Player Matchup

Athena
Athena
HVegaaZ
Athena
Level 13
God Stats
8W - 4L
1,773 SR
Queue Stats
22W - 16L
1,628 Elo+
Party 2
Kali
Kali
KgbJones1997
Kali
Level 27
God Stats
57W - 28L
1,555 SR
Queue Stats
137W - 125L
1,370 Elo+
Party 1
Gilgamesh
Gilgamesh
Lad Like Rad
Gilgamesh
Level 18
God Stats
21W - 24L
1,423 SR
Queue Stats
244W - 285L
1,437 Elo+
Party 1
Artemis
Artemis
TulokiFavorito
Artemis
Level 13
God Stats
4W - 0L
1,773 SR
Queue Stats
43W - 23L
1,611 Elo+
Party 2
Scylla
Scylla
chemx__
Scylla
Level 41
God Stats
13W - 3L
1,494 SR
Queue Stats
131W - 74L
1,645 Elo+
Party 2
Team Averages
Level 22
1,604 SR
1,538 Elo+

VS

Team Averages
Level 9
1,411 SR
1,416 Elo+
Morgan Le Fay
Morgan Le Fay
BrecheR2735
Morgan Le Fay
Level 3
God Stats
0W - 2L
1,307 SR
Queue Stats
0W - 2L
1,281 Elo+
Solo
Neith
Neith
DarkPaines
Neith
Level 8
God Stats
99W - 101L
1,512 SR
Queue Stats
135W - 152L
1,517 Elo+
Solo
Thor
Thor
Keetrell
Thor
Level 18
God Stats
0W - 3L
1,212 SR
Queue Stats
33W - 25L
1,503 Elo+
Solo
Nemesis
Nemesis
flattish-pinion0
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,369 Elo+
Solo
Bellona
Bellona
goose93_
Bellona
Level 15
God Stats
1W - 4L
1,524 SR
Queue Stats
24W - 36L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
HVegaaZ
Athena
13
0 / 0 / 7
8,711
484
1,540
7,229
7,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 4 / 4
10,445
580
10,483
14,652
7,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Lad Like Rad
Gilgamesh
16
3 / 0 / 2
9,179
510
7,689
10,551
8,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 3 / 1
10,123
562
12,019
8,995
3,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
chemx__
Scylla
17
7 / 2 / 2
10,741
597
7,837
6,244
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BrecheR2735
Morgan Le Fay
12
1 / 8 / 2
8,086
449
3,282
11,689
4,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
11
1 / 5 / 0
7,569
421
3,810
9,280
2,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thor
16
7 / 4 / 1
10,160
564
9,848
15,035
6,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 3 / 1
6,769
376
872
10,133
2,708
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
goose93_
Bellona
13
0 / 5 / 1
7,932
441
6,320
13,084
10,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
24
Kills
9
9
Deaths
25
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BrecheR2735
Morgan Le Fay
1
8
2
0.25
L
Neith
1
5
0
0.2
W
Athena
HVegaaZ
Athena
0
0
7
3.5
L
Thor
7
4
1
1.88
W
8
4
4
2.5
W
Gilgamesh
Lad Like Rad
Gilgamesh
3
0
2
4
W
6
3
1
2.17
W
Scylla
chemx__
Scylla
7
2
2
4
L
0
3
1
0.17
L
Bellona
goose93_
Bellona
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,568
Damage
24,132
47,671
Taken
59,221
29,258
Mitigated
26,170
10,599
Healing
14,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BrecheR2735
Morgan Le Fay
3,282
491
0
250
11,689
4,052
299
5,467
5,854
41,311
0
L
Neith
3,810
1,797
0
2,810
9,280
2,161
90
172
9,011
0
29,695
W
Athena
HVegaaZ
Athena
1,540
654
0
1,205
7,229
7,610
574
221
6,986
15,195
0
L
Thor
9,848
2,295
0
3,582
15,035
6,716
0
346
14,497
0
60,425
W
10,483
4,837
0
6,302
14,652
7,515
156
633
13,951
0
62,784
W
Gilgamesh
Lad Like Rad
Gilgamesh
7,689
1,156
0
2,411
10,551
8,629
608
0
10,551
0
51,615
W
12,019
8,031
0
681
8,995
3,432
2,212
742
8,207
0
73,784
W
Scylla
chemx__
Scylla
7,837
314
0
0
6,244
2,072
0
1,523
4,537
70,641
0
L
872
187
0
3,937
10,133
2,708
0
2,024
8,014
0
23,980
L
Bellona
goose93_
Bellona
6,320
1,971
0
3,452
13,084
10,533
0
906
11,370
0
39,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,199
Gold Earned
40,516
448
Minions Killed
372
0
Camps Cleared
0
1,730,216
Distance Traveled
1,386,265
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,086
449
91
5
0
288,880
0
L
Neith
7,569
421
50
3
0
255,244
0
W
Athena
8,711
484
36
2
0
369,607
0
L
Thor
10,160
564
102
6
0
299,224
1
W
Kali
10,445
580
94
5
0
358,625
0
W
Gilgamesh
9,179
510
78
4
0
354,772
0
W
Artemis
10,123
562
111
6
0
281,955
0
W
Scylla
10,741
597
129
7
0
365,257
0
L
Nemesis
6,769
376
52
3
0
237,473
0
L
Bellona
7,932
441
77
4
0
305,444
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role