Player Matchup

Tiamat
Tiamat
BabyGravy2077
Tiamat
Level 20
God Stats
3W - 10L
1,358 SR
Queue Stats
186W - 274L
1,265 Elo+
Party 2
Artemis
Artemis
NinjaSnurtle
Artemis
Level 109
God Stats
58W - 24L
1,636 SR
Queue Stats
455W - 347L
1,524 Elo+
Party 2
Achilles
Achilles
daydaydj
Achilles
Level 131
God Stats
9W - 6L
1,657 SR
Queue Stats
169W - 106L
1,594 Elo+
Party 2
Team Averages
Level 87
1,550 SR
1,461 Elo+

VS

Team Averages
Level 14
1,465 SR
1,159 Elo+
Tiamat
Tiamat
Assasins20Creed
Tiamat
Level 12
God Stats
1W - 4L
1,391 SR
Queue Stats
2W - 16L
999 Elo+
Party 1
Sun Wukong
Sun Wukong
Atudfer
Sun Wukong
Level 13
God Stats
1W - 3L
1,504 SR
Queue Stats
2W - 16L
977 Elo+
Party 1
Thor
Thor
VictoriousHemp
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 15
7,577
842
5,929
8,162
4,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
NinjaSnurtle
Artemis
12
14 / 0 / 10
8,964
996
9,979
5,459
1,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
daydaydj
Achilles
11
7 / 0 / 15
8,176
908
6,658
7,440
8,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 11 / 2
5,459
607
1,485
9,785
3,575
Sun Wukong
Atudfer
Sun Wukong
9
2 / 8 / 0
6,077
675
3,783
10,046
8,129
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
2 / 6 / 1
6,090
677
1,994
8,149
2,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
7
25
Kills
4
4
Deaths
25
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
L
Sun Wukong
Atudfer
Sun Wukong
2
8
0
0.25
W
4
4
15
2.88
W
Artemis
NinjaSnurtle
Artemis
14
0
10
19
L
2
6
1
0.42
W
Achilles
daydaydj
Achilles
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,566
Damage
7,262
21,061
Taken
27,980
14,925
Mitigated
13,933
6,040
Healing
1,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,485
160
0
471
9,785
3,575
72
2,061
7,508
7,018
0
L
Sun Wukong
Atudfer
Sun Wukong
3,783
690
0
55
10,046
8,129
101
2,117
7,655
0
12,964
W
5,929
517
66
1,905
8,162
4,135
506
761
7,401
16,083
0
W
Artemis
NinjaSnurtle
Artemis
9,979
7,369
0
2,383
5,459
1,892
1,647
334
5,125
0
35,598
L
1,994
161
0
480
8,149
2,229
0
1,093
6,888
115
9,524
W
Achilles
daydaydj
Achilles
6,658
2,179
0
1,686
7,440
8,898
613
429
7,011
0
14,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,717
Gold Earned
17,626
98
Minions Killed
41
0
Camps Cleared
0
473,958
Distance Traveled
366,657
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,459
607
6
1
0
122,647
0
L
Sun Wukong
6,077
675
21
2
0
137,500
1
W
Tiamat
7,577
842
28
3
0
152,630
0
W
Artemis
8,964
996
46
5
0
157,621
1
L
Thor
6,090
677
14
2
0
106,510
1
W
Achilles
8,176
908
24
3
0
163,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role