Player Matchup

Bellona
Bellona
Cackary
Bellona
Level 3
God Stats
1W - 1L
1,755 SR
Queue Stats
7W - 11L
1,631 Elo+
Solo
Ao Kuang
Ao Kuang
Roger7982
Ao Kuang
Level 24
God Stats
10W - 6L
1,725 SR
Queue Stats
47W - 44L
1,518 Elo+
Solo
Fafnir
Fafnir
TTV moola92
Fafnir
Level 16
God Stats
2W - 2L
1,449 SR
Queue Stats
48W - 57L
1,262 Elo+
Solo
Kukulkan
Kukulkan
Team Umizomi
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,680 Elo+
Solo
Thor
Thor
dbelobrov1
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,586 SR
1,519 Elo+

VS

Team Averages
Level 35
1,467 SR
1,500 Elo+
Sol
Sol
Inami_WRLD
Sol
Level 5
God Stats
2W - 2L
1,659 SR
Queue Stats
16W - 8L
1,724 Elo+
Party 1
Hachiman
Hachiman
Keericthegod
Hachiman
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,128 Elo+
Solo
Mulan
Mulan
NachowTaco
Mulan
Level 29
God Stats
24W - 29L
1,371 SR
Queue Stats
114W - 150L
1,318 Elo+
Solo
Anubis
Anubis
Rz Enable
Anubis
Level 18
God Stats
1W - 0L
1,305 SR
Queue Stats
74W - 14L
1,790 Elo+
Solo
King Arthur
King Arthur
TommySalami0420
King Arthur
Level 114
God Stats
6W - 8L
1,500 SR
Queue Stats
131W - 120L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cackary
Bellona
13
5 / 7 / 3
9,203
460
8,446
17,623
12,411
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Roger7982
Ao Kuang
15
10 / 7 / 4
9,745
487
11,483
18,858
6,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
11
2 / 5 / 6
8,794
440
5,088
17,631
17,402
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Team Umizomi
Kukulkan
15
4 / 7 / 6
9,340
467
15,607
14,531
5,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 9 / 5
7,099
355
3,981
12,206
3,357
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
9,485
474
8,162
10,613
3,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Keericthegod
Hachiman
8
2 / 13 / 0
7,339
367
2,248
13,184
3,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
15
4 / 3 / 12
10,084
504
12,671
15,880
13,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Rz Enable
Anubis
20
19 / 1 / 2
14,548
727
28,486
12,415
7,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
TommySalami0420
King Arthur
17
6 / 2 / 12
10,883
544
9,472
13,268
9,336
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
62
23
Kills
34
35
Deaths
23
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
Cackary
Bellona
5
7
3
0.93
W
3
4
2
1
W
Hachiman
Keericthegod
Hachiman
2
13
0
0.15
W
Mulan
4
3
12
3.33
L
Ao Kuang
Roger7982
Ao Kuang
10
7
4
1.71
W
Anubis
Rz Enable
Anubis
19
1
2
20
L
Fafnir
2
5
6
1
L
Kukulkan
Team Umizomi
Kukulkan
4
7
6
1
W
King Arthur
TommySalami0420
King Arthur
6
2
12
6
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,605
Damage
61,039
80,849
Taken
65,360
45,294
Mitigated
38,464
13,048
Healing
20,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Cackary
Bellona
8,446
4,020
0
3,195
17,623
12,411
204
7,169
10,108
361
42,245
W
8,162
2,092
0
2,946
10,613
3,917
3,728
5,287
5,326
37,059
4,421
W
Hachiman
Keericthegod
Hachiman
2,248
1,939
0
389
13,184
3,696
126
7,582
5,602
0
6,823
W
Mulan
12,671
2,088
271
4,126
15,880
13,964
1,128
8,835
7,045
0
42,618
L
Ao Kuang
Roger7982
Ao Kuang
11,483
3,340
0
2,991
18,858
6,467
0
8,806
9,864
56,844
0
W
Anubis
Rz Enable
Anubis
28,486
2,212
0
11,473
12,415
7,551
1,148
6,168
6,247
129,315
0
L
Fafnir
5,088
1,435
0
1,755
17,631
17,402
0
9,064
8,197
13,468
0
L
Kukulkan
Team Umizomi
Kukulkan
15,607
1,380
0
3,388
14,531
5,657
0
5,724
8,614
67,388
0
W
King Arthur
TommySalami0420
King Arthur
9,472
1,811
165
663
13,268
9,336
793
4,901
8,367
0
67,160
L
3,981
1,293
0
1,719
12,206
3,357
0
5,461
6,660
0
21,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,181
Gold Earned
52,339
300
Minions Killed
481
0
Camps Cleared
0
1,635,987
Distance Traveled
1,772,559
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,203
460
62
3
0
313,358
4
W
Sol
9,485
474
77
4
0
358,644
1
W
Hachiman
7,339
367
4
0
0
350,350
0
W
Mulan
10,084
504
65
3
0
322,599
0
L
Ao Kuang
9,745
487
86
4
0
357,137
0
W
Anubis
14,548
727
235
12
0
329,173
5
L
Fafnir
8,794
440
22
1
0
338,301
1
L
Kukulkan
9,340
467
103
5
0
368,831
1
W
King Arthur
10,883
544
100
5
0
411,793
1
L
Thor
7,099
355
27
1
0
258,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role