Player Matchup

Poseidon
Poseidon
DeathStat12
Poseidon
Level 29
God Stats
3W - 3L
1,298 SR
Queue Stats
400W - 467L
1,349 Elo+
Solo
Athena
Athena
Gigablast77
Athena
Level 27
God Stats
21W - 15L
1,593 SR
Queue Stats
136W - 130L
1,435 Elo+
Solo
Vamana
Vamana
Streigm
Vamana
Level 5
God Stats
3W - 4L
1,225 SR
Queue Stats
15W - 15L
1,326 Elo+
Solo
Izanami
Izanami
langamagi
Izanami
Level 29
God Stats
17W - 18L
1,515 SR
Queue Stats
146W - 148L
1,494 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
titas7730
Ah Muzen Cab
Level 26
God Stats
6W - 5L
1,318 SR
Queue Stats
12W - 11L
1,279 Elo+
Solo
Team Averages
Level 23
1,390 SR
1,377 Elo+

VS

Team Averages
Level 14
1,454 SR
1,437 Elo+
Sol
Sol
A7_kaiser_FDC
Sol
Level 27
God Stats
18W - 22L
1,441 SR
Queue Stats
138W - 166L
1,426 Elo+
Solo
Loki
Loki
FaridGaleano
Loki
Level 6
God Stats
3W - 5L
1,380 SR
Queue Stats
6W - 9L
1,532 Elo+
Solo
Bakasura
Bakasura
Maksimus139
Bakasura
Level 23
God Stats
2W - 2L
1,418 SR
Queue Stats
32W - 29L
1,327 Elo+
Solo
Set
Set
X_Raydier_
Set
Level 12
God Stats
0W - 3L
1,531 SR
Queue Stats
148W - 150L
1,399 Elo+
Solo
Cthulhu
Cthulhu
igo1515igo
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DeathStat12
Poseidon
17
7 / 5 / 10
12,124
551
11,450
14,104
5,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
15
1 / 1 / 14
10,916
496
6,718
18,752
18,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
Streigm
Vamana
19
8 / 0 / 7
13,024
592
12,126
16,031
18,095
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
langamagi
Izanami
20
8 / 2 / 11
13,204
600
11,827
18,066
6,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
titas7730
Ah Muzen Cab
17
8 / 4 / 4
11,523
524
14,566
14,807
5,544
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 2
10,081
458
21,330
23,669
7,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 1
8,960
407
3,312
11,609
5,332
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bakasura
Maksimus139
Bakasura
14
2 / 9 / 0
9,418
428
10,458
19,723
7,522
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 4 / 0
10,267
467
9,052
17,877
7,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
igo1515igo
Cthulhu
13
0 / 10 / 6
9,864
448
4,908
15,729
14,569
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
32
Kills
11
12
Deaths
34
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
W
Poseidon
DeathStat12
Poseidon
7
5
10
2.4
L
2
3
1
0.83
W
Athena
1
1
14
8
L
Bakasura
Maksimus139
Bakasura
2
9
0
0.22
W
Vamana
Streigm
Vamana
8
0
7
11.5
L
3
4
0
0.75
L
Cthulhu
igo1515igo
Cthulhu
0
10
6
0.3
W
Izanami
langamagi
Izanami
8
2
11
6.75
W
Ah Muzen Cab
titas7730
Ah Muzen Cab
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,687
Damage
49,060
81,760
Taken
88,607
53,609
Mitigated
42,125
31,417
Healing
23,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,330
8,342
0
11,794
23,669
7,611
2,186
5,437
17,944
70,034
0
W
Poseidon
DeathStat12
Poseidon
11,450
1,378
0
2,131
14,104
5,283
680
5,148
8,886
54,319
0
L
3,312
601
0
1,352
11,609
5,332
452
997
10,562
0
41,248
W
Athena
6,718
1,632
483
5,297
18,752
18,022
1,537
5,191
12,782
32,201
0
L
Bakasura
Maksimus139
Bakasura
10,458
5,428
0
4,577
19,723
7,522
996
2,645
17,002
0
52,272
W
Vamana
Streigm
Vamana
12,126
6,355
0
7,422
16,031
18,095
1,577
5,182
10,289
0
86,211
L
9,052
4,206
0
5,657
17,877
7,091
0
3,999
13,816
0
72,347
L
Cthulhu
igo1515igo
Cthulhu
4,908
1,164
170
0
15,729
14,569
151
4,823
10,628
22,130
0
W
Izanami
langamagi
Izanami
11,827
9,028
0
9,278
18,066
6,665
5,307
3,058
14,468
0
107,749
W
Ah Muzen Cab
titas7730
Ah Muzen Cab
14,566
6,907
782
6,024
14,807
5,544
2,062
7,829
6,788
0
61,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,791
Gold Earned
48,590
559
Minions Killed
442
0
Camps Cleared
0
2,013,880
Distance Traveled
1,904,561
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,081
458
122
6
0
329,478
0
W
Poseidon
12,124
551
90
4
0
388,977
2
L
Loki
8,960
407
69
3
0
418,198
3
W
Athena
10,916
496
42
2
0
425,806
1
L
Bakasura
9,418
428
100
5
0
353,819
3
W
Vamana
13,024
592
165
8
0
438,652
2
L
Set
10,267
467
118
5
0
396,697
0
L
Cthulhu
9,864
448
33
2
0
406,369
0
W
Izanami
13,204
600
169
8
0
354,759
1
W
Ah Muzen Cab
11,523
524
93
4
0
405,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role