103
5
0
398,467
6
L
Vulcan
9,002
429
33
2
0
356,636
3
W
Fenrir
11,169
532
82
4
0
388,884
2
L
Jing Wei
8,684
414
57
3
0
379,049
5
W
Guan Yu
10,535
502
62
3
0
298,164
3
W
Zeus
11,288
538
95
5
0
379,878
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role