Player Matchup

Chiron
Chiron
 
Chiron
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
IN_THE_MORTAR
Odin
Level 69
God Stats
2W - 7L
1,219 SR
Queue Stats
61W - 94L
1,312 Elo+
Party 2
Kukulkan
Kukulkan
VPL_Gino
Kukulkan
Level 68
God Stats
8W - 12L
1,502 SR
Queue Stats
17W - 30L
1,299 Elo+
Party 2
Xing Tian
Xing Tian
mansong1989-dima
Xing Tian
Level 126
God Stats
4W - 4L
1,832 SR
Queue Stats
310W - 304L
1,399 Elo+
Solo
Team Averages
Level 89
1,510 SR
1,402 Elo+

VS

Team Averages
Level 86
1,383 SR
1,446 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Kratos94287
Anubis
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 130L
1,397 Elo+
Solo
Hel
Hel
Milary_bleze
Hel
Level 64
God Stats
1W - 1L
1,278 SR
Queue Stats
79W - 85L
1,412 Elo+
Solo
Bakasura
Bakasura
Rabbyth
Bakasura
Level 121
God Stats
2W - 5L
1,149 SR
Queue Stats
109W - 103L
1,457 Elo+
Party 1
Anhur
Anhur
fatcatpooping
Anhur
Level 109
God Stats
2W - 3L
1,489 SR
Queue Stats
358W - 381L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
5
0 / 2 / 0
3,049
610
2,610
2,647
396
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
 
Arachne
1
0 / 0 / 0
2,496
499
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 1 / 0
3,397
679
511
2,337
1,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Kukulkan
VPL_Gino
Kukulkan
6
0 / 0 / 0
3,376
675
1,259
718
232
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
5
0 / 1 / 0
3,297
659
1,199
3,603
952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
4
0 / 0 / 2
3,229
646
928
3,862
1,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
7
0 / 0 / 0
3,813
763
307
1,915
945
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 0 / 0
3,680
736
1,088
1,629
511
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Rabbyth
Bakasura
5
1 / 0 / 2
3,626
725
2,028
2,369
774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
2 / 0 / 1
3,788
758
1,077
1,923
365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
4
4
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
2
0
0
L
Arachne
 
Arachne
0
0
0
0
W
Sylvanus
 
Sylvanus
0
0
2
1
L
0
1
0
0
W
Anubis
0
0
0
0
W
1
0
0
1
W
Bakasura
Rabbyth
Bakasura
1
0
2
2
L
Kukulkan
VPL_Gino
Kukulkan
0
0
0
0
W
2
0
1
2.5
L
Xing Tian
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,579
Damage
5,428
9,305
Taken
11,698
2,705
Mitigated
3,642
1,844
Healing
5,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,610
1,159
75
865
2,647
396
0
382
2,215
0
9,818
L
Arachne
 
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
 
Sylvanus
928
607
460
975
3,862
1,047
0
759
3,103
5,646
0
L
511
130
0
263
2,337
1,125
0
1,088
1,209
0
10,630
W
Anubis
307
0
0
1,390
1,915
945
0
1,259
656
17,741
0
W
1,088
195
0
897
1,629
511
0
0
1,629
14,551
0
W
Bakasura
Rabbyth
Bakasura
2,028
1,273
0
1,038
2,369
774
0
237
2,132
0
10,078
L
Kukulkan
VPL_Gino
Kukulkan
1,259
371
0
351
718
232
0
307
411
13,009
0
W
1,077
386
0
803
1,923
365
0
203
1,720
0
11,490
L
Xing Tian
1,199
271
0
290
3,603
952
0
546
2,977
7,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,615
Gold Earned
18,136
88
Minions Killed
134
0
Camps Cleared
0
397,319
Distance Traveled
465,403
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
3,049
610
19
4
0
93,519
1
L
Arachne
2,496
499
0
0
0
0
0
W
Sylvanus
3,229
646
8
2
0
85,774
0
L
Odin
3,397
679
30
6
0
92,089
1
W
Anubis
3,813
763
47
9
0
89,393
1
W
Hel
3,680
736
23
5
0
87,557
0
W
Bakasura
3,626
725
31
6
0
112,910
1
L
Kukulkan
3,376
675
30
6
0
108,386
2
W
Anhur
3,788
758
25
5
0
89,769
1
L
Xing Tian
3,297
659
9
2
0
103,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role