Player Matchup

Hercules
Hercules
 
Hercules
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Arlouro
Susano
Level 32
God Stats
2W - 2L
1,283 SR
Queue Stats
151W - 167L
1,423 Elo+
Party 3
Osiris
Osiris
Hodgey201
Osiris
Level 8
God Stats
10W - 7L
1,618 SR
Queue Stats
26W - 25L
1,386 Elo+
Party 1
Chernobog
Chernobog
Raptormad
Chernobog
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 86L
1,473 Elo+
Party 1
Fenrir
Fenrir
davg0n
Fenrir
Level 6
God Stats
4W - 6L
1,448 SR
Queue Stats
5W - 10L
1,320 Elo+
Party 3
Team Averages
Level 19
1,470 SR
1,421 Elo+

VS

Team Averages
Level 19
1,429 SR
1,447 Elo+
Ymir
Ymir
ArroganTz
Ymir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 60L
1,473 Elo+
Party 2
Medusa
Medusa
Kaelturas
Medusa
Level 28
God Stats
0W - 5L
1,147 SR
Queue Stats
50W - 51L
1,484 Elo+
Party 2
King Arthur
King Arthur
MistGun974
King Arthur
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
Notzayyar
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,321 Elo+
Solo
Susano
Susano
TrueDarky
Susano
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
4 / 0 / 2
7,414
618
3,132
4,960
2,415
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Susano
Arlouro
Susano
10
4 / 2 / 3
6,600
550
5,221
7,310
2,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Osiris
Hodgey201
Osiris
9
2 / 1 / 1
5,734
478
1,975
4,027
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
Raptormad
Chernobog
10
2 / 1 / 3
6,094
508
4,795
4,312
987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
davg0n
Fenrir
9
3 / 2 / 2
6,062
505
2,658
5,973
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 4 / 5
5,787
482
2,925
8,647
4,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Kaelturas
Medusa
10
6 / 2 / 0
6,895
575
7,146
7,704
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
MistGun974
King Arthur
6
0 / 5 / 2
4,572
381
672
5,174
3,949
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
Notzayyar
Raijin
8
0 / 4 / 0
4,882
407
940
4,715
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
TrueDarky
Susano
8
0 / 2 / 1
5,218
435
1,769
6,716
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
15
Kills
6
6
Deaths
17
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
2
5
W
Susano
Arlouro
Susano
4
2
3
2.75
L
Ymir
0
4
5
0.63
W
Osiris
Hodgey201
Osiris
2
1
1
2.5
L
Medusa
Kaelturas
Medusa
6
2
0
3
L
King Arthur
MistGun974
King Arthur
0
5
2
0.2
L
Raijin
Notzayyar
Raijin
0
4
0
0
W
Chernobog
Raptormad
Chernobog
2
1
3
3.5
L
Susano
TrueDarky
Susano
0
2
1
0.25
W
Fenrir
davg0n
Fenrir
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,781
Damage
13,452
26,582
Taken
32,956
10,093
Mitigated
14,042
5,389
Healing
5,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,132
1,251
0
1,244
4,960
2,415
0
856
4,104
0
34,397
W
Susano
Arlouro
Susano
5,221
1,877
0
690
7,310
2,681
0
1,651
5,659
0
34,715
L
Ymir
2,925
669
0
500
8,647
4,780
0
0
8,647
13,759
0
W
Osiris
Hodgey201
Osiris
1,975
460
0
2,040
4,027
1,584
162
559
3,468
0
15,088
L
Medusa
Kaelturas
Medusa
7,146
3,702
0
2,469
7,704
2,339
0
0
7,704
0
31,133
L
King Arthur
MistGun974
King Arthur
672
140
0
0
5,174
3,949
0
0
5,174
0
6,680
L
Raijin
Notzayyar
Raijin
940
401
0
0
4,715
1,104
0
0
4,715
14,530
0
W
Chernobog
Raptormad
Chernobog
4,795
3,228
0
1,090
4,312
987
440
545
3,767
0
35,055
L
Susano
TrueDarky
Susano
1,769
596
0
2,326
6,716
1,870
0
0
6,716
0
27,007
W
Fenrir
davg0n
Fenrir
2,658
812
0
325
5,973
2,426
998
546
5,427
0
16,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,904
Gold Earned
27,354
263
Minions Killed
153
0
Camps Cleared
0
1,156,818
Distance Traveled
924,710
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,414
618
92
8
0
223,534
3
W
Susano
6,600
550
64
5
0
249,706
3
L
Ymir
5,787
482
13
1
0
188,461
2
W
Osiris
5,734
478
27
2
0
229,293
0
L
Medusa
6,895
575
44
4
0
215,808
2
L
King Arthur
4,572
381
10
1
0
148,457
2
L
Raijin
4,882
407
30
3
0
191,325
1
W
Chernobog
6,094
508
57
5
0
240,203
0
L
Susano
5,218
435
56
5
0
180,659
0
W
Fenrir
6,062
505
23
2
0
214,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role