Player Matchup

Athena
Athena
Gold V
Frodo-Teebeutlin
Athena
Gold V
Level 128
God Stats
7W - 2L
1,615 SR
Queue Stats
551W - 538L
1,331 MMR
Solo
Heimdallr
Heimdallr
Gold V
HouseStark__Jon
Heimdallr
Gold V
Level 120
God Stats
17W - 20L
1,588 SR
Queue Stats
140W - 147L
1,205 MMR
Party 2
Sol
Sol
Silver I
LesterZgoated
Sol
Silver I
Level 86
God Stats
9W - 7L
1,267 SR
Queue Stats
53W - 72L
1,154 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
Lord7th__
Sun Wukong
Gold V
Level 111
God Stats
1W - 0L
1,312 SR
Queue Stats
124W - 132L
1,360 MMR
Party 2
Scylla
Scylla
Gold V
Niocoss
Scylla
Gold V
Level 81
God Stats
16W - 11L
1,538 SR
Queue Stats
25W - 29L
1,553 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,464 SR
1,320 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 75
1,545 SR
1,321 MMR
Nike
Nike
Bronze III
Cedricodelmundo
Nike
Bronze III
Level 32
God Stats
0W - 3L
1,436 SR
Queue Stats
0W - 4L
1,307 MMR
Solo
Nu Wa
Nu Wa
Bronze IV
afkyri
Nu Wa
Bronze IV
Level 65
God Stats
0W - 3L
1,445 SR
Queue Stats
0W - 8L
1,336 MMR
Solo
Anhur
Anhur
Silver I
ixoSso
Anhur
Silver I
Level 125
God Stats
9W - 11L
1,541 SR
Queue Stats
273W - 273L
1,279 MMR
Solo
Fenrir
Fenrir
Gold III
someonetokmyname
Fenrir
Gold III
Level 83
God Stats
12W - 15L
1,555 SR
Queue Stats
551W - 572L
1,321 MMR
Solo
Hun Batz
Hun Batz
Gold V
xox shrimp
Hun Batz
Gold V
Level 71
God Stats
0W - 1L
1,746 SR
Queue Stats
202W - 213L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 15
12,989
541
8,584
24,844
35,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
HouseStark__Jon
Heimdallr
20
5 / 6 / 12
13,133
547
16,864
18,391
6,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
8 / 6 / 9
13,191
550
16,999
23,630
7,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Lord7th__
Sun Wukong
20
2 / 1 / 5
12,965
540
10,324
23,330
27,952
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
Niocoss
Scylla
20
16 / 1 / 8
15,590
650
25,354
15,994
8,511
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
DanzaburouSetGilgameshKaliMorgan Le Fay

VS

Bans
Cu ChulainnChaacSobekTsukuyomiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 11
10,584
441
15,654
23,132
23,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
afkyri
Nu Wa
16
2 / 9 / 5
10,617
442
14,742
18,439
5,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
ixoSso
Anhur
20
9 / 6 / 5
13,895
579
19,140
22,646
7,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 3 / 1
12,177
507
11,684
20,128
22,104
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
xox shrimp
Hun Batz
16
3 / 11 / 6
10,938
456
10,308
23,151
7,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
45
34
Kills
17
17
Deaths
34
49
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
5
11
1.3
W
3
3
15
3.5
W
Heimdallr
HouseStark__Jon
Heimdallr
5
6
12
1.83
W
8
6
9
2.08
W
Sun Wukong
Lord7th__
Sun Wukong
2
1
5
4.5
W
Scylla
Niocoss
Scylla
16
1
8
20
L
Nu Wa
afkyri
Nu Wa
2
9
5
0.5
L
Anhur
ixoSso
Anhur
9
6
5
1.92
L
2
3
1
0.83
L
Hun Batz
xox shrimp
Hun Batz
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,125
Damage
71,528
106,189
Taken
107,496
85,958
Mitigated
67,174
38,580
Healing
30,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,654
2,225
585
6,570
23,132
23,965
338
12,789
10,343
0
48,892
W
8,584
1,711
0
2,579
24,844
35,053
1,664
3,332
20,359
37,802
0
W
Heimdallr
HouseStark__Jon
Heimdallr
16,864
4,167
0
4,369
18,391
6,930
1,822
3,524
14,059
0
100,449
W
16,999
7,477
0
11,799
23,630
7,512
1,154
3,463
19,635
104,191
0
W
Sun Wukong
Lord7th__
Sun Wukong
10,324
2,106
0
11,420
23,330
27,952
2,474
3,144
19,840
0
81,956
W
Scylla
Niocoss
Scylla
25,354
1,266
0
8,413
15,994
8,511
1,133
4,037
11,598
123,070
0
L
Nu Wa
afkyri
Nu Wa
14,742
2,773
126
1,321
18,439
5,704
1,018
12,546
5,893
65,191
0
L
Anhur
ixoSso
Anhur
19,140
9,770
0
8,811
22,646
7,615
1,115
9,064
13,582
0
116,138
L
11,684
1,324
0
7,655
20,128
22,104
0
3,637
16,491
524
80,617
L
Hun Batz
xox shrimp
Hun Batz
10,308
1,863
0
5,590
23,151
7,786
642
12,901
10,250
0
65,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,868
Gold Earned
58,211
707
Minions Killed
637
0
Camps Cleared
0
2,298,502
Distance Traveled
2,311,512
28
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,584
441
68
3
0
555,888
3
W
Athena
12,989
541
59
2
0
469,776
1
W
Heimdallr
13,133
547
148
6
0
434,354
12
W
Sol
13,191
550
140
6
0
430,343
3
W
Sun Wukong
12,965
540
163
7
0
495,038
5
W
Scylla
15,590
650
197
8
0
468,991
7
L
Nu Wa
10,617
442
113
5
0
391,404
0
L
Anhur
13,895
579
192
8
0
407,532
1
L
Fenrir
12,177
507
159
7
0
483,295
5
L
Hun Batz
10,938
456
105
4
0
473,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role