Player Matchup

Ullr
Ullr
NoSupportForMe
Ullr
Level 27
God Stats
29W - 36L
1,464 SR
Queue Stats
148W - 153L
1,593 Elo+
Solo
Thanatos
Thanatos
TráshMatchMaking
Thanatos
Level 7
God Stats
14W - 1L
1,982 SR
Queue Stats
40W - 7L
1,926 Elo+
Party 1
Hera
Hera
eduardobastos6
Hera
Level 27
God Stats
1W - 1L
1,360 SR
Queue Stats
110W - 147L
1,459 Elo+
Solo
Bastet
Bastet
mdRusch
Bastet
Level 27
God Stats
6W - 5L
1,490 SR
Queue Stats
73W - 68L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
Ðevour
Sun Wukong
Level 7
God Stats
4W - 0L
1,827 SR
Queue Stats
19W - 3L
1,882 Elo+
Party 1
Team Averages
Level 19
1,625 SR
1,665 Elo+

VS

Team Averages
Level 14
1,437 SR
1,290 Elo+
Jing Wei
Jing Wei
Grace丶涵滚滚
Jing Wei
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,359 Elo+
Party 2
Bellona
Bellona
Longsong
Bellona
Level 25
God Stats
0W - 2L
1,306 SR
Queue Stats
30W - 48L
1,309 Elo+
Party 2
Kukulkan
Kukulkan
Sunn26
Kukulkan
Level 23
God Stats
10W - 17L
1,461 SR
Queue Stats
25W - 43L
1,303 Elo+
Party 2
Jormungandr
Jormungandr
只只dd
Jormungandr
Level 11
God Stats
3W - 7L
1,420 SR
Queue Stats
6W - 15L
1,244 Elo+
Party 2
Kali
Kali
楸拂花yyy
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 0 / 5
8,291
754
8,441
5,139
1,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
9 / 0 / 6
7,921
720
8,788
7,733
3,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 5
7,196
654
4,105
3,990
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
mdRusch
Bastet
13
0 / 0 / 2
7,738
703
2,111
2,594
1,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Ðevour
Sun Wukong
11
4 / 0 / 15
7,911
719
6,047
11,113
11,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 0
4,247
386
2,059
7,277
1,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Longsong
Bellona
7
0 / 3 / 0
4,879
444
1,817
7,216
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Sunn26
Kukulkan
10
1 / 4 / 0
6,052
550
1,749
5,959
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
只只dd
Jormungandr
6
0 / 5 / 0
4,813
438
1,470
9,436
5,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 6 / 0
4,746
431
2,510
8,243
2,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
1
26
Kills
1
1
Deaths
26
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Bellona
Longsong
Bellona
0
3
0
0
W
11
0
5
13.5
L
Kukulkan
Sunn26
Kukulkan
1
4
0
0.25
W
9
0
6
12
W
2
1
5
4.5
W
Bastet
mdRusch
Bastet
0
0
2
1
W
Sun Wukong
Ðevour
Sun Wukong
4
0
15
11.5
L
Jormungandr
只只dd
Jormungandr
0
5
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,492
Damage
9,605
30,569
Taken
38,131
19,443
Mitigated
14,626
13,407
Healing
4,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,059
1,718
0
219
7,277
1,293
0
1,518
5,607
0
9,557
L
Bellona
Longsong
Bellona
1,817
476
0
1,926
7,216
4,066
0
0
6,921
0
18,993
W
8,441
4,144
0
319
5,139
1,925
2,312
653
4,486
0
46,216
L
Kukulkan
Sunn26
Kukulkan
1,749
298
0
250
5,959
1,412
0
974
4,948
35,320
0
W
8,788
2,653
0
8,286
7,733
3,481
1,817
30
7,703
0
48,205
W
4,105
730
0
1,102
3,990
1,479
1,445
890
3,100
40,462
0
W
Bastet
mdRusch
Bastet
2,111
339
0
999
2,594
1,484
0
0
2,594
0
36,167
W
Sun Wukong
Ðevour
Sun Wukong
6,047
1,831
0
2,701
11,113
11,074
425
1,646
9,467
0
22,133
L
Jormungandr
只只dd
Jormungandr
1,470
427
0
100
9,436
5,122
0
1,181
8,239
8,147
0
L
2,510
1,106
0
1,600
8,243
2,733
0
432
7,774
0
19,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,057
Gold Earned
24,737
356
Minions Killed
205
0
Camps Cleared
0
1,104,304
Distance Traveled
1,025,526
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,247
386
14
1
0
190,594
0
L
Bellona
4,879
444
49
4
0
215,362
1
W
Ullr
8,291
754
91
8
0
198,000
0
L
Kukulkan
6,052
550
87
8
0
195,654
0
W
Thanatos
7,921
720
86
8
0
262,125
3
W
Hera
7,196
654
75
7
0
216,769
1
W
Bastet
7,738
703
87
8
0
194,732
0
W
Sun Wukong
7,911
719
17
2
0
232,678
1
L
Jormungandr
4,813
438
11
1
0
211,422
0
L
Kali
4,746
431
44
4
0
212,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role