Player Matchup

Bellona
Bellona
GokuPHAS
Bellona
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Neith
Neith
OwensRacingProd
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
foooooooooot
Cerberus
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 14L
1,136 Elo+
Solo
Kukulkan
Kukulkan
mydad15
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
the ninjaboy563
Guan Yu
Level 7
God Stats
1W - 1L
1,197 SR
Queue Stats
4W - 7L
1,245 Elo+
Solo
Team Averages
Level 5
1,439 SR
1,376 Elo+

VS

Team Averages
Level 4
1,500 SR
1,350 Elo+
Cerberus
Cerberus
JoaoBelchior123
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Ares
Ares
Ninja_209Xx
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iken6875
Morgan Le Fay
Level 4
God Stats
0W - 5L
1,500 SR
Queue Stats
17W - 18L
1,500 Elo+
Solo
Artemis
Artemis
joaovictor1011
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
980 Elo+
Solo
Anubis
Anubis
xristossvin
Anubis
Level 5
God Stats
5W - 4L
1,500 SR
Queue Stats
11W - 17L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GokuPHAS
Bellona
20
14 / 4 / 13
14,376
1,198
24,455
18,896
11,544
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
6 / 3 / 13
12,024
1,002
16,995
12,750
4,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
foooooooooot
Cerberus
20
8 / 4 / 21
13,762
1,147
13,762
14,652
9,825
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
mydad15
Kukulkan
20
16 / 1 / 17
14,935
1,245
26,054
10,065
3,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
7 / 7 / 16
13,035
1,086
16,706
16,140
19,437
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
5 / 13 / 4
11,412
951
10,655
22,252
8,885
18
2 / 14 / 10
11,907
992
14,859
26,981
34,808
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
iken6875
Morgan Le Fay
17
4 / 4 / 6
11,597
966
15,008
20,814
11,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 8 / 8
10,848
904
4,317
10,079
4,247
Anubis
17
6 / 12 / 5
12,210
1,018
19,713
26,541
10,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
52
51
Kills
19
19
Deaths
51
80
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
GokuPHAS
Bellona
14
4
13
5.13
L
Cerberus
5
13
4
0.54
L
2
14
10
0.5
W
6
3
13
4.17
W
Cerberus
foooooooooot
Cerberus
8
4
21
4.63
L
Morgan Le Fay
iken6875
Morgan Le Fay
4
4
6
1.75
L
2
8
8
0.75
W
Kukulkan
mydad15
Kukulkan
16
1
17
24.5
W
7
7
16
2.14
L
Anubis
6
12
5
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,972
Damage
64,552
72,503
Taken
106,667
48,297
Mitigated
69,479
10,276
Healing
11,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
GokuPHAS
Bellona
24,455
12,984
0
265
18,896
11,544
0
14,696
3,927
0
41,905
L
Cerberus
10,655
1,035
0
1,481
22,252
8,885
0
9,415
12,666
13,844
0
L
14,859
3,775
0
0
26,981
34,808
0
9,459
17,321
30,181
0
W
16,995
11,739
0
1,182
12,750
4,154
0
10,341
2,199
0
24,568
W
Cerberus
foooooooooot
Cerberus
13,762
2,120
0
2,667
14,652
9,825
0
12,676
1,730
34,115
0
L
Morgan Le Fay
iken6875
Morgan Le Fay
15,008
4,408
0
365
20,814
11,475
0
6,454
14,162
32,198
0
L
4,317
2,517
0
0
10,079
4,247
0
1,635
8,444
0
13,317
W
Kukulkan
mydad15
Kukulkan
26,054
6,166
0
648
10,065
3,337
0
8,938
1,085
46,349
0
W
16,706
3,955
1,776
3,738
16,140
19,437
0
12,579
3,327
0
23,951
L
Anubis
19,713
4,950
0
9,738
26,541
10,064
0
12,853
13,519
43,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,132
Gold Earned
57,974
184
Minions Killed
143
2
Camps Cleared
1
1,031,906
Distance Traveled
915,422
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,376
1,198
48
4
0
251,472
0
L
Cerberus
11,412
951
13
1
0
201,572
2
L
Ares
11,907
992
14
1
0
200,824
0
W
Neith
12,024
1,002
23
2
0
179,674
1
W
Cerberus
13,762
1,147
55
5
0
195,449
0
L
Morgan Le Fay
11,597
966
45
4
1
225,468
0
L
Artemis
10,848
904
15
1
0
132,235
0
W
Kukulkan
14,935
1,245
48
4
1
203,304
0
W
Guan Yu
13,035
1,086
10
1
1
202,007
3
L
Anubis
12,210
1,018
56
5
0
155,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role