Player Matchup

Bellona
Bellona
De8t0r
Bellona
Level 28
God Stats
5W - 6L
1,495 SR
Queue Stats
127W - 169L
1,357 Elo+
Party 2
King Arthur
King Arthur
KaserHP
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 53L
1,291 Elo+
Party 1
Bastet
Bastet
Lunalikii
Bastet
Level 25
God Stats
34W - 25L
1,490 SR
Queue Stats
142W - 197L
1,348 Elo+
Party 2
Raijin
Raijin
Rakaldo
Raijin
Level 13
God Stats
0W - 2L
1,223 SR
Queue Stats
12W - 14L
1,418 Elo+
Solo
Izanami
Izanami
gierbacio
Izanami
Level 8
God Stats
0W - 3L
1,070 SR
Queue Stats
14W - 28L
1,228 Elo+
Party 1
Team Averages
Level 18
1,356 SR
1,328 Elo+

VS

Team Averages
Level 19
1,403 SR
1,391 Elo+
Sobek
Sobek
ParketShalun
Sobek
Level 29
God Stats
1W - 3L
1,116 SR
Queue Stats
91W - 74L
1,469 Elo+
Solo
Tiamat
Tiamat
Poekenstein
Tiamat
Level 18
God Stats
9W - 11L
1,418 SR
Queue Stats
121W - 110L
1,299 Elo+
Solo
Izanami
Izanami
Skrilla2
Izanami
Level 11
God Stats
5W - 2L
1,814 SR
Queue Stats
15W - 18L
1,473 Elo+
Solo
Achilles
Achilles
cago45
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,413 Elo+
Solo
Tsukuyomi
Tsukuyomi
kankulator
Tsukuyomi
Level 18
God Stats
3W - 9L
1,168 SR
Queue Stats
63W - 88L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
De8t0r
Bellona
20
3 / 5 / 2
12,556
502
14,238
29,287
22,359
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
KaserHP
King Arthur
13
3 / 13 / 7
9,708
388
6,982
23,622
15,512
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
Lunalikii
Bastet
20
5 / 1 / 3
12,912
516
9,666
14,987
5,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Raijin
Rakaldo
Raijin
15
6 / 6 / 4
10,593
424
18,967
17,560
6,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
gierbacio
Izanami
16
5 / 8 / 8
11,720
469
13,225
17,018
4,671
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 13
10,640
426
8,074
22,340
20,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiamat
18
7 / 3 / 8
12,441
498
15,935
18,249
10,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Skrilla2
Izanami
20
16 / 6 / 8
14,559
582
31,368
19,728
8,554
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
cago45
Achilles
20
4 / 0 / 13
12,496
500
14,138
19,381
34,297
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
kankulator
Tsukuyomi
11
1 / 11 / 3
9,141
366
3,991
12,851
3,769
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
78
22
Kills
33
33
Deaths
23
24
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bellona
De8t0r
Bellona
3
5
2
0.8
L
King Arthur
KaserHP
King Arthur
3
13
7
0.5
L
Bastet
Lunalikii
Bastet
5
1
3
6.5
W
5
3
13
3.83
W
Tiamat
7
3
8
3.67
L
Raijin
Rakaldo
Raijin
6
6
4
1.33
W
Izanami
Skrilla2
Izanami
16
6
8
3.33
W
Achilles
cago45
Achilles
4
0
13
10.5
L
Izanami
gierbacio
Izanami
5
8
8
1.13
W
Tsukuyomi
kankulator
Tsukuyomi
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,078
Damage
73,506
102,474
Taken
92,549
54,380
Mitigated
77,015
19,233
Healing
24,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
De8t0r
Bellona
14,238
2,936
0
9,217
29,287
22,359
0
5,174
24,113
0
92,621
L
King Arthur
KaserHP
King Arthur
6,982
1,796
0
250
23,622
15,512
884
5,629
17,993
0
22,930
L
Bastet
Lunalikii
Bastet
9,666
2,245
0
4,349
14,987
5,594
660
2,199
12,788
0
76,446
W
8,074
908
75
5,509
22,340
20,240
436
4,163
18,177
19,675
0
W
Tiamat
15,935
1,359
0
6,536
18,249
10,155
502
5,450
12,799
72,169
0
L
Raijin
Rakaldo
Raijin
18,967
2,279
0
2,532
17,560
6,244
1,826
6,141
11,419
62,302
0
W
Izanami
Skrilla2
Izanami
31,368
17,248
0
9,319
19,728
8,554
4,627
3,491
16,237
0
141,244
W
Achilles
cago45
Achilles
14,138
3,236
0
2,354
19,381
34,297
679
3,770
15,611
0
67,166
L
Izanami
gierbacio
Izanami
13,225
9,545
0
2,885
17,018
4,671
2,363
4,866
12,152
0
55,616
W
Tsukuyomi
kankulator
Tsukuyomi
3,991
631
0
549
12,851
3,769
428
2,273
10,578
0
27,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,489
Gold Earned
59,277
477
Minions Killed
470
0
Camps Cleared
0
2,089,820
Distance Traveled
2,082,409
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,556
502
149
6
0
374,769
1
L
King Arthur
9,708
388
23
1
0
389,841
0
L
Bastet
12,912
516
113
5
0
554,190
0
W
Sobek
10,640
426
19
1
0
453,905
5
W
Tiamat
12,441
498
105
4
0
453,767
1
L
Raijin
10,593
424
89
4
0
388,713
5
W
Izanami
14,559
582
187
7
0
377,526
2
W
Achilles
12,496
500
109
4
0
465,030
2
L
Izanami
11,720
469
103
4
0
382,307
0
W
Tsukuyomi
9,141
366
50
2
0
332,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role