Player Matchup

Chaac
Chaac
Silver IV
Andre E104
Chaac
Silver IV
Level 69
God Stats
5W - 8L
1,468 SR
Queue Stats
23W - 42L
691 MMR
Solo
Kukulkan
Kukulkan
Silver III
CerfSangsue
Kukulkan
Silver III
Level 160
God Stats
43W - 44L
1,490 SR
Queue Stats
172W - 196L
893 MMR
Solo
Kali
Kali
Bronze I
SalamandrazZ
Kali
Bronze I
Level 77
God Stats
5W - 7L
1,488 SR
Queue Stats
392W - 417L
278 MMR
Solo
Susano
Susano
Silver V
Vagabond_Cipher
Susano
Silver V
Level 47
God Stats
1W - 1L
1,700 SR
Queue Stats
53W - 76L
580 MMR
Solo
Khepri
Khepri
Silver V
jkp0327
Khepri
Silver V
Level 144
God Stats
31W - 29L
1,531 SR
Queue Stats
910W - 938L
603 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,535 SR
609 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 120
1,528 SR
615 MMR
Apollo
Apollo
Silver V
DayYuriSantos
Apollo
Silver V
Level 86
God Stats
5W - 8L
1,417 SR
Queue Stats
150W - 180L
578 MMR
Solo
Scylla
Scylla
Silver III
ImperatriceNoth
Scylla
Silver III
Level 157
God Stats
131W - 150L
1,517 SR
Queue Stats
715W - 728L
953 MMR
Solo
Nike
Nike
Bronze II
Luizer23
Nike
Bronze II
Level 114
God Stats
33W - 18L
1,574 SR
Queue Stats
144W - 179L
173 MMR
Solo
Set
Set
Silver III
NeoKz59
Set
Silver III
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 55L
793 MMR
Solo
Athena
Athena
Silver V
l_DONT_ROTATE_
Athena
Silver V
Level 89
God Stats
103W - 56L
1,633 SR
Queue Stats
688W - 698L
579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
0 / 2 / 0
8,691
483
8,230
12,165
13,662
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
CerfSangsue
Kukulkan
14
0 / 4 / 0
8,284
460
8,559
7,984
2,692
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 1
7,435
413
4,690
10,216
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 0
7,309
406
337
12,425
4,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
jkp0327
Khepri
12
1 / 4 / 1
7,687
427
4,330
11,636
13,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
DanzaburouMorgan Le FayTiamatGilgameshCthulhu

VS

Bans
ArachneNemesisCu ChulainnSkadiAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 2
10,972
610
6,387
11,902
4,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 0 / 4
10,018
557
9,237
6,892
2,551
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nike
16
3 / 0 / 3
9,777
543
7,593
10,120
12,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Set
16
2 / 1 / 3
9,886
549
3,711
13,025
4,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 1 / 6
9,221
512
4,563
11,993
11,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
15
16
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
2
0
0
L
Kukulkan
CerfSangsue
Kukulkan
0
4
0
0
W
2
0
2
3
W
6
0
4
8
W
Nike
3
0
3
4.5
W
Set
2
1
3
3.5
L
1
4
1
0.38
L
0
2
0
0
L
Khepri
jkp0327
Khepri
1
4
1
0.38
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,146
Damage
31,491
54,426
Taken
53,932
38,219
Mitigated
35,952
12,847
Healing
23,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
8,230
386
0
5,114
12,165
13,662
0
1,602
9,339
0
58,423
L
Kukulkan
CerfSangsue
Kukulkan
8,559
349
0
511
7,984
2,692
443
4,565
3,415
58,174
0
W
6,387
4,842
0
7,873
11,902
4,793
3,366
4,793
7,109
0
90,445
W
9,237
384
0
1,120
6,892
2,551
1,293
2,043
4,849
66,373
0
W
Nike
7,593
629
203
4,754
10,120
12,131
536
298
9,822
0
51,196
W
Set
3,711
1,798
0
6,980
13,025
4,877
1,410
2,053
10,972
0
70,013
L
4,690
1,598
0
2,907
10,216
3,506
0
4,043
6,050
0
38,163
L
337
242
0
3,510
12,425
4,962
0
610
11,769
0
51,018
L
Khepri
jkp0327
Khepri
4,330
167
0
805
11,636
13,397
0
2,980
8,656
37,783
0
W
4,563
1,155
0
2,195
11,993
11,600
12
3,702
8,291
18,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,406
Gold Earned
49,874
450
Minions Killed
560
0
Camps Cleared
0
1,548,975
Distance Traveled
1,749,763
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,691
483
126
7
0
301,876
4
L
Kukulkan
8,284
460
114
6
0
280,620
4
W
Apollo
10,972
610
185
10
0
295,402
8
W
Scylla
10,018
557
119
7
0
366,260
7
W
Nike
9,777
543
98
5
0
333,841
2
W
Set
9,886
549
130
7
0
358,299
4
L
Kali
7,435
413
77
4
0
395,350
2
L
Susano
7,309
406
81
5
0
253,721
0
L
Khepri
7,687
427
52
3
0
317,408
1
W
Athena
9,221
512
28
2
0
395,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role