Player Matchup

Hel
Hel
TheSkarletWitch-
Hel
Level 5
God Stats
4W - 3L
1,371 SR
Queue Stats
10W - 12L
1,178 Elo+
Solo
Izanami
Izanami
Viturios
Izanami
Level 23
God Stats
15W - 7L
1,666 SR
Queue Stats
99W - 81L
1,494 Elo+
Solo
Bakasura
Bakasura
erkiller158
Bakasura
Level 27
God Stats
8W - 11L
1,217 SR
Queue Stats
166W - 170L
1,413 Elo+
Solo
Thoth
Thoth
scANTO360
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 51L
1,385 Elo+
Solo
Tsukuyomi
Tsukuyomi
snurrebajas
Tsukuyomi
Level 29
God Stats
5W - 3L
1,300 SR
Queue Stats
46W - 29L
1,617 Elo+
Solo
Team Averages
Level 22
1,411 SR
1,417 Elo+

VS

Team Averages
Level 19
1,515 SR
1,422 Elo+
Chaac
Chaac
BlakePojar
Chaac
Level 8
God Stats
1W - 1L
1,879 SR
Queue Stats
4W - 5L
1,213 Elo+
Solo
Zeus
Zeus
NeOn_ZiNeX
Zeus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Da Ji
Da Ji
VixenTheWolf
Da Ji
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 7L
1,539 Elo+
Party 1
Loki
Loki
Warchiefoptic
Loki
Level 6
God Stats
0W - 3L
1,196 SR
Queue Stats
33W - 38L
1,372 Elo+
Solo
Ao Kuang
Ao Kuang
basedgodkid2016
Ao Kuang
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 12
11,293
869
3,106
9,970
5,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Viturios
Izanami
20
14 / 2 / 15
15,628
1,202
39,903
17,154
7,401
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
erkiller158
Bakasura
18
0 / 6 / 7
10,781
829
3,243
12,422
4,383
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
scANTO360
Thoth
20
4 / 1 / 12
12,829
987
10,216
12,730
4,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
snurrebajas
Tsukuyomi
20
20 / 1 / 10
15,922
1,225
29,425
8,585
3,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

196

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
3 / 9 / 1
12,081
929
22,642
27,836
37,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
1 / 12 / 4
11,862
912
8,745
17,719
8,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
2 / 11 / 6
11,948
919
6,221
25,169
22,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 1 / 1
9,757
751
385
1,206
278
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
18
7 / 5 / 4
13,021
1,002
18,011
24,977
11,168
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
29
38
Kills
13
13
Deaths
38
56
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
9
1
0.39
L
1
12
4
0.25
W
0
3
12
2
W
Izanami
Viturios
Izanami
14
2
15
10.75
L
2
11
6
0.45
L
0
1
1
0.5
L
Ao Kuang
7
5
4
1.8
W
Bakasura
erkiller158
Bakasura
0
6
7
0.58
W
Thoth
scANTO360
Thoth
4
1
12
10
W
Tsukuyomi
snurrebajas
Tsukuyomi
20
1
10
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,893
Damage
56,004
60,861
Taken
96,907
25,106
Mitigated
78,872
14,054
Healing
13,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
22,642
4,684
0
5,714
27,836
37,111
0
6,081
21,605
0
54,331
L
8,745
2,551
0
606
17,719
8,209
0
1,680
16,039
31,885
0
W
3,106
698
7,833
608
9,970
5,376
0
5,296
4,314
8,005
0
W
Izanami
Viturios
Izanami
39,903
37,654
0
2,800
17,154
7,401
0
8,258
8,265
0
79,184
L
6,221
1,880
0
687
25,169
22,106
0
2,926
22,233
0
18,742
L
385
76
0
0
1,206
278
0
144
1,062
0
1,311
L
Ao Kuang
18,011
6,672
0
6,448
24,977
11,168
0
2,491
22,461
40,412
0
W
Bakasura
erkiller158
Bakasura
3,243
2,669
0
0
12,422
4,383
0
5,332
6,896
0
6,365
W
Thoth
scANTO360
Thoth
10,216
1,734
0
0
12,730
4,615
0
4,000
8,488
33,082
0
W
Tsukuyomi
snurrebajas
Tsukuyomi
29,425
10,675
0
2,813
8,585
3,331
0
3,870
4,509
0
45,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,453
Gold Earned
58,669
216
Minions Killed
194
7
Camps Cleared
5
1,254,992
Distance Traveled
930,969
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,081
929
91
7
1
255,152
0
L
Zeus
11,862
912
43
3
0
184,299
3
W
Hel
11,293
869
19
1
0
254,919
0
W
Izanami
15,628
1,202
107
8
1
248,659
0
L
Da Ji
11,948
919
21
2
0
190,588
0
L
Loki
9,757
751
4
0
0
56,025
0
L
Ao Kuang
13,021
1,002
35
3
4
244,905
0
W
Bakasura
10,781
829
5
0
3
225,351
0
W
Thoth
12,829
987
53
4
1
239,946
0
W
Tsukuyomi
15,922
1,225
32
2
2
286,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role