Player Matchup

Anubis
Anubis
 
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Celophite
Izanami
Level 109
God Stats
1W - 0L
1,086 SR
Queue Stats
4W - 1L
1,282 Elo+
Party 3
Chernobog
Chernobog
Clockwork27TH
Chernobog
Level 23
God Stats
20W - 12L
1,424 SR
Queue Stats
95W - 103L
1,252 Elo+
Party 1
King Arthur
King Arthur
LastKing_2pac
King Arthur
Level 20
God Stats
3W - 2L
1,321 SR
Queue Stats
184W - 242L
1,297 Elo+
Solo
Bellona
Bellona
PIIviPer
Bellona
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Team Averages
Level 36
1,366 SR
1,366 Elo+

VS

Team Averages
Level 10
1,565 SR
1,381 Elo+
Apollo
Apollo
Bad3ear
Apollo
Level 6
God Stats
2W - 3L
1,702 SR
Queue Stats
15W - 18L
1,447 Elo+
Party 2
Jormungandr
Jormungandr
HmanK
Jormungandr
Level 12
God Stats
2W - 5L
1,514 SR
Queue Stats
9W - 19L
1,319 Elo+
Solo
Nu Wa
Nu Wa
RexDragonhart
Nu Wa
Level 7
God Stats
3W - 3L
1,611 SR
Queue Stats
14W - 18L
1,338 Elo+
Party 2
Arachne
Arachne
uh9p
Arachne
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 265L
1,299 Elo+
Solo
Susano
Susano
东海龙王丶
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
4 / 0 / 3
5,945
661
4,594
3,296
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Celophite
Izanami
8
0 / 1 / 0
4,565
507
717
2,218
551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chernobog
Clockwork27TH
Chernobog
9
4 / 0 / 4
5,587
621
2,697
4,170
1,120
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
LastKing_2pac
King Arthur
8
0 / 0 / 0
4,399
489
961
5,493
1,757
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
PIIviPer
Bellona
10
6 / 1 / 1
6,433
715
5,057
5,373
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bad3ear
Apollo
8
1 / 0 / 0
4,804
534
1,991
3,632
768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
HmanK
Jormungandr
5
0 / 3 / 1
4,257
473
1,254
6,304
2,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 3 / 0
4,159
462
1,739
4,558
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
uh9p
Arachne
5
1 / 5 / 0
4,008
445
1,846
4,595
1,190
6
0 / 3 / 0
3,936
437
700
4,947
1,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
14
Kills
2
2
Deaths
14
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
3
5.5
L
Apollo
Bad3ear
Apollo
1
0
0
1
W
Izanami
Celophite
Izanami
0
1
0
0
W
Chernobog
Clockwork27TH
Chernobog
4
0
4
6
L
Jormungandr
HmanK
Jormungandr
0
3
1
0.17
W
King Arthur
LastKing_2pac
King Arthur
0
0
0
0
W
Bellona
PIIviPer
Bellona
6
1
1
6.5
L
0
3
0
0
L
Arachne
uh9p
Arachne
1
5
0
0.2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,026
Damage
7,530
20,550
Taken
24,036
7,934
Mitigated
6,184
7,371
Healing
5,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,594
312
0
1,919
3,296
1,391
681
1,105
2,103
30,654
0
L
Apollo
Bad3ear
Apollo
1,991
1,085
0
2,442
3,632
768
0
0
3,632
0
22,430
W
Izanami
Celophite
Izanami
717
550
0
506
2,218
551
592
231
1,947
0
18,800
W
Chernobog
Clockwork27TH
Chernobog
2,697
1,662
0
1,220
4,170
1,120
231
406
3,690
0
24,957
L
Jormungandr
HmanK
Jormungandr
1,254
363
0
1,000
6,304
2,119
0
1,173
5,131
8,771
0
W
King Arthur
LastKing_2pac
King Arthur
961
65
0
1,195
5,493
1,757
119
832
4,571
0
17,343
W
Bellona
PIIviPer
Bellona
5,057
2,164
0
2,531
5,373
3,115
592
319
5,014
0
24,890
L
1,739
422
0
250
4,558
981
0
2,265
2,293
11,070
0
L
Arachne
uh9p
Arachne
1,846
1,216
0
610
4,595
1,190
0
0
4,595
0
7,379
L
700
164
0
1,176
4,947
1,126
105
1,156
3,791
0
11,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,929
Gold Earned
21,164
240
Minions Killed
138
0
Camps Cleared
0
798,769
Distance Traveled
719,383
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,945
661
56
6
0
145,871
2
L
Apollo
4,804
534
55
6
0
168,450
0
W
Izanami
4,565
507
40
4
0
149,921
0
W
Chernobog
5,587
621
52
6
0
172,826
1
L
Jormungandr
4,257
473
22
2
0
120,520
0
W
King Arthur
4,399
489
34
4
0
163,837
2
W
Bellona
6,433
715
58
6
0
166,314
0
L
Nu Wa
4,159
462
22
2
0
140,388
0
L
Arachne
4,008
445
13
1
0
126,949
3
L
Susano
3,936
437
26
3
0
163,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role