Player Matchup

Cupid
Cupid
Arckange---
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,459 Elo+
Party 1
Pele
Pele
DOWN_lucas04
Pele
Level 29
God Stats
0W - 6L
1,109 SR
Queue Stats
136W - 132L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
E0302Dragon
Sun Wukong
Level 7
God Stats
2W - 4L
1,672 SR
Queue Stats
2W - 6L
1,374 Elo+
Party 1
Erlang Shen
Erlang Shen
LI_GANESH_LI
Erlang Shen
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,514 Elo+
Solo
Susano
Susano
TerminatorD33005
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,347 Elo+
Party 1
Team Averages
Level 14
1,456 SR
1,429 Elo+

VS

Team Averages
Level 27
1,424 SR
1,444 Elo+
Odin
Odin
 
Odin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Javykkoa
Ymir
Level 45
God Stats
69W - 66L
1,536 SR
Queue Stats
333W - 370L
1,438 Elo+
Party 2
Apollo
Apollo
Legit_Mark-
Apollo
Level 26
God Stats
1W - 1L
1,292 SR
Queue Stats
235W - 207L
1,646 Elo+
Solo
Fenrir
Fenrir
Little_Apeboss
Fenrir
Level 15
God Stats
2W - 7L
1,500 SR
Queue Stats
124W - 161L
1,302 Elo+
Party 2
Sol
Sol
TurnOrBurn777
Sol
Level 19
God Stats
1W - 2L
1,290 SR
Queue Stats
40W - 57L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 1
6,961
366
1,922
13,255
3,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 3 / 1
6,981
367
1,749
7,654
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
E0302Dragon
Sun Wukong
10
0 / 6 / 2
7,120
375
3,971
12,163
7,505
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Erlang Shen
LI_GANESH_LI
Erlang Shen
16
7 / 2 / 0
10,144
534
8,931
12,952
6,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 14 / 1
6,902
363
8,533
13,532
6,075
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
6 / 2 / 7
9,787
515
7,808
6,990
4,978
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
15
6 / 0 / 11
9,893
521
9,013
8,347
8,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
18
7 / 1 / 4
11,325
596
6,569
11,668
4,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
11 / 4 / 7
9,459
498
7,402
12,575
4,399
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
6 / 2 / 9
11,476
604
7,766
13,290
4,391
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
74
8
Kills
36
37
Deaths
9
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
2
7
4.75
L
0
12
1
0.04
L
0
3
1
0.17
L
Sun Wukong
E0302Dragon
Sun Wukong
0
6
2
0.17
W
Ymir
6
0
11
11.5
L
Erlang Shen
LI_GANESH_LI
Erlang Shen
7
2
0
3.5
W
Apollo
7
1
4
9
W
11
4
7
3.63
L
1
14
1
0.11
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,106
Damage
38,558
59,556
Taken
52,870
26,244
Mitigated
26,995
8,320
Healing
18,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,808
2,248
0
1,175
6,990
4,978
1,439
0
6,990
10,799
24,034
L
1,922
1,830
0
1,824
13,255
3,699
0
3,841
9,414
0
17,395
L
1,749
412
0
1,811
7,654
2,081
112
2,010
5,644
0
29,020
L
Sun Wukong
E0302Dragon
Sun Wukong
3,971
314
0
250
12,163
7,505
0
4,876
7,287
0
26,711
W
Ymir
9,013
1,923
0
1,110
8,347
8,900
212
0
8,347
46,674
0
L
Erlang Shen
LI_GANESH_LI
Erlang Shen
8,931
5,268
0
4,435
12,952
6,884
0
4,468
8,484
0
68,763
W
Apollo
6,569
4,015
0
4,507
11,668
4,327
2,846
90
11,578
0
111,144
W
7,402
2,025
0
4,633
12,575
4,399
24
0
12,575
0
25,605
L
8,533
1,849
0
0
13,532
6,075
0
4,191
9,341
0
25,126
W
7,766
3,473
197
6,425
13,290
4,391
1,372
150
13,140
68,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,108
Gold Earned
51,940
302
Minions Killed
433
0
Camps Cleared
0
1,698,758
Distance Traveled
1,805,811
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,787
515
70
4
0
327,948
3
L
Cupid
6,961
366
26
1
0
310,561
3
L
Pele
6,981
367
60
3
0
290,644
0
L
Sun Wukong
7,120
375
49
3
0
402,683
0
W
Ymir
9,893
521
65
3
0
378,508
0
L
Erlang Shen
10,144
534
132
7
0
344,367
0
W
Apollo
11,325
596
171
9
0
365,000
4
W
Fenrir
9,459
498
27
1
0
378,318
0
L
Susano
6,902
363
35
2
0
350,503
0
W
Sol
11,476
604
100
5
0
356,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role