Player Matchup

Fenrir
Fenrir
Exclusive28
Fenrir
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,406 Elo+
Party 1
Ymir
Ymir
FaerAlex
Ymir
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 10L
1,406 Elo+
Party 1
Skadi
Skadi
Sasha21237
Skadi
Level 8
God Stats
4W - 5L
1,649 SR
Queue Stats
8W - 11L
1,406 Elo+
Party 1
Team Averages
Level 30
1,550 SR
1,406 Elo+

VS

Team Averages
Level 54
1,521 SR
1,448 Elo+
Sun Wukong
Sun Wukong
BucKetsGetter
Sun Wukong
Level 138
God Stats
12W - 5L
1,682 SR
Queue Stats
186W - 184L
1,489 Elo+
Party 2
Achilles
Achilles
ThyLeonidas
Achilles
Level 17
God Stats
30W - 22L
1,609 SR
Queue Stats
62W - 46L
1,526 Elo+
Party 2
Ra
Ra
woowwiejoe
Ra
Level 8
God Stats
1W - 1L
1,271 SR
Queue Stats
5W - 8L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
8 / 9 / 8
15,512
705
19,403
25,319
11,338
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
18
3 / 8 / 9
13,943
634
5,043
25,703
31,558
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
19
6 / 6 / 5
14,507
659
16,046
24,082
16,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BucKetsGetter
Sun Wukong
17
5 / 8 / 11
14,220
646
14,577
25,933
27,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
ThyLeonidas
Achilles
20
13 / 5 / 7
17,209
782
22,221
24,511
22,175
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
5 / 4 / 17
15,532
706
23,717
13,052
6,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
58
17
Kills
23
23
Deaths
17
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BucKetsGetter
Sun Wukong
5
8
11
1.31
L
Fenrir
8
9
8
1.33
L
Ymir
3
8
9
0.94
L
Skadi
6
6
5
1.42
W
Achilles
ThyLeonidas
Achilles
13
5
7
3.3
W
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,492
Damage
60,515
75,104
Taken
63,496
59,000
Mitigated
55,904
4,643
Healing
22,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BucKetsGetter
Sun Wukong
14,577
3,461
508
3,984
25,933
27,687
1,669
2,043
23,890
61
45,667
L
Fenrir
19,403
4,767
0
3,810
25,319
11,338
652
9,021
15,985
0
53,124
L
Ymir
5,043
842
0
0
25,703
31,558
323
8,720
16,277
15,977
0
L
Skadi
16,046
6,469
0
833
24,082
16,104
840
6,037
17,624
0
77,165
W
Achilles
ThyLeonidas
Achilles
22,221
4,580
0
7,709
24,511
22,175
220
1,408
22,971
0
69,722
W
23,717
2,256
4,995
4,905
13,052
6,042
619
1,592
11,460
99,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,962
Gold Earned
46,961
173
Minions Killed
262
0
Camps Cleared
0
1,148,439
Distance Traveled
1,102,117
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,220
646
44
2
0
311,146
0
L
Fenrir
15,512
705
59
3
0
391,884
3
L
Ymir
13,943
634
19
1
0
377,010
3
L
Skadi
14,507
659
95
4
0
379,545
3
W
Achilles
17,209
782
64
3
0
423,848
0
W
Ra
15,532
706
154
7
0
367,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role