Player Matchup

Hades
Hades
EchoLightGod
Hades
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 43L
1,212 Elo+
Solo
Ares
Ares
Schmiddi_97
Ares
Level 8
God Stats
3W - 3L
1,389 SR
Queue Stats
4W - 4L
1,095 Elo+
Party 4
Ullr
Ullr
TimSPlayer
Ullr
Level 28
God Stats
3W - 4L
1,324 SR
Queue Stats
4W - 4L
1,095 Elo+
Party 4
Cupid
Cupid
mataractor
Cupid
Level 13
God Stats
7W - 6L
1,457 SR
Queue Stats
9W - 18L
1,222 Elo+
Party 3
Arachne
Arachne
winchiin
Arachne
Level 12
God Stats
7W - 10L
1,310 SR
Queue Stats
8W - 17L
1,164 Elo+
Party 3
Team Averages
Level 18
1,396 SR
1,158 Elo+

VS

Team Averages
Level 28
1,456 SR
1,260 Elo+
Nu Wa
Nu Wa
AVG_JOK3R_YT
Nu Wa
Level 45
God Stats
2W - 2L
1,420 SR
Queue Stats
139W - 142L
1,394 Elo+
Party 2
Bastet
Bastet
AW-Killua_ZDK
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 156L
1,400 Elo+
Party 2
Loki
Loki
FuzzyGF-
Loki
Level 29
God Stats
2W - 5L
1,360 SR
Queue Stats
41W - 83L
1,154 Elo+
Party 1
Nemesis
Nemesis
Laururentiu
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 53L
1,343 Elo+
Party 2
Set
Set
tinyforce11FFA
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 42L
1,008 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 6
10,521
478
18,211
14,960
8,314
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
6 / 0 / 14
10,034
456
9,432
12,349
12,940
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 0 / 4
9,985
454
5,806
6,490
2,403
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cupid
14
7 / 6 / 8
10,273
467
13,066
11,081
3,838
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
winchiin
Arachne
10
1 / 6 / 8
8,030
365
5,126
19,917
5,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
9,777
444
9,929
14,619
5,063
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 5 / 3
9,902
450
9,836
16,590
5,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
14
6 / 5 / 4
10,064
457
14,660
17,321
9,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
Laururentiu
Nemesis
15
5 / 3 / 3
10,064
457
9,207
15,008
5,622
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 9 / 6
8,183
372
2,443
12,691
3,501
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
39
27
Kills
18
18
Deaths
27
40
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
4
5
3
1.1
W
9
6
6
2
L
Loki
6
5
4
1.6
L
Nemesis
Laururentiu
Nemesis
5
3
3
2.17
W
6
0
14
13
W
4
0
4
6
W
Cupid
7
6
8
1.83
L
2
9
6
0.56
W
Arachne
winchiin
Arachne
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,641
Damage
46,075
64,797
Taken
76,229
33,457
Mitigated
29,252
15,767
Healing
17,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,929
3,598
0
3,906
14,619
5,063
1,219
6,492
8,127
65,530
0
L
9,836
5,587
0
3,110
16,590
5,412
0
4,643
11,947
0
57,668
W
18,211
2,066
694
5,302
14,960
8,314
510
2,040
12,920
49,833
0
L
Loki
14,660
4,980
0
3,964
17,321
9,654
1,336
5,824
11,497
0
69,823
L
Nemesis
Laururentiu
Nemesis
9,207
4,872
0
5,944
15,008
5,622
2,891
4,485
10,523
0
39,724
W
9,432
875
0
500
12,349
12,940
674
2,740
9,609
22,382
0
W
5,806
2,894
0
1,504
6,490
2,403
4,073
1,433
5,057
0
49,060
W
Cupid
13,066
5,221
442
2,055
11,081
3,838
231
1,045
10,036
0
38,923
L
2,443
1,596
0
768
12,691
3,501
490
6,407
6,284
0
10,885
W
Arachne
winchiin
Arachne
5,126
3,706
0
5,270
19,917
5,962
250
3,074
16,843
0
20,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,843
Gold Earned
47,990
259
Minions Killed
413
0
Camps Cleared
0
1,947,462
Distance Traveled
2,001,447
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,777
444
103
5
0
355,295
3
L
Bastet
9,902
450
101
5
0
428,737
0
W
Hades
10,521
478
68
3
0
341,815
2
L
Loki
10,064
457
102
5
0
395,297
3
L
Nemesis
10,064
457
86
4
0
441,162
0
W
Ares
10,034
456
36
2
0
439,838
0
W
Ullr
9,985
454
83
4
0
390,273
0
W
Cupid
10,273
467
47
2
0
384,662
1
L
Set
8,183
372
21
1
0
380,956
0
W
Arachne
8,030
365
25
1
0
390,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role