Player Matchup

Odin
Odin
BettleBomb1313
Odin
Level 90
God Stats
1W - 0L
1,213 SR
Queue Stats
3W - 4L
1,506 Elo+
Solo
Sylvanus
Sylvanus
MakoNova
Sylvanus
Level 63
God Stats
3W - 1L
1,661 SR
Queue Stats
77W - 66L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mewlord13
Morgan Le Fay
Level 128
God Stats
46W - 36L
1,605 SR
Queue Stats
333W - 310L
1,565 Elo+
Solo
Izanami
Izanami
Quadaddy
Izanami
Level 68
God Stats
14W - 7L
1,643 SR
Queue Stats
53W - 50L
1,565 Elo+
Solo
Thanatos
Thanatos
TwoTimeTony
Thanatos
Level 69
God Stats
18W - 16L
1,638 SR
Queue Stats
343W - 344L
1,570 Elo+
Solo
Team Averages
Level 84
1,552 SR
1,549 Elo+

VS

Team Averages
Level 125
1,510 SR
1,521 Elo+
Izanami
Izanami
BugCatcherLan
Izanami
Level 144
God Stats
27W - 18L
1,507 SR
Queue Stats
383W - 428L
1,597 Elo+
Party 1
Athena
Athena
GTXTopHat
Athena
Level 128
God Stats
22W - 29L
1,576 SR
Queue Stats
1,244W - 1,284L
1,465 Elo+
Party 1
Agni
Agni
LIL_SPEED-BOAT
Agni
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
305W - 361L
1,402 Elo+
Solo
Bastet
Bastet
Mooki
Bastet
Level 138
God Stats
1W - 2L
1,316 SR
Queue Stats
95W - 86L
1,611 Elo+
Solo
Osiris
Osiris
itstooicy
Osiris
Level 113
God Stats
18W - 12L
1,652 SR
Queue Stats
1,238W - 1,271L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
4,485
561
3,519
4,764
4,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
MakoNova
Sylvanus
8
2 / 0 / 3
5,323
665
2,470
4,077
2,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Mewlord13
Morgan Le Fay
11
5 / 1 / 3
6,009
751
4,395
3,801
1,579
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Quadaddy
Izanami
10
4 / 1 / 0
5,846
731
5,299
5,330
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
TwoTimeTony
Thanatos
10
3 / 1 / 1
5,486
686
2,071
5,361
1,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
1 / 2 / 0
4,642
580
1,694
5,507
1,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
GTXTopHat
Athena
7
0 / 4 / 1
4,107
513
1,698
6,999
2,032
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
0 / 5 / 0
4,035
504
1,317
4,155
1,405
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
Mooki
Bastet
9
1 / 2 / 2
5,377
672
3,637
5,533
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
itstooicy
Osiris
9
2 / 1 / 0
5,503
688
4,540
6,152
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
14
Kills
4
4
Deaths
14
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Izanami
1
2
0
0.5
L
Athena
GTXTopHat
Athena
0
4
1
0.13
L
0
5
0
0
W
Sylvanus
MakoNova
Sylvanus
2
0
3
3.5
W
Morgan Le Fay
Mewlord13
Morgan Le Fay
5
1
3
6.5
L
Bastet
Mooki
Bastet
1
2
2
1
W
Izanami
Quadaddy
Izanami
4
1
0
4
W
Thanatos
TwoTimeTony
Thanatos
3
1
1
3.5
L
Osiris
itstooicy
Osiris
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,754
Damage
12,886
23,333
Taken
28,346
11,223
Mitigated
9,151
11,437
Healing
8,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,519
918
0
1,359
4,764
4,073
0
0
4,764
0
19,274
L
Izanami
1,694
1,399
0
1,096
5,507
1,094
0
792
4,715
0
28,577
L
Athena
GTXTopHat
Athena
1,698
593
60
1,427
6,999
2,032
0
1,799
5,200
9,718
0
L
1,317
132
0
378
4,155
1,405
0
2,672
1,483
13,390
0
W
Sylvanus
MakoNova
Sylvanus
2,470
941
618
1,822
4,077
2,684
75
958
2,954
9,615
0
W
Morgan Le Fay
Mewlord13
Morgan Le Fay
4,395
1,060
0
1,432
3,801
1,579
0
1,237
2,564
32,692
0
L
Bastet
Mooki
Bastet
3,637
1,174
0
1,802
5,533
1,551
0
715
4,818
0
22,205
W
Izanami
Quadaddy
Izanami
5,299
3,451
0
2,098
5,330
1,379
286
506
4,824
0
40,097
W
Thanatos
TwoTimeTony
Thanatos
2,071
431
0
4,108
5,361
1,508
0
149
5,212
0
30,775
L
Osiris
itstooicy
Osiris
4,540
2,094
0
3,596
6,152
3,069
0
887
5,265
0
27,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,149
Gold Earned
23,664
280
Minions Killed
218
0
Camps Cleared
0
803,217
Distance Traveled
782,946
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
4,485
561
43
5
0
157,210
2
L
Izanami
4,642
580
59
7
0
159,986
0
L
Athena
4,107
513
18
2
0
163,693
3
L
Agni
4,035
504
32
4
0
117,795
0
W
Sylvanus
5,323
665
13
2
0
156,689
4
W
Morgan Le Fay
6,009
751
68
9
0
163,648
1
L
Bastet
5,377
672
54
7
0
159,688
3
W
Izanami
5,846
731
90
11
0
150,367
1
W
Thanatos
5,486
686
66
8
0
175,303
0
L
Osiris
5,503
688
55
7
0
181,784
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role