Player Matchup

Scylla
Scylla
ItsMrMemelord
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,639 Elo+
Solo
Bakasura
Bakasura
MrDarkfallBOIZ
Bakasura
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
26W - 35L
1,449 Elo+
Solo
Nemesis
Nemesis
restful_brewer1
Nemesis
Level 18
God Stats
10W - 4L
1,807 SR
Queue Stats
148W - 150L
1,585 Elo+
Solo
Raijin
Raijin
whitehawk3190
Raijin
Level 5
God Stats
0W - 2L
1,334 SR
Queue Stats
5W - 8L
1,363 Elo+
Solo
Serqet
Serqet
ºRENº
Serqet
Level 24
God Stats
24W - 24L
1,452 SR
Queue Stats
323W - 369L
1,382 Elo+
Solo
Team Averages
Level 12
1,519 SR
1,483 Elo+

VS

Team Averages
Level 20
1,373 SR
1,376 Elo+
Neith
Neith
Aplisman
Neith
Level 17
God Stats
25W - 27L
1,331 SR
Queue Stats
25W - 36L
1,317 Elo+
Solo
Arachne
Arachne
Halolus Hokie
Arachne
Level 26
God Stats
50W - 46L
1,251 SR
Queue Stats
448W - 496L
1,299 Elo+
Solo
Bacchus
Bacchus
McDee_Gamez
Bacchus
Level 25
God Stats
1W - 2L
1,281 SR
Queue Stats
74W - 66L
1,448 Elo+
Solo
Chaac
Chaac
SnrDinoSnore
Chaac
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
382W - 281L
1,619 Elo+
Solo
Raijin
Raijin
jkisino
Raijin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 7
11,029
919
9,909
17,281
5,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
17
0 / 12 / 10
10,966
914
8,256
30,160
12,792
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
9 / 2 / 3
13,617
1,135
15,651
21,714
14,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 10 / 9
11,260
938
13,259
23,303
7,700
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
ºRENº
Serqet
17
1 / 8 / 9
10,732
894
10,768
25,927
14,559
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aplisman
Neith
19
5 / 2 / 11
11,492
958
11,451
5,585
2,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
20
6 / 3 / 17
13,409
1,117
16,770
14,263
5,204
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
McDee_Gamez
Bacchus
20
12 / 1 / 22
15,427
1,286
22,139
14,369
22,346
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
18 / 2 / 21
15,970
1,331
52,976
22,575
33,955
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
jkisino
Raijin
18
1 / 6 / 12
10,816
901
5,969
9,944
3,363
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
125
14
Kills
42
42
Deaths
14
38
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Neith
Aplisman
Neith
5
2
11
5.25
W
Arachne
6
3
17
4.83
L
2
10
7
0.55
W
Bacchus
McDee_Gamez
Bacchus
12
1
22
23
L
Bakasura
0
12
10
0.42
W
18
2
21
14.25
W
Raijin
jkisino
Raijin
1
6
12
1.17
L
9
2
3
5.25
L
2
10
9
0.65
L
Serqet
ºRENº
Serqet
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,843
Damage
109,305
118,385
Taken
66,736
55,331
Mitigated
67,742
7,434
Healing
16,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aplisman
Neith
11,451
4,192
0
617
5,585
2,874
0
2,259
2,977
0
24,984
W
Arachne
16,770
12,788
0
2,808
14,263
5,204
0
2,689
10,597
0
42,846
L
9,909
4,575
0
0
17,281
5,500
0
2,078
15,052
28,774
0
W
Bacchus
McDee_Gamez
Bacchus
22,139
3,261
0
607
14,369
22,346
0
4,640
9,235
29,617
0
L
Bakasura
8,256
6,465
0
3,420
30,160
12,792
0
6,138
22,985
0
22,208
W
52,976
14,724
0
11,254
22,575
33,955
0
9,608
12,132
0
85,132
W
Raijin
jkisino
Raijin
5,969
2,128
0
744
9,944
3,363
0
3,972
5,650
15,446
0
L
15,651
8,056
0
2,674
21,714
14,780
0
5,116
15,792
0
39,709
L
13,259
4,658
288
1,052
23,303
7,700
0
8,299
14,233
27,880
0
L
Serqet
ºRENº
Serqet
10,768
2,311
0
0
25,927
14,559
0
6,052
19,025
0
26,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,604
Gold Earned
67,114
207
Minions Killed
222
3
Camps Cleared
5
1,066,100
Distance Traveled
1,098,652
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,492
958
35
3
2
201,524
1
W
Arachne
13,409
1,117
70
6
2
257,333
0
L
Scylla
11,029
919
46
4
0
186,087
0
W
Bacchus
15,427
1,286
15
1
0
262,458
0
L
Bakasura
10,966
914
40
3
0
222,060
0
W
Chaac
15,970
1,331
78
7
1
260,945
0
W
Raijin
10,816
901
24
2
0
116,392
2
L
Nemesis
13,617
1,135
57
5
1
243,279
0
L
Raijin
11,260
938
29
2
1
184,099
0
L
Serqet
10,732
894
35
3
1
230,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role