Player Matchup

Bellona
Bellona
 
Bellona
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Bértolo256
Morgan Le Fay
Level 29
God Stats
6W - 3L
1,701 SR
Queue Stats
9W - 6L
1,620 Elo+
Solo
Baba Yaga
Baba Yaga
Koksinator3000
Baba Yaga
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,383 Elo+
Solo
Neith
Neith
LiMb013
Neith
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 12L
1,653 Elo+
Party 1
Odin
Odin
ThePoweredGent
Odin
Level 17
God Stats
2W - 2L
1,668 SR
Queue Stats
167W - 164L
1,342 Elo+
Solo
Team Averages
Level 20
1,574 SR
1,499 Elo+

VS

Team Averages
Level 20
1,554 SR
1,511 Elo+
Ra
Ra
Ganelegends2021
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,100 Elo+
Solo
Arachne
Arachne
Gartner
Arachne
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,623 Elo+
Solo
Susano
Susano
LilyPichuFan
Susano
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 30L
1,427 Elo+
Solo
Tiamat
Tiamat
VilVilBil
Tiamat
Level 29
God Stats
5W - 11L
1,478 SR
Queue Stats
226W - 194L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
randomretard
Gilgamesh
Level 29
God Stats
6W - 1L
1,794 SR
Queue Stats
23W - 6L
1,910 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
3 / 16 / 3
12,373
1,031
26,260
35,016
31,542
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Bértolo256
Morgan Le Fay
16
0 / 3 / 1
9,298
775
3,571
3,028
1,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Koksinator3000
Baba Yaga
17
3 / 8 / 2
11,489
957
11,594
15,463
5,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
LiMb013
Neith
16
1 / 8 / 2
10,547
879
16,042
20,316
6,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 8 / 3
10,682
890
14,895
27,381
31,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 17
12,596
1,050
15,053
10,609
5,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Gartner
Arachne
20
14 / 3 / 20
13,912
1,159
21,206
20,100
11,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
20
13 / 3 / 17
13,842
1,154
18,886
16,415
8,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
VilVilBil
Tiamat
19
4 / 1 / 21
12,357
1,030
15,734
10,127
8,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
randomretard
Gilgamesh
20
5 / 0 / 22
13,201
1,100
22,858
22,779
23,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
140
8
Kills
43
43
Deaths
8
11
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
16
3
0.28
L
Morgan Le Fay
Bértolo256
Morgan Le Fay
0
3
1
0.17
W
7
1
17
15.5
W
Arachne
Gartner
Arachne
14
3
20
8
L
Baba Yaga
Koksinator3000
Baba Yaga
3
8
2
0.5
L
Neith
LiMb013
Neith
1
8
2
0.25
W
Susano
13
3
17
7.17
L
1
8
3
0.31
W
Tiamat
VilVilBil
Tiamat
4
1
21
14.5
W
Gilgamesh
randomretard
Gilgamesh
5
0
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,362
Damage
93,737
101,204
Taken
80,030
76,344
Mitigated
58,093
7,131
Healing
21,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
26,260
9,178
0
818
35,016
31,542
0
10,597
24,419
422
61,346
L
Morgan Le Fay
Bértolo256
Morgan Le Fay
3,571
264
0
126
3,028
1,060
0
968
2,060
10,364
0
W
15,053
3,021
2,754
289
10,609
5,500
0
2,468
7,954
31,671
0
W
Arachne
Gartner
Arachne
21,206
15,517
0
8,547
20,100
11,631
0
4,040
15,960
0
31,357
L
Baba Yaga
Koksinator3000
Baba Yaga
11,594
1,879
0
1,148
15,463
5,552
0
5,832
9,631
28,175
0
L
Neith
LiMb013
Neith
16,042
7,062
0
2,092
20,316
6,605
0
5,541
14,775
0
35,104
W
Susano
18,886
4,415
0
18
16,415
8,305
0
2,039
14,103
0
35,241
L
14,895
3,736
0
2,947
27,381
31,585
0
7,849
19,532
2,462
24,407
W
Tiamat
VilVilBil
Tiamat
15,734
937
803
3,507
10,127
8,818
0
2,787
7,229
34,312
0
W
Gilgamesh
randomretard
Gilgamesh
22,858
8,617
0
5,424
22,779
23,839
0
5,162
16,740
0
34,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,389
Gold Earned
65,908
180
Minions Killed
185
3
Camps Cleared
7
839,505
Distance Traveled
1,144,725
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,373
1,031
67
6
0
211,209
2
L
Morgan Le Fay
9,298
775
10
1
0
49,640
0
W
Ra
12,596
1,050
63
5
2
245,335
2
W
Arachne
13,912
1,159
25
2
3
216,042
0
L
Baba Yaga
11,489
957
40
3
3
173,344
2
L
Neith
10,547
879
33
3
0
196,286
2
W
Susano
13,842
1,154
49
4
1
218,026
0
L
Odin
10,682
890
30
3
0
209,026
0
W
Tiamat
12,357
1,030
33
3
0
238,814
1
W
Gilgamesh
13,201
1,100
15
1
1
226,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role