Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Alanitos03
Nu Wa
Level 46
God Stats
1W - 1L
1,346 SR
Queue Stats
53W - 39L
1,626 Elo+
Party 3
Cu Chulainn
Cu Chulainn
BozhyyNosochek
Cu Chulainn
Level 59
God Stats
42W - 37L
1,557 SR
Queue Stats
256W - 278L
1,368 Elo+
Party 1
Ymir
Ymir
Hardcorshik
Ymir
Level 23
God Stats
29W - 26L
1,497 SR
Queue Stats
271W - 290L
1,372 Elo+
Party 1
Chiron
Chiron
Lolandman
Chiron
Level 141
God Stats
4W - 4L
1,715 SR
Queue Stats
55W - 42L
1,675 Elo+
Party 3
Team Averages
Level 60
1,523 SR
1,508 Elo+

VS

Team Averages
Level 48
1,354 SR
1,415 Elo+
Chang'e
Chang'e
AlphaZerg
Chang'e
Level 46
God Stats
10W - 21L
1,407 SR
Queue Stats
240W - 244L
1,447 Elo+
Solo
Chernobog
Chernobog
Artémislégende
Chernobog
Level 69
God Stats
3W - 4L
1,318 SR
Queue Stats
105W - 97L
1,534 Elo+
Party 2
Mercury
Mercury
Nefly
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 227L
1,371 Elo+
Party 4
Sobek
Sobek
Rémink
Sobek
Level 21
God Stats
5W - 8L
1,412 SR
Queue Stats
18W - 34L
1,336 Elo+
Party 2
Achilles
Achilles
protkast
Achilles
Level 73
God Stats
2W - 5L
1,135 SR
Queue Stats
379W - 392L
1,387 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
2 / 0 / 3
8,407
525
3,142
8,004
3,582
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
15
2 / 3 / 6
9,599
600
9,455
9,555
3,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
BozhyyNosochek
Cu Chulainn
16
6 / 0 / 3
9,727
608
11,532
7,640
7,492
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 2 / 10
7,785
487
3,371
7,531
3,540
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Lolandman
Chiron
16
11 / 1 / 4
9,641
603
18,000
11,645
4,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlphaZerg
Chang'e
13
2 / 6 / 0
7,769
486
10,019
13,802
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Chernobog
13
1 / 5 / 2
8,270
517
4,554
10,147
2,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Nefly
Mercury
13
2 / 3 / 0
7,885
493
1,854
10,121
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Rémink
Sobek
10
1 / 4 / 0
7,153
447
1,638
15,089
10,311
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
protkast
Achilles
11
0 / 5 / 0
6,662
416
3,636
13,699
14,689
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
23
Kills
6
6
Deaths
23
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
3
3.5
W
Nu Wa
2
3
6
1.67
L
Chang'e
AlphaZerg
Chang'e
2
6
0
0.33
L
Chernobog
1
5
2
0.4
W
Cu Chulainn
BozhyyNosochek
Cu Chulainn
6
0
3
7.5
W
2
2
10
3.5
W
Chiron
Lolandman
Chiron
11
1
4
13
L
Mercury
Nefly
Mercury
2
3
0
0.67
L
Sobek
Rémink
Sobek
1
4
0
0.25
L
Achilles
protkast
Achilles
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,500
Damage
21,701
44,375
Taken
62,858
22,356
Mitigated
35,630
12,506
Healing
12,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,142
2,351
0
3,794
8,004
3,582
66
1,588
6,416
0
37,733
W
Nu Wa
9,455
1,444
228
2,550
9,555
3,564
348
6,855
2,654
64,358
0
L
Chang'e
AlphaZerg
Chang'e
10,019
512
56
4,691
13,802
4,261
942
5,810
7,168
55,895
0
L
Chernobog
4,554
2,311
0
1,890
10,147
2,899
0
1,084
8,991
0
60,126
W
Cu Chulainn
BozhyyNosochek
Cu Chulainn
11,532
920
0
662
7,640
7,492
763
931
6,571
7,340
50,820
W
3,371
749
0
854
7,531
3,540
419
494
7,037
18,448
0
W
Chiron
Lolandman
Chiron
18,000
10,251
488
3,930
11,645
4,178
2,148
2,079
9,520
0
87,322
L
Mercury
Nefly
Mercury
1,854
491
0
1,180
10,121
3,470
0
1,762
8,237
0
49,193
L
Sobek
Rémink
Sobek
1,638
612
0
1,969
15,089
10,311
0
3,603
11,380
10,549
0
L
Achilles
protkast
Achilles
3,636
274
0
3,168
13,699
14,689
0
1,715
11,783
0
34,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,159
Gold Earned
37,739
507
Minions Killed
390
0
Camps Cleared
0
1,597,675
Distance Traveled
1,501,582
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,407
525
105
7
0
381,784
5
W
Nu Wa
9,599
600
127
8
0
279,420
4
L
Chang'e
7,769
486
96
6
0
290,447
4
L
Chernobog
8,270
517
125
8
0
276,997
1
W
Cu Chulainn
9,727
608
111
7
0
343,413
3
W
Ymir
7,785
487
33
2
0
303,994
1
W
Chiron
9,641
603
131
8
0
289,064
7
L
Mercury
7,885
493
94
6
0
350,488
4
L
Sobek
7,153
447
15
1
0
282,282
0
L
Achilles
6,662
416
60
4
0
301,368
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role