Player Matchup

Hel
Hel
Leo_Oficial04
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,496 Elo+
Solo
Fenrir
Fenrir
Toxicheer
Fenrir
Level 26
God Stats
6W - 3L
1,860 SR
Queue Stats
97W - 76L
1,519 Elo+
Solo
Persephone
Persephone
hunterstuntman
Persephone
Level 28
God Stats
11W - 9L
1,600 SR
Queue Stats
155W - 142L
1,564 Elo+
Party 1
Bellona
Bellona
nopoblemo
Bellona
Level 22
God Stats
18W - 14L
1,560 SR
Queue Stats
223W - 201L
1,539 Elo+
Solo
Olorun
Olorun
samunieto5
Olorun
Level 21
God Stats
26W - 31L
1,571 SR
Queue Stats
154W - 181L
1,538 Elo+
Party 1
Team Averages
Level 21
1,618 SR
1,531 Elo+

VS

Team Averages
Level 28
1,491 SR
1,469 Elo+
Fenrir
Fenrir
TLGE0409
Fenrir
Level 23
God Stats
6W - 6L
1,433 SR
Queue Stats
170W - 178L
1,402 Elo+
Solo
Odin
Odin
Wolfibber
Odin
Level 29
God Stats
4W - 2L
1,542 SR
Queue Stats
53W - 50L
1,478 Elo+
Solo
Skadi
Skadi
nerfcrit
Skadi
Level 28
God Stats
7W - 1L
1,722 SR
Queue Stats
167W - 112L
1,599 Elo+
Solo
Scylla
Scylla
twistar_husse
Scylla
Level 29
God Stats
7W - 3L
1,285 SR
Queue Stats
163W - 195L
1,445 Elo+
Solo
Cthulhu
Cthulhu
xX-DarkHize-Xx
Cthulhu
Level 29
God Stats
5W - 4L
1,472 SR
Queue Stats
60W - 66L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
3,958
396
1,255
4,641
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Toxicheer
Fenrir
4
1 / 0 / 0
4,317
432
361
1,347
309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
hunterstuntman
Persephone
10
1 / 2 / 2
6,274
627
3,840
5,803
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
nopoblemo
Bellona
12
2 / 0 / 0
6,653
665
4,838
5,955
4,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
samunieto5
Olorun
8
0 / 2 / 0
4,546
455
3,454
5,820
1,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
TLGE0409
Fenrir
9
0 / 1 / 1
5,245
525
1,460
5,606
1,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odin
9
0 / 0 / 0
5,013
501
1,930
3,489
1,883
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
nerfcrit
Skadi
11
4 / 1 / 3
6,148
615
4,798
5,533
1,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 2 / 1
5,873
587
2,216
4,373
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 6
5,654
565
4,803
6,700
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
9
8
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Fenrir
TLGE0409
Fenrir
0
1
1
0.5
L
Fenrir
Toxicheer
Fenrir
1
0
0
1
W
Odin
0
0
0
0
L
Persephone
hunterstuntman
Persephone
1
2
2
1
W
Skadi
nerfcrit
Skadi
4
1
3
5.5
L
Bellona
nopoblemo
Bellona
2
0
0
2
L
Olorun
samunieto5
Olorun
0
2
0
0
W
5
2
1
2.75
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,748
Damage
15,207
23,566
Taken
25,701
8,856
Mitigated
10,879
10,057
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,255
375
1,006
1,526
4,641
1,036
0
2,297
2,344
7,948
0
W
Fenrir
TLGE0409
Fenrir
1,460
484
0
2,839
5,606
1,617
304
149
5,457
0
24,597
L
Fenrir
Toxicheer
Fenrir
361
59
0
575
1,347
309
0
70
1,269
0
6,688
W
Odin
1,930
293
0
1,420
3,489
1,883
0
0
3,489
0
17,741
L
Persephone
hunterstuntman
Persephone
3,840
199
0
1,196
5,803
1,555
0
1,845
3,830
29,529
0
W
Skadi
nerfcrit
Skadi
4,798
1,899
0
2,384
5,533
1,611
616
1,631
3,902
0
40,580
L
Bellona
nopoblemo
Bellona
4,838
847
0
4,033
5,955
4,106
0
0
5,955
416
33,342
L
Olorun
samunieto5
Olorun
3,454
1,614
112
1,609
5,820
1,850
0
2,820
3,000
19,251
2,800
W
2,216
36
0
250
4,373
1,222
315
1,666
2,707
20,937
0
W
4,803
543
383
1,394
6,700
4,546
0
4,721
1,979
15,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,748
Gold Earned
27,933
197
Minions Killed
246
0
Camps Cleared
0
764,276
Distance Traveled
991,834
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,958
396
13
1
0
153,405
1
W
Fenrir
5,245
525
53
5
0
215,419
0
L
Fenrir
4,317
432
16
2
0
50,722
0
W
Odin
5,013
501
55
6
0
189,343
3
L
Persephone
6,274
627
55
6
0
193,477
0
W
Skadi
6,148
615
78
8
0
189,081
6
L
Bellona
6,653
665
81
8
0
208,376
1
L
Olorun
4,546
455
32
3
0
158,296
0
W
Scylla
5,873
587
37
4
0
199,590
1
W
Cthulhu
5,654
565
23
2
0
198,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role