Player Matchup

Artemis
Artemis
GORISUN696969696
Artemis
Level 13
God Stats
34W - 38L
1,525 SR
Queue Stats
49W - 53L
1,301 Elo+
Party 2
Cthulhu
Cthulhu
Ton69
Cthulhu
Level 16
God Stats
0W - 2L
1,184 SR
Queue Stats
126W - 162L
1,333 Elo+
Party 2
Persephone
Persephone
missar69696969
Persephone
Level 4
God Stats
19W - 36L
1,363 SR
Queue Stats
39W - 67L
1,335 Elo+
Party 2
Arachne
Arachne
shinkoma1027
Arachne
Level 5
God Stats
0W - 3L
1,241 SR
Queue Stats
107W - 141L
1,401 Elo+
Party 2
Anubis
Anubis
yuuta6221
Anubis
Level 17
God Stats
16W - 20L
1,431 SR
Queue Stats
113W - 134L
1,331 Elo+
Party 2
Team Averages
Level 11
1,349 SR
1,340 Elo+

VS

Team Averages
Level 32
1,479 SR
1,507 Elo+
Agni
Agni
ArusDarius
Agni
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 26L
1,421 Elo+
Solo
Sol
Sol
Inami_WRLD
Sol
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 8L
1,684 Elo+
Party 1
Hercules
Hercules
OneDelta EFTW
Hercules
Level 7
God Stats
38W - 47L
1,500 SR
Queue Stats
314W - 334L
1,400 Elo+
Solo
Ao Kuang
Ao Kuang
Roger7982
Ao Kuang
Level 24
God Stats
10W - 6L
1,701 SR
Queue Stats
47W - 44L
1,512 Elo+
Solo
Set
Set
TommySalami0420
Set
Level 114
God Stats
6W - 4L
1,195 SR
Queue Stats
131W - 120L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,539
454
2,388
5,504
1,645
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Ton69
Cthulhu
8
0 / 5 / 0
4,724
472
2,070
7,404
2,460
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
missar69696969
Persephone
5
0 / 7 / 0
3,991
399
622
4,869
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
shinkoma1027
Arachne
5
0 / 4 / 0
3,999
400
334
6,886
1,735
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
yuuta6221
Anubis
7
0 / 5 / 0
4,694
469
2,493
4,360
1,578
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,484
648
2,822
2,558
698
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
5 / 0 / 0
6,078
608
6,395
3,239
1,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
OneDelta EFTW
Hercules
9
1 / 0 / 5
5,633
563
1,953
6,259
3,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Roger7982
Ao Kuang
11
2 / 0 / 5
6,442
644
2,186
5,023
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
7 / 0 / 1
6,892
689
3,862
5,116
2,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
19
22
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
0
1
0
0
W
5
0
0
5
W
Hercules
OneDelta EFTW
Hercules
1
0
5
3.5
W
Ao Kuang
Roger7982
Ao Kuang
2
0
5
4.5
W
7
0
1
7.5
L
Cthulhu
Ton69
Cthulhu
0
5
0
0
L
Persephone
missar69696969
Persephone
0
7
0
0
L
Arachne
shinkoma1027
Arachne
0
4
0
0
L
Anubis
yuuta6221
Anubis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,907
Damage
17,218
29,023
Taken
22,195
8,406
Mitigated
8,772
5,153
Healing
8,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,822
215
0
63
2,558
698
1,018
1,136
1,422
28,484
0
L
2,388
1,049
0
1,618
5,504
1,645
0
2,908
2,596
0
14,223
W
6,395
1,969
0
1,710
3,239
1,118
1,645
352
2,887
22,395
3,190
W
Hercules
OneDelta EFTW
Hercules
1,953
638
0
2,589
6,259
3,423
0
519
5,740
0
18,366
W
Ao Kuang
Roger7982
Ao Kuang
2,186
239
0
2,332
5,023
1,333
0
2,704
2,319
22,331
0
W
3,862
1,809
0
2,056
5,116
2,200
576
474
4,642
0
45,400
L
Cthulhu
Ton69
Cthulhu
2,070
230
0
1,590
7,404
2,460
0
2,553
4,783
19,529
0
L
Persephone
missar69696969
Persephone
622
215
0
45
4,869
988
0
1,415
3,423
8,930
0
L
Arachne
shinkoma1027
Arachne
334
232
0
1,890
6,886
1,735
0
2,500
4,306
0
9,385
L
Anubis
yuuta6221
Anubis
2,493
499
0
10
4,360
1,578
0
1,264
3,014
17,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,947
Gold Earned
31,529
126
Minions Killed
295
0
Camps Cleared
0
977,839
Distance Traveled
995,984
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,484
648
69
7
0
216,534
5
L
Artemis
4,539
454
27
3
0
190,389
0
W
Sol
6,078
608
48
5
0
165,010
0
W
Hercules
5,633
563
35
4
0
169,736
0
W
Ao Kuang
6,442
644
53
5
0
207,736
0
W
Set
6,892
689
90
9
0
236,968
1
L
Cthulhu
4,724
472
30
3
0
212,106
0
L
Persephone
3,991
399
12
1
0
192,922
0
L
Arachne
3,999
400
18
2
0
220,682
1
L
Anubis
4,694
469
39
4
0
161,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role