Player Matchup

Horus
Horus
 
Horus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
cloner294747
Khepri
Level 13
God Stats
0W - 1L
1,504 SR
Queue Stats
0W - 2L
1,231 Elo+
Party 1
Hel
Hel
conman101010
Hel
Level 27
God Stats
3W - 5L
1,363 SR
Queue Stats
32W - 44L
1,457 Elo+
Party 1
Team Averages
Level 52
1,455 SR
1,396 Elo+

VS

Team Averages
Level 132
1,510 SR
1,547 Elo+
Kukulkan
Kukulkan
N1ghtMn
Kukulkan
Level 133
God Stats
1W - 0L
1,251 SR
Queue Stats
2W - 1L
1,786 Elo+
Solo
Nu Wa
Nu Wa
ToadxThexHorny
Nu Wa
Level 157
God Stats
8W - 8L
1,532 SR
Queue Stats
126W - 184L
1,441 Elo+
Solo
Chaac
Chaac
kuzembo06
Chaac
Level 105
God Stats
5W - 2L
1,748 SR
Queue Stats
86W - 122L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
3 / 3 / 1
7,601
691
6,300
14,588
11,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
11
1 / 5 / 3
7,467
679
1,477
13,318
11,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 6 / 2
6,558
596
3,180
11,092
5,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
N1ghtMn
Kukulkan
13
10 / 0 / 4
9,371
852
16,510
4,206
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 11
8,187
744
9,463
6,713
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
kuzembo06
Chaac
12
1 / 2 / 10
7,966
724
7,783
9,018
6,151
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
14
14
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
3
1
1.17
W
Kukulkan
N1ghtMn
Kukulkan
10
0
4
12
W
3
2
11
4.25
L
Khepri
1
5
3
0.5
L
0
6
2
0.17
W
Chaac
kuzembo06
Chaac
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,957
Damage
33,756
38,998
Taken
19,937
28,159
Mitigated
9,623
8,907
Healing
6,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,300
3,227
1,073
2,835
14,588
11,571
0
8,828
5,760
0
18,398
W
Kukulkan
N1ghtMn
Kukulkan
16,510
1,630
0
1,378
4,206
1,588
1,139
1,639
2,567
44,141
0
W
9,463
1,934
460
1,490
6,713
1,884
1,369
1,274
5,439
21,710
0
L
Khepri
1,477
295
0
454
13,318
11,565
0
9,337
3,981
14,184
0
L
3,180
333
1,593
2,952
11,092
5,023
0
7,808
3,284
21,263
0
W
Chaac
kuzembo06
Chaac
7,783
1,295
0
3,614
9,018
6,151
0
1,744
7,274
0
28,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,626
Gold Earned
25,524
103
Minions Killed
124
0
Camps Cleared
0
548,074
Distance Traveled
556,222
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,601
691
28
3
0
200,115
2
W
Kukulkan
9,371
852
67
6
0
200,448
0
W
Nu Wa
8,187
744
27
2
0
156,754
0
L
Khepri
7,467
679
27
2
0
178,704
2
L
Hel
6,558
596
48
4
0
169,255
0
W
Chaac
7,966
724
30
3
0
199,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role