Player Matchup

Cthulhu
Cthulhu
Benjamim467
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,346 Elo+
Solo
Hel
Hel
CrossOfThunder
Hel
Level 23
God Stats
7W - 5L
1,700 SR
Queue Stats
182W - 195L
1,464 Elo+
Solo
Amaterasu
Amaterasu
SwigOfArtistry
Amaterasu
Level 29
God Stats
12W - 8L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Solo
Guan Yu
Guan Yu
TheMajicKraken
Guan Yu
Level 11
God Stats
5W - 1L
1,684 SR
Queue Stats
20W - 14L
1,423 Elo+
Solo
Neith
Neith
xXMEeMEeXx01
Neith
Level 26
God Stats
13W - 11L
1,476 SR
Queue Stats
109W - 125L
1,437 Elo+
Solo
Team Averages
Level 19
1,572 SR
1,434 Elo+

VS

Team Averages
Level 9
1,451 SR
1,340 Elo+
Skadi
Skadi
JointedCello669
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,163 Elo+
Party 1
Nemesis
Nemesis
Robertoooo56
Nemesis
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 25L
1,581 Elo+
Party 2
Ravana
Ravana
Zepein
Ravana
Level 15
God Stats
11W - 9L
1,594 SR
Queue Stats
82W - 45L
1,614 Elo+
Party 2
Ares
Ares
chachxgzz
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 15L
1,246 Elo+
Party 1
Merlin
Merlin
immortal735
Merlin
Level 8
God Stats
0W - 3L
1,161 SR
Queue Stats
2W - 9L
1,095 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Benjamim467
Cthulhu
20
8 / 4 / 20
13,066
1,005
17,322
18,186
26,730
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 3 / 17
13,287
1,022
20,894
16,670
6,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
SwigOfArtistry
Amaterasu
20
6 / 1 / 17
12,599
969
13,006
8,364
6,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
2 / 4 / 20
11,786
907
10,340
27,259
19,022
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
13 / 3 / 14
14,890
1,145
26,989
16,443
8,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 10 / 10
11,661
897
19,808
22,401
8,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Robertoooo56
Nemesis
20
5 / 3 / 8
13,561
1,043
14,481
20,306
9,109
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ravana
Zepein
Ravana
19
10 / 4 / 5
14,845
1,142
37,714
22,558
16,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
18
0 / 11 / 4
10,761
828
2,003
18,172
8,660
Merlin
18
0 / 10 / 5
10,995
846
5,909
17,311
7,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
47
38
Kills
15
15
Deaths
38
88
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Benjamim467
Cthulhu
8
4
20
4.5
W
9
3
17
5.83
L
0
10
10
0.5
L
Nemesis
Robertoooo56
Nemesis
5
3
8
3
W
Amaterasu
SwigOfArtistry
Amaterasu
6
1
17
14.5
W
2
4
20
3
L
Ravana
Zepein
Ravana
10
4
5
3.13
L
Ares
0
11
4
0.18
L
Merlin
0
10
5
0.25
W
13
3
14
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,551
Damage
79,915
86,922
Taken
100,748
66,889
Mitigated
49,912
33,857
Healing
3,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Benjamim467
Cthulhu
17,322
1,749
330
0
18,186
26,730
0
2,080
16,106
35,768
0
W
20,894
1,171
7,108
6,179
16,670
6,489
0
1,258
15,412
36,234
0
L
19,808
8,522
0
1,485
22,401
8,534
0
7,385
14,536
0
48,635
L
Nemesis
Robertoooo56
Nemesis
14,481
5,139
0
259
20,306
9,109
0
7,805
12,501
0
28,950
W
Amaterasu
SwigOfArtistry
Amaterasu
13,006
6,681
526
2,719
8,364
6,118
0
924
7,440
4,852
23,109
W
10,340
2,621
5,720
5,173
27,259
19,022
0
2,951
24,308
0
20,608
L
Ravana
Zepein
Ravana
37,714
12,639
0
1,145
22,558
16,542
0
8,302
14,256
0
52,203
L
Ares
2,003
280
0
0
18,172
8,660
0
8,779
9,393
21,037
0
L
Merlin
5,909
1,484
0
271
17,311
7,067
0
8,136
9,175
24,693
0
W
26,989
16,432
388
5,714
16,443
8,530
0
699
15,744
0
63,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,628
Gold Earned
61,823
217
Minions Killed
203
7
Camps Cleared
5
1,231,465
Distance Traveled
1,144,509
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,066
1,005
40
3
1
261,692
0
W
Hel
13,287
1,022
45
3
0
216,140
2
L
Skadi
11,661
897
56
4
1
203,945
0
L
Nemesis
13,561
1,043
26
2
2
274,780
0
W
Amaterasu
12,599
969
20
2
0
235,636
0
W
Guan Yu
11,786
907
19
1
2
274,797
2
L
Ravana
14,845
1,142
27
2
2
264,673
0
L
Ares
10,761
828
43
3
0
203,501
3
L
Merlin
10,995
846
51
4
0
197,610
0
W
Neith
14,890
1,145
93
7
4
243,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role