Player Matchup

Chernobog
Chernobog
Felixuco05-felix
Chernobog
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,096 Elo+
Solo
Achilles
Achilles
Tporuas
Achilles
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,042 Elo+
Solo
Tiamat
Tiamat
romainkook
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,160 Elo+
Solo
Team Averages
Level 12
1,500 SR
1,099 Elo+

VS

Team Averages
Level 150
1,526 SR
1,629 Elo+
Artemis
Artemis
SILVERDRAG0N26
Artemis
Level 157
God Stats
5W - 1L
1,765 SR
Queue Stats
459W - 343L
1,649 Elo+
Party 1
He Bo
He Bo
STEUpaladin
He Bo
Level 145
God Stats
1W - 2L
1,322 SR
Queue Stats
311W - 193L
1,634 Elo+
Party 1
Ganesha
Ganesha
Zena 2888
Ganesha
Level 147
God Stats
24W - 22L
1,490 SR
Queue Stats
518W - 359L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
10
2 / 9 / 1
7,350
735
3,008
9,759
3,011
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Tporuas
Achilles
10
1 / 3 / 2
6,722
672
3,252
11,364
9,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
romainkook
Tiamat
8
0 / 4 / 2
5,811
581
683
4,707
1,907
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 9
8,414
841
8,151
4,117
1,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
11 / 3 / 4
8,948
895
8,763
5,480
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Zena 2888
Ganesha
10
0 / 0 / 11
7,733
773
3,685
5,619
4,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
16
16
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chernobog
2
9
1
0.28
W
5
0
9
9.5
W
11
3
4
4.33
L
Achilles
Tporuas
Achilles
1
3
2
0.67
W
Ganesha
Zena 2888
Ganesha
0
0
11
5.5
L
Tiamat
romainkook
Tiamat
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,943
Damage
20,599
25,830
Taken
15,216
14,256
Mitigated
7,521
2,186
Healing
2,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
3,008
1,243
0
536
9,759
3,011
0
4,357
5,204
0
19,025
W
8,151
3,404
0
397
4,117
1,553
1,543
109
3,833
0
35,022
W
8,763
501
0
876
5,480
1,800
50
277
5,077
19,475
0
L
Achilles
Tporuas
Achilles
3,252
382
0
1,392
11,364
9,338
0
4,764
6,361
0
6,204
W
Ganesha
Zena 2888
Ganesha
3,685
261
0
1,252
5,619
4,168
505
297
5,234
15,388
0
L
Tiamat
romainkook
Tiamat
683
192
0
258
4,707
1,907
0
2,676
1,817
2,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,883
Gold Earned
25,095
43
Minions Killed
100
0
Camps Cleared
0
369,405
Distance Traveled
533,127
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,350
735
32
3
0
117,419
0
W
Artemis
8,414
841
61
6
0
170,519
3
W
He Bo
8,948
895
34
3
0
182,801
1
L
Achilles
6,722
672
8
1
0
152,766
0
W
Ganesha
7,733
773
5
1
0
179,807
0
L
Tiamat
5,811
581
3
0
0
99,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role