Player Matchup

Artio
Artio
Diamond IV
AGS730
Artio
Diamond IV
Level 153
God Stats
15W - 9L
1,766 SR
Queue Stats
360W - 338L
2,107 MMR
Solo
Da Ji
Da Ji
Platinum II
BraMachtDieAK-74
Da Ji
Platinum II
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 20L
2,163 MMR
Party 1
He Bo
He Bo
Gold I
McAutismusSchub
He Bo
Gold I
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,922 MMR
Party 1
Rama
Rama
Diamond I
muriana3
Rama
Diamond I
Level 142
God Stats
2W - 0L
1,975 SR
Queue Stats
263W - 249L
2,429 MMR
Party 2
Cabrakan
Cabrakan
Diamond II
rocco0908
Cabrakan
Diamond II
Level 155
God Stats
1W - 1L
1,590 SR
Queue Stats
198W - 201L
2,335 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,666 SR
2,191 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 112
1,474 SR
2,086 MMR
Artemis
Artemis
Diamond V
 
Artemis
Diamond V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond III
Ruthra_B
Ares
Diamond III
Level 158
God Stats
3W - 3L
1,635 SR
Queue Stats
508W - 486L
2,172 MMR
Solo
Mercury
Mercury
Diamond III
Th3 BagueTte
Mercury
Diamond III
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 214L
2,231 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
YBlZZY
Gilgamesh
Diamond I
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 125L
2,492 MMR
Solo
Raijin
Raijin
Diamond IV
larutanrepus01
Raijin
Diamond IV
Level 141
God Stats
0W - 4L
1,236 SR
Queue Stats
179W - 171L
2,037 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AGS730
Artio
14
0 / 1 / 13
10,751
566
4,239
15,683
16,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 1 / 4
11,775
620
11,427
12,229
5,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
8 / 1 / 1
11,560
608
12,915
10,285
4,732
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
17
1 / 2 / 7
11,146
587
6,760
10,443
3,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Cabrakan
rocco0908
Cabrakan
18
3 / 4 / 8
11,649
613
10,028
14,330
16,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
TiamatMorgan Le FayAthenaLokiCthulhu

VS

Bans
SetKaliGebTyrFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
2 / 4 / 3
8,457
445
8,970
11,145
3,667
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ares
13
1 / 4 / 1
9,111
480
4,748
14,896
12,499
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
Th3 BagueTte
Mercury
16
0 / 1 / 5
9,681
510
2,993
11,196
4,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
YBlZZY
Gilgamesh
13
3 / 3 / 1
8,854
466
7,441
11,809
8,335
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 6% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.25% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

15
3 / 7 / 1
9,107
479
5,013
11,830
5,959
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
19
Kills
9
9
Deaths
19
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
4
3
0.88
W
Artio
AGS730
Artio
0
1
13
6.5
W
7
1
4
9
W
8
1
1
8.5
L
Ares
1
4
1
0.38
L
Mercury
Th3 BagueTte
Mercury
0
1
5
2.5
L
Gilgamesh
YBlZZY
Gilgamesh
3
3
1
1.17
L
3
7
1
0.5
W
Rama
1
2
7
2.25
W
Cabrakan
rocco0908
Cabrakan
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,369
Damage
29,165
62,970
Taken
60,876
46,526
Mitigated
34,513
20,113
Healing
9,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,970
4,085
0
2,904
11,145
3,667
0
3,127
8,018
0
49,547
W
Artio
AGS730
Artio
4,239
680
422
5,445
15,683
16,516
73
3,426
12,257
14,878
0
W
11,427
3,894
0
1,274
12,229
5,582
891
2,820
9,409
0
82,840
W
12,915
605
348
4,719
10,285
4,732
2,256
3,260
7,025
86,057
0
L
Ares
4,748
89
0
1,000
14,896
12,499
0
8,917
5,979
18,667
0
L
Mercury
Th3 BagueTte
Mercury
2,993
1,795
0
740
11,196
4,053
0
3,391
7,805
0
78,306
L
Gilgamesh
YBlZZY
Gilgamesh
7,441
2,463
0
2,580
11,809
8,335
116
5,180
6,629
0
45,653
L
5,013
442
0
1,797
11,830
5,959
0
6,567
5,263
58,124
0
W
Rama
6,760
4,126
0
2,287
10,443
3,647
6,495
1,637
8,806
0
94,093
W
Cabrakan
rocco0908
Cabrakan
10,028
1,227
0
5,618
14,330
16,049
1,227
939
13,391
67,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,881
Gold Earned
45,210
577
Minions Killed
464
0
Camps Cleared
0
1,889,730
Distance Traveled
1,655,398
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,457
445
96
5
0
256,648
2
W
Artio
10,751
566
21
1
0
395,892
7
W
Da Ji
11,775
620
124
7
0
396,662
1
W
He Bo
11,560
608
147
8
0
381,258
7
L
Ares
9,111
480
28
1
0
367,251
6
L
Mercury
9,681
510
141
7
0
379,713
3
L
Gilgamesh
8,854
466
91
5
0
328,039
0
L
Raijin
9,107
479
108
6
0
323,747
6
W
Rama
11,146
587
149
8
0
361,463
5
W
Cabrakan
11,649
613
136
7
0
354,455
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role