Player Matchup

Cupid
Cupid
Rainman4Q
Cupid
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Szeth_sonVallano
Sylvanus
Level 124
God Stats
0W - 5L
1,166 SR
Queue Stats
450W - 463L
1,540 Elo+
Party 1
Awilix
Awilix
TheFallenArtio
Awilix
Level 143
God Stats
15W - 20L
1,550 SR
Queue Stats
589W - 606L
1,541 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
rezxn
Morgan Le Fay
Level 160
God Stats
3W - 6L
1,553 SR
Queue Stats
619W - 568L
1,543 Elo+
Solo
Scylla
Scylla
secretman33
Scylla
Level 146
God Stats
2W - 4L
1,337 SR
Queue Stats
145W - 171L
1,596 Elo+
Solo
Team Averages
Level 142
1,421 SR
1,544 Elo+

VS

Team Averages
Level 125
1,625 SR
1,582 Elo+
Bakasura
Bakasura
 
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Chrome Feared
Janus
Level 103
God Stats
60W - 55L
1,624 SR
Queue Stats
646W - 571L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
EDCPsycho
Gilgamesh
Level 155
God Stats
33W - 14L
1,800 SR
Queue Stats
570W - 435L
1,690 Elo+
Solo
Nike
Nike
Quote The Robot
Nike
Level 157
God Stats
25W - 23L
1,537 SR
Queue Stats
317W - 330L
1,547 Elo+
Solo
Sol
Sol
xPurpleR41Nx
Sol
Level 84
God Stats
31W - 22L
1,663 SR
Queue Stats
268W - 245L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Rainman4Q
Cupid
1
0 / 0 / 0
1,044
209
0
0
0
7
0 / 1 / 0
3,680
736
1,772
3,752
1,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
1 / 0 / 0
3,979
796
1,245
2,390
560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
rezxn
Morgan Le Fay
7
1 / 1 / 1
4,259
852
1,929
2,988
758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Scylla
6
0 / 0 / 0
3,369
674
848
1,728
561
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
1 / 0 / 0
3,881
776
1,153
3,716
917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 0 / 0
3,694
739
695
1,680
392
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gilgamesh
EDCPsycho
Gilgamesh
6
0 / 2 / 1
3,534
707
1,451
3,679
1,857
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 0 / 0
3,186
637
782
2,832
1,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
1 / 0 / 0
3,611
722
1,642
1,951
360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
0
0
1
W
0
0
0
0
W
Gilgamesh
EDCPsycho
Gilgamesh
0
2
1
0.25
W
0
0
0
0
L
Cupid
Rainman4Q
Cupid
0
0
0
0
L
0
1
0
0
L
1
0
0
1
L
Morgan Le Fay
rezxn
Morgan Le Fay
1
1
1
1.5
L
Scylla
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,794
Damage
5,723
10,858
Taken
13,858
3,822
Mitigated
4,565
3,348
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,153
829
0
2,015
3,716
917
0
965
2,751
0
13,088
W
695
40
0
903
1,680
392
0
807
873
16,090
0
W
Gilgamesh
EDCPsycho
Gilgamesh
1,451
284
0
1,059
3,679
1,857
0
1,475
2,204
0
12,387
W
782
26
0
1,187
2,832
1,039
0
541
2,291
0
7,008
L
Cupid
Rainman4Q
Cupid
0
0
0
0
0
0
0
0
0
0
0
L
1,772
670
72
1,742
3,752
1,943
0
1,226
2,259
13,787
4,603
L
1,245
400
0
328
2,390
560
0
416
1,974
0
15,090
L
Morgan Le Fay
rezxn
Morgan Le Fay
1,929
393
0
644
2,988
758
0
0
2,865
18,416
0
L
Scylla
848
248
0
562
1,728
561
0
631
992
14,091
0
W
1,642
711
0
952
1,951
360
0
478
1,473
18,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,331
Gold Earned
17,906
141
Minions Killed
169
0
Camps Cleared
0
397,924
Distance Traveled
555,482
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,881
776
44
9
0
129,537
1
W
Janus
3,694
739
44
9
0
109,807
1
W
Gilgamesh
3,534
707
29
6
0
107,627
1
W
Nike
3,186
637
18
4
0
115,301
1
L
Cupid
1,044
209
0
0
0
0
0
L
Sylvanus
3,680
736
39
8
0
83,271
0
L
Awilix
3,979
796
37
7
0
125,364
2
L
Morgan Le Fay
4,259
852
44
9
0
100,732
1
L
Scylla
3,369
674
21
4
0
88,557
3
W
Sol
3,611
722
34
7
0
93,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role