Player Matchup

Sun Wukong
Sun Wukong
BkardiS
Sun Wukong
Level 8
God Stats
6W - 8L
1,137 SR
Queue Stats
24W - 48L
1,150 Elo+
Party 2
Neith
Neith
Cloudman1337
Neith
Level 8
God Stats
16W - 17L
1,403 SR
Queue Stats
24W - 47L
1,179 Elo+
Party 2
Skadi
Skadi
Gromfort
Skadi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
IDRIK9
Baron Samedi
Level 26
God Stats
1W - 1L
1,539 SR
Queue Stats
54W - 57L
1,206 Elo+
Party 3
Kumbhakarna
Kumbhakarna
artem441313
Kumbhakarna
Level 12
God Stats
2W - 0L
1,305 SR
Queue Stats
55W - 58L
1,236 Elo+
Party 3
Team Averages
Level 13
1,377 SR
1,254 Elo+

VS

Team Averages
Level 21
1,333 SR
1,221 Elo+
Chernobog
Chernobog
Elviner
Chernobog
Level 26
God Stats
4W - 7L
1,288 SR
Queue Stats
41W - 70L
1,241 Elo+
Solo
The Morrigan
The Morrigan
KovacMarko369
The Morrigan
Level 24
God Stats
1W - 5L
1,195 SR
Queue Stats
66W - 99L
1,207 Elo+
Party 1
Serqet
Serqet
SlepelS
Serqet
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,117 Elo+
Solo
Anubis
Anubis
noa16
Anubis
Level 25
God Stats
9W - 5L
1,335 SR
Queue Stats
43W - 73L
1,201 Elo+
Party 1
Cupid
Cupid
xIRossIx
Cupid
Level 20
God Stats
7W - 14L
1,347 SR
Queue Stats
22W - 38L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BkardiS
Sun Wukong
18
5 / 11 / 13
13,414
447
5,428
24,100
12,203
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 5 / 7
16,159
539
9,444
17,230
5,711
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
Gromfort
Skadi
20
15 / 6 / 10
16,573
552
30,434
30,753
12,902
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
IDRIK9
Baron Samedi
20
15 / 6 / 14
18,126
604
32,360
20,333
11,604
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
artem441313
Kumbhakarna
20
3 / 11 / 19
15,606
520
10,175
39,329
41,243
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Elviner
Chernobog
20
8 / 8 / 12
14,442
481
15,568
25,554
8,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
KovacMarko369
The Morrigan
20
7 / 8 / 13
13,793
460
13,305
13,838
5,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Serqet
SlepelS
Serqet
20
5 / 12 / 8
14,340
478
11,909
28,447
10,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
noa16
Anubis
20
7 / 9 / 14
14,416
481
22,834
19,540
9,476
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cupid
xIRossIx
Cupid
20
10 / 14 / 7
14,098
470
28,285
30,617
10,376
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
91
50
Kills
37
39
Deaths
51
63
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BkardiS
Sun Wukong
5
11
13
1.05
W
12
5
7
3.1
L
Chernobog
Elviner
Chernobog
8
8
12
1.75
W
Skadi
Gromfort
Skadi
15
6
10
3.33
W
Baron Samedi
IDRIK9
Baron Samedi
15
6
14
3.67
L
The Morrigan
KovacMarko369
The Morrigan
7
8
13
1.69
L
Serqet
SlepelS
Serqet
5
12
8
0.75
W
Kumbhakarna
artem441313
Kumbhakarna
3
11
19
1.14
L
Anubis
noa16
Anubis
7
9
14
1.56
L
Cupid
xIRossIx
Cupid
10
14
7
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,841
Damage
91,901
131,745
Taken
117,996
83,663
Mitigated
44,323
25,560
Healing
22,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BkardiS
Sun Wukong
5,428
1,597
897
2,681
24,100
12,203
1,608
10,109
13,991
0
43,977
W
9,444
4,241
0
847
17,230
5,711
3,533
5,458
10,743
0
106,684
L
Chernobog
Elviner
Chernobog
15,568
10,317
0
2,865
25,554
8,600
265
11,849
13,705
0
55,886
W
Skadi
Gromfort
Skadi
30,434
16,469
0
9,771
30,753
12,902
6,007
4,677
24,970
0
102,101
W
Baron Samedi
IDRIK9
Baron Samedi
32,360
1,589
5,611
5,753
20,333
11,604
2,569
4,214
15,429
98,866
0
L
The Morrigan
KovacMarko369
The Morrigan
13,305
1,964
109
641
13,838
5,221
3,126
4,721
8,939
69,897
2,016
L
Serqet
SlepelS
Serqet
11,909
2,436
0
7,272
28,447
10,650
2,687
5,638
22,809
0
83,280
W
Kumbhakarna
artem441313
Kumbhakarna
10,175
2,553
0
0
39,329
41,243
949
13,506
25,091
32,255
0
L
Anubis
noa16
Anubis
22,834
1,069
0
2,705
19,540
9,476
3,283
8,892
10,648
74,942
0
L
Cupid
xIRossIx
Cupid
28,285
19,073
56
8,667
30,617
10,376
1,095
11,435
19,182
0
89,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,878
Gold Earned
71,089
465
Minions Killed
543
0
Camps Cleared
0
2,588,317
Distance Traveled
2,153,841
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,414
447
41
1
0
532,659
6
W
Neith
16,159
539
144
5
0
495,119
4
L
Chernobog
14,442
481
75
3
0
426,604
4
W
Skadi
16,573
552
116
4
0
518,245
5
W
Baron Samedi
18,126
604
138
5
0
551,954
2
L
The Morrigan
13,793
460
117
4
0
468,723
4
L
Serqet
14,340
478
138
5
0
439,077
3
W
Kumbhakarna
15,606
520
26
1
0
490,340
3
L
Anubis
14,416
481
114
4
0
420,053
2
L
Cupid
14,098
470
99
3
0
399,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role