Player Matchup

Medusa
Medusa
Seijin Grom
Medusa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,371 Elo+
Solo
Arachne
Arachne
Smokedya_OG
Arachne
Level 12
God Stats
13W - 9L
1,563 SR
Queue Stats
30W - 35L
1,420 Elo+
Solo
Raijin
Raijin
ToasterMuenze55
Raijin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 13L
1,500 Elo+
Solo
Loki
Loki
chapaty_ZERO
Loki
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,305 Elo+
Solo
Yemoja
Yemoja
juve68260
Yemoja
Level 29
God Stats
7W - 11L
1,420 SR
Queue Stats
83W - 84L
1,463 Elo+
Solo
Team Averages
Level 17
1,496 SR
1,412 Elo+

VS

Team Averages
Level 12
1,670 SR
1,442 Elo+
Ymir
Ymir
Edlight2354
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,105 Elo+
Solo
Olorun
Olorun
GBros17
Olorun
Level 17
God Stats
3W - 1L
1,801 SR
Queue Stats
42W - 45L
1,397 Elo+
Solo
Mercury
Mercury
Miguel_duq11
Mercury
Level 16
God Stats
56W - 40L
1,827 SR
Queue Stats
375W - 390L
1,591 Elo+
Solo
Anubis
Anubis
hotmansss73
Anubis
Level 18
God Stats
7W - 4L
1,724 SR
Queue Stats
21W - 18L
1,457 Elo+
Solo
Cernunnos
Cernunnos
xXcriXx09
Cernunnos
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
15 / 5 / 23
14,661
1,222
32,333
14,714
5,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Smokedya_OG
Arachne
20
20 / 6 / 18
16,430
1,369
30,308
21,179
7,981
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 8 / 23
14,340
1,195
23,896
19,455
7,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 9 / 19
11,682
974
9,139
14,371
4,154
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Yemoja
juve68260
Yemoja
20
4 / 3 / 35
13,512
1,126
8,953
18,219
23,937
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

119

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 9 / 13
10,881
907
5,653
19,530
22,677
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
GBros17
Olorun
19
5 / 7 / 12
12,835
1,070
13,445
19,094
8,201
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Miguel_duq11
Mercury
20
10 / 9 / 12
13,872
1,156
19,483
22,779
12,742
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
20
13 / 11 / 12
15,569
1,297
31,020
27,428
16,807
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
xXcriXx09
Cernunnos
19
3 / 17 / 16
12,579
1,048
12,594
25,763
10,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
96
53
Kills
31
31
Deaths
53
118
Assists
65
Player
Kills
Deaths
Assists
KDA
L
0
9
13
0.72
L
Olorun
GBros17
Olorun
5
7
12
1.57
L
Mercury
Miguel_duq11
Mercury
10
9
12
1.78
W
Medusa
15
5
23
5.3
W
Arachne
Smokedya_OG
Arachne
20
6
18
4.83
W
10
8
23
2.69
W
4
9
19
1.5
L
Anubis
13
11
12
1.73
W
Yemoja
juve68260
Yemoja
4
3
35
7.17
L
Cernunnos
xXcriXx09
Cernunnos
3
17
16
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,629
Damage
82,195
87,938
Taken
114,594
49,123
Mitigated
71,155
12,358
Healing
10,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,653
1,065
0
0
19,530
22,677
0
3,506
16,024
21,957
0
L
Olorun
GBros17
Olorun
13,445
6,958
167
1,491
19,094
8,201
0
7,243
11,840
38,592
0
L
Mercury
Miguel_duq11
Mercury
19,483
13,269
0
0
22,779
12,742
0
6,011
16,768
0
36,826
W
Medusa
32,333
16,624
0
1,971
14,714
5,975
0
8,119
6,595
0
63,019
W
Arachne
Smokedya_OG
Arachne
30,308
21,866
0
5,445
21,179
7,981
0
9,969
11,210
0
47,092
W
23,896
3,283
191
864
19,455
7,076
0
9,591
9,864
44,369
0
W
9,139
2,518
0
0
14,371
4,154
0
9,674
4,697
0
15,051
L
Anubis
31,020
4,129
0
7,884
27,428
16,807
0
9,173
18,255
53,008
0
W
Yemoja
juve68260
Yemoja
8,953
1,173
3,274
613
18,219
23,937
0
12,765
5,454
16,943
0
L
Cernunnos
xXcriXx09
Cernunnos
12,594
6,367
0
1,051
25,763
10,728
0
6,916
18,742
0
42,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,625
Gold Earned
65,736
168
Minions Killed
229
2
Camps Cleared
3
1,003,624
Distance Traveled
1,013,313
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,881
907
35
3
2
190,907
2
L
Olorun
12,835
1,070
43
4
0
198,087
1
L
Mercury
13,872
1,156
42
4
0
278,930
0
W
Medusa
14,661
1,222
72
6
0
185,585
0
W
Arachne
16,430
1,369
33
3
2
224,460
1
W
Raijin
14,340
1,195
37
3
0
211,197
0
W
Loki
11,682
974
14
1
0
171,860
0
L
Anubis
15,569
1,297
45
4
1
164,151
0
W
Yemoja
13,512
1,126
12
1
0
210,522
0
L
Cernunnos
12,579
1,048
64
5
0
181,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role