Player Matchup

Danzaburou
Danzaburou
Kirill5818
Danzaburou
Level 29
God Stats
1W - 4L
1,340 SR
Queue Stats
73W - 170L
1,192 Elo+
Solo
Bellona
Bellona
lasourit_A-R-I-L
Bellona
Level 28
God Stats
22W - 31L
1,496 SR
Queue Stats
200W - 280L
1,311 Elo+
Solo
Cupid
Cupid
mataractor
Cupid
Level 12
God Stats
7W - 6L
1,497 SR
Queue Stats
9W - 18L
1,251 Elo+
Party 2
Arachne
Arachne
winchiin
Arachne
Level 11
God Stats
7W - 10L
1,350 SR
Queue Stats
8W - 17L
1,185 Elo+
Party 2
Ares
Ares
Крысик
Ares
Level 17
God Stats
1W - 1L
1,736 SR
Queue Stats
73W - 80L
1,242 Elo+
Solo
Team Averages
Level 19
1,484 SR
1,236 Elo+

VS

Team Averages
Level 18
1,310 SR
1,253 Elo+
Hades
Hades
DeathBacks8929
Hades
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
EchoLightGod
Medusa
Level 27
God Stats
3W - 3L
1,185 SR
Queue Stats
28W - 43L
1,195 Elo+
Solo
Bakasura
Bakasura
FuzzyGF-
Bakasura
Level 29
God Stats
2W - 1L
1,138 SR
Queue Stats
41W - 83L
1,126 Elo+
Party 1
Olorun
Olorun
MarioSwitch
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
tinyforce11FFA
Cernunnos
Level 28
God Stats
4W - 5L
1,229 SR
Queue Stats
15W - 42L
943 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kirill5818
Danzaburou
12
2 / 14 / 3
8,893
387
4,238
17,543
5,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

12
5 / 11 / 0
9,117
396
12,510
26,054
15,436
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
13
4 / 12 / 5
9,512
414
16,349
18,229
6,093
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
winchiin
Arachne
13
3 / 11 / 6
9,129
397
10,039
28,808
10,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 13 / 3
9,091
395
5,600
27,409
24,217
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 1 / 7
15,072
655
33,809
22,092
13,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Medusa
20
20 / 2 / 13
13,287
578
29,556
11,190
5,232
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
FuzzyGF-
Bakasura
15
5 / 6 / 16
10,790
469
12,907
21,852
10,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
10
9 / 4 / 7
9,324
405
5,742
6,792
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
tinyforce11FFA
Cernunnos
15
3 / 3 / 15
10,137
441
9,441
12,482
4,770
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
118
16
Kills
60
61
Deaths
16
17
Assists
58
Player
Kills
Deaths
Assists
KDA
W
23
1
7
26.5
W
Medusa
20
2
13
13.25
W
Bakasura
FuzzyGF-
Bakasura
5
6
16
2.17
L
Danzaburou
Kirill5818
Danzaburou
2
14
3
0.25
W
Olorun
9
4
7
3.13
L
5
11
0
0.45
L
Cupid
4
12
5
0.54
W
Cernunnos
tinyforce11FFA
Cernunnos
3
3
15
3.5
L
Arachne
winchiin
Arachne
3
11
6
0.55
L
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,736
Damage
91,455
118,043
Taken
74,408
62,158
Mitigated
36,610
19,026
Healing
28,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,809
4,984
694
14,943
22,092
13,041
5,569
884
21,208
150,328
0
W
Medusa
29,556
20,175
0
3,934
11,190
5,232
742
1,590
9,600
0
87,852
W
Bakasura
FuzzyGF-
Bakasura
12,907
9,337
0
4,968
21,852
10,608
1,145
1,456
20,396
0
32,732
L
Danzaburou
Kirill5818
Danzaburou
4,238
2,132
0
313
17,543
5,705
434
5,273
11,583
0
22,828
W
Olorun
5,742
2,559
487
1,572
6,792
2,959
29
879
5,913
15,133
1,891
L
12,510
7,749
0
4,087
26,054
15,436
0
15,442
9,809
0
39,517
L
Cupid
16,349
7,049
1,100
2,820
18,229
6,093
27
6,400
11,543
0
39,530
W
Cernunnos
tinyforce11FFA
Cernunnos
9,441
4,590
0
1,416
12,482
4,770
2,473
791
11,691
0
30,929
L
Arachne
winchiin
Arachne
10,039
6,203
0
7,121
28,808
10,707
88
3,383
24,820
0
34,028
L
5,600
816
0
3,585
27,409
24,217
412
7,951
19,148
21,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,742
Gold Earned
58,610
205
Minions Killed
522
0
Camps Cleared
0
1,784,190
Distance Traveled
1,785,805
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,072
655
237
10
0
402,323
1
W
Medusa
13,287
578
122
5
0
389,932
3
W
Bakasura
10,790
469
82
4
0
432,485
3
L
Danzaburou
8,893
387
41
2
0
370,061
0
W
Olorun
9,324
405
26
1
0
181,009
0
L
Bellona
9,117
396
58
3
0
373,183
0
L
Cupid
9,512
414
39
2
0
346,257
1
W
Cernunnos
10,137
441
55
2
0
380,056
0
L
Arachne
9,129
397
48
2
0
395,822
1
L
Ares
9,091
395
19
1
0
298,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role