Player Matchup

Danzaburou
Danzaburou
HeartyLemur89
Danzaburou
Level 23
God Stats
14W - 16L
1,446 SR
Queue Stats
31W - 26L
1,355 Elo+
Party 1
Achilles
Achilles
Jehsseh
Achilles
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,479 Elo+
Solo
Olorun
Olorun
Mo-GsTaR-RAW
Olorun
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,416 Elo+
Solo
Mercury
Mercury
Piggywiggy 666
Mercury
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,391 Elo+
Party 1
Arachne
Arachne
VictoriusSponge
Arachne
Level 25
God Stats
4W - 4L
1,485 SR
Queue Stats
67W - 51L
1,404 Elo+
Party 1
Team Averages
Level 18
1,486 SR
1,409 Elo+

VS

Team Averages
Level 29
1,560 SR
1,438 Elo+
Sun Wukong
Sun Wukong
MGY_Zaphoor
Sun Wukong
Level 19
God Stats
13W - 4L
1,775 SR
Queue Stats
29W - 20L
1,456 Elo+
Solo
Anubis
Anubis
RastaBoos22
Anubis
Level 98
God Stats
17W - 15L
1,565 SR
Queue Stats
194W - 187L
1,503 Elo+
Party 2
Nemesis
Nemesis
TTV_DaBeyk
Nemesis
Level 11
God Stats
3W - 1L
1,723 SR
Queue Stats
3W - 4L
1,248 Elo+
Solo
Merlin
Merlin
hermanos_vans
Merlin
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 31L
1,515 Elo+
Party 2
Loki
Loki
lolamentoloko
Loki
Level 14
God Stats
12W - 7L
1,236 SR
Queue Stats
156W - 121L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HeartyLemur89
Danzaburou
6
0 / 5 / 0
4,295
430
3,167
5,574
829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Jehsseh
Achilles
8
0 / 1 / 0
4,702
470
1,211
3,857
1,580
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
7
1 / 3 / 0
4,512
451
1,844
5,027
1,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 7 / 0
3,937
394
746
6,643
1,818
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
1 / 2 / 0
5,259
526
2,452
6,669
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MGY_Zaphoor
Sun Wukong
9
1 / 0 / 0
5,371
537
3,309
4,040
2,668
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
11
2 / 1 / 9
6,403
640
4,769
5,286
2,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
TTV_DaBeyk
Nemesis
7
0 / 1 / 1
4,658
466
626
5,599
1,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 0 / 2
6,038
604
3,567
3,643
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
13 / 0 / 0
7,187
719
7,157
5,700
1,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
18
18
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
HeartyLemur89
Danzaburou
0
5
0
0
L
Achilles
Jehsseh
Achilles
0
1
0
0
W
Sun Wukong
MGY_Zaphoor
Sun Wukong
1
0
0
1
L
Olorun
1
3
0
0.33
L
0
7
0
0
W
Anubis
2
1
9
6.5
W
Nemesis
TTV_DaBeyk
Nemesis
0
1
1
0.5
L
1
2
0
0.5
W
2
0
2
3
W
13
0
0
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,420
Damage
19,428
27,770
Taken
24,268
8,586
Mitigated
9,654
3,392
Healing
9,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
HeartyLemur89
Danzaburou
3,167
1,189
0
267
5,574
829
0
1,803
3,771
0
16,677
L
Achilles
Jehsseh
Achilles
1,211
236
0
957
3,857
1,580
0
0
3,857
0
16,571
W
Sun Wukong
MGY_Zaphoor
Sun Wukong
3,309
1,076
0
1,649
4,040
2,668
832
0
4,040
0
23,063
L
Olorun
1,844
833
0
420
5,027
1,393
107
3,399
1,628
15,075
1,020
L
746
288
0
179
6,643
1,818
0
2,653
3,990
0
6,731
W
Anubis
4,769
74
0
2,568
5,286
2,774
262
0
5,286
29,997
0
W
Nemesis
TTV_DaBeyk
Nemesis
626
184
0
1,866
5,599
1,606
0
282
5,317
0
21,556
L
2,452
1,370
0
1,569
6,669
2,966
0
481
6,188
0
28,947
W
3,567
167
0
1,035
3,643
1,088
304
1,231
2,412
30,101
0
W
7,157
2,456
0
2,470
5,700
1,518
0
111
5,589
0
37,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,705
Gold Earned
29,657
174
Minions Killed
283
0
Camps Cleared
0
894,270
Distance Traveled
942,420
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,295
430
35
4
0
176,285
0
L
Achilles
4,702
470
40
4
0
175,299
1
W
Sun Wukong
5,371
537
45
5
0
190,747
1
L
Olorun
4,512
451
26
3
0
138,815
0
L
Mercury
3,937
394
14
1
0
186,759
0
W
Anubis
6,403
640
60
6
0
173,986
0
W
Nemesis
4,658
466
43
4
0
179,215
1
L
Arachne
5,259
526
59
6
0
217,112
2
W
Merlin
6,038
604
68
7
0
193,156
1
W
Loki
7,187
719
67
7
0
205,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role